To-do:
- Changing order in Useful Quests
- Adding Rauk's Dark Green Dye subquest to the Medium Level Quests table (but leaving it in Useful Quests)
- Adding Nicholas the Blacksmith's Steel Shield subquest to the Medium Level Quests table (but leaving it in Useful Quests)
- Moving Agostine The Tailor from Useful to Medium Level Quests
- Checking Christmas Event page and Lost Hitchhiker
- Updating Pachua the Hermit Indian quest page itself - checking required/recommended level
- Adding Skills (separating the Raging Skill's subquests as they are for level 15, 40 and 70)
- Adding Annual Quests (highlighting the time frame)
- Adding Daily Quests (highlighting that it's a Daily Quest)
- Adding Magic Quests (first checking all level requirements - maybe separting them and reworking the Magic Quests page?)
- Adding more information about Wedding in their (Woodland and Tulimshar) pages
- Adding level to Milly's Hero quest
- (Not correcting the colors yet as lines will be added)
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This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
Quests are tasks usually given by NPCs. They can include simple missions like collecting items or talking to several NPCs, but also more complicated things like solving puzzles or winning a boss fight. Some Quests have requirements like having completed another quest before or being at a certain level or above, some have costs like items or money. Every quest will reward you with something. The rewards can be EXP, money, items, equipment, Daily Points, Boss Points, Skills, Magic Spells or something else. Note that EXP rewards will grant the total amount, meaning they don't get cut off when reaching a new level so you can also raise more than a single level while completing a quest. In the quest pages there's a level line telling you either the required level to do this quest or, if written in brackets, that this level is just recommended.
Some Quests are special: Daily Quests can be done several times each day, Annual Quests can only be done in a certain time of the year. Other Quests are different from the others but still considered as Quests: Magic Quests, Skills, Wedding Tulimshar & Wedding Woodland, Candor and others.
The first list below gives a short overview of all existing Quests in The Mana World while the ones below, sorted by level, give you more details like the requirements or rewards and costs. This way you don't have to click through all Quests to search for those details.
Overview of all quests
This table is intended to give a quick overview of all quests and quest-like tasks available in The Mana World. For a more detailled overview including costs, rewards, prerequisites and such please check the other tables below.
The column "Useful Quests" mainly shows the above mentioned quest-like tasks, such as Candor or shop-like quests.
Low Level Quests (1-20)
The recommended levels in the Low Level Quests strongly depend on how you distributed your Status Points - more than for other higher level quests.
If you distributed your stats well you might be able to do a quest earlier, if your stats are rather bad you might end up failing even at a higher level than recommended.
For new players doing the Tutorial and the Tulimshar Quests are highly recommended as those introduce The Mana World.
Other than that Farmer's Scythe and especially the Forest Bow Quest are the most rewarding among the Low Level Quests.
Medium Level Quests (21-50)
At medium levels you can already start doing quests which rewards will be useful even until level 99.
The Bandit Quest, Cat Ears Quest and the Short Sword Quest (required for the high level Setzer Quest) are such.
Also at level 40 you can join Candor. Even if you most likely can't survive until the end yet it's worth the tons of EXP you get there.
Quest | Starting Location | Level | Redoable | Prerequisites | Reward | Costs |
---|---|---|---|---|---|---|
Fertile Soil | Hurnscald | 30 | Yes | None | Multiple herbs from plants | Bottle of Water, 4 Grass Seeds |
Bandit Quest | Hurnscald | 30 | No | None | Fairy Hat, Forest Armor, 20 Boss Points |
10 Bandit Hoods |
Cat Ears Quest | Katze's Cave in southwest Woodland | 30 (recommended) |
No | None | Cat Ears | Chicken Leg or Steak, 2 Hard Spikes, 2 Maggot Slimes, Milk, Raw Log, 2 Snake Skins, 2 Snake Tongues, 2 Tiny Healing Potions, 3 White Furs |
Letter Quest | Graveyard | 30 (recommended) |
Yes | None | 1,000 GP & 2,000 EXP the first time, 42 GP & 500 EXP every time afterwards |
None |
Robberies In Hurnscald | Hurnscald | 30 | No | None | Noh Mask, 4,000 EXP |
Dark Blue Cotton Body-Worn Clothes, Dark Blue Cotton Leg-Worn Clothes (those won't get consumed, but there are costs if you need to get them first) |
Short Sword Quest | Northeast Woodland caves | 35 (recommended) |
No | None | Short Sword | 10 Treasure Keys |
Candor | Candor | 40 | Yes | None | 100 Boss Points | 1,500 GP for travelling there and optional 20,000 GP for hosting and 3,000 GP for (an) announcement(s) |
Bone Knife Quest | Hurnscald | 40 | No | None | Bone Knife | Beer, 10 Black Scorpion Stingers, 10 Small Mushrooms |
Bone Quest | Hurnscald | 50 (recommended) |
No | Letter Quest | 5,000 GP & 50,000 EXP | 50 Bones |
Orum and Waric follow-up quest | North Woodland Mountain caves | 40-60 (recommended) |
No | Orum Quest | Everyone: Rose Hat, 100,000 GP, 100,000 EXP Only on dark magic path: Dark Magic Skill, 150,000 EXP |
Various items |
Diseased Heart Quest | Hurnscald | 50 (recommended) |
Yes | Bone Quest | 6,000 GP, 40,000 EXP |
10 Diseased Hearts |
High Level Quests (51-99)
There isn't much to say about the High Level Quests. Of course they are the hardest and most rewarding quests in The Mana World.
Get the equipment to perfect your character in the Setzer Quest and The Illia Sisters, get rewards that are hard to achieve in The Terranite Armor and Milly's Hero or fight bosses in the Rossy Quest and Angela's Daughter - the High Level Quests offer many different and interesting tasks.
Don't forget that TMW is about multiplayer - several quests require gathering a team a fight with other players.
There are a lot of helpful people, feel free to ask them for help and you will sure get some.