I am just trying to get an overview.
List of a couple of possible pseudo-outfits
Outfits aren’t in the game per se currently. But never-the-less tmw has an outfit window for our own designs, outfits have been part of earlier events and who knows, maybe some day players will reap additional bonuses for equipping several parts of the same set.
Overview
Details
The bonuses are calculated with one of every armor type equipped.
Assassin outfit (neither balanced nor in-game yet)
- Defense bonus: maximum +31%
- Magic bonus: from -15 to -11
- Agility bonus: maximum +28
- Dyeable: No (but the shirt, gloves and pants can be)
Coloured Cotton outfit
- Defense bonus: from +8% to +17%
- Magic bonus: from -42 to -15
- Dyeable: Yes
- Related items: Cotton Cloth
Desert Armor outfit (in development)
- Defense bonus: 21% (?)
- Magic bonus: (?)
- Dyeable: No
Developer outfit (only for developers)
- Defense bonus: +5%
- Magic bonus: +5
- Dyeable: No
GM outfit (only for GMs)
- Defense bonus: maximum +10%
- Magic bonus: maximum +5
- Dyeable: No
Snake Skin outfit (in development)
- ...
Terranite outfit (neither balanced nor in-game yet)
- Defense bonus: maximum +53% (?)
- Magic bonus: (?)
- Dyeable: No
- Related items: Terranite Ore · Terranite Arrow
Other equipment themes
A few examples.
Furry
For those who like to be and/or wear alive and/or dead animals.
Non-violence
For those who prefer not to hurt, to wear nothing or only non-animal stuff.
Pride
For those who are proud of being bent, joyful and strange.
Sailing
For those who always keep their feet on deck.
Undead
For those revoking life and death.