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See also the Classic Portal
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
Cobalt Herb | |
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Item ID: 681 | |
An ingredient for brewing potions & casting spells. | |
Category | Generic Item |
Buyable | No |
Buy Price | 2 GP |
Sell Price | 1 GP |
Weight | 1 g |
Info
Mainly gathered from Cobalt Plants found all around Argaes. Common to woodland areas these plants provide sustenance for Mouboo and other Argean wildlife. It is good to gather a lot of these as a lot of them are used in the game. Any extras can be sold or given to other players.
Cobalt Herbs are required in many Quests, for example:
- Caul The Alchemist when making healing potions. 1 per potion.
- Rauk The Alchemist when making dyes
- 40 for Black Dye,
- 100 for Dark Blue Dye,
- 10 for Dark Green Dye,
- 20 for Green Dye,
- 10 for Light Blue Dye,
- 100 for Purple Dye
- Voltain's Dark Minds - 7 are needed
- Robberies In Hurnscald - 200 are needed
- Demon Mask - 1 required
- Setzer Quest. When making the monster oil, you will need AT LEAST 50 Cobalt Herbs.
- Some of the Magic Quests
- Making Lifestones - 10 per five Lifestones, then 1 per Lifestone at level 2.
Sources
- Cobalt Plant drop (30% + 30% + 30%)
- Fey Element drop (10% + 10%)
- Squirrel drop (10%)
- Vicious Squirrel drop (10%)