This article is currently only a proposal
The features or design guidelines described in this article are only a proposal made by one or some persons. It has not been evaluated or accepted by the core development team yet. Feel free to add your personal opinion about them or make counter proposals.
Before the Quake, the land in Tonori was very fruitful; the plains were host to many Talponian farmers to the east and Gispaan ranchers to the west. Lava flow and landslides destroyed the mountain city of Gispaa, and tsunamis leveled the coastal city of Talpa.
The devastation led to the joined forces of the once-waring people of the two cities in an effort to rebuild Talpa into the new city of Tulimshar. While the reconstruction was a success, the people were dismayed to find life fading from the land, as the region's landscape slowly turned to desert.
Tulimshar thrived, however, as Gispaans returned to their old homes in the mountains to discover valuable crystals which are now traded world wide through the port at Tulimshar. The two major cities are under the rule of the Keshlam Dynasty.
Cities
Tulimshar
Main article: User:John Pyle/Tulimshar
Under the command of Sabborus Keshlam, Tulimshar rose from the ashes of the city of Talpa. Previously of the Debury Kingdom, the newly founded Tulimshar became the first city under Keshlam's rule.
The city has a port off the inlet on the eastern coast of Tonori, where the major export is crystals found in the Gispaan Mountains. The growing number of snakes and black scorpions in the desert has made the outskirts of the city a very dangerous place for non-natives.
Gispaa
Main Article: User:John Pyle/Gispaa
Thirty years after the quake, with the restoration of Tulimshar nearly complete, many Gispaan miners (not used to city life) sought to return to the mountains to the west. Once an important source for iron ore, the miners made an historical discovery: crystals.
Despite fears that the miners' tampering would reignite the volcanic anger within the rocks of the mountains, the small town of Gispaa was reforged at the summit as an outpost for the miners and a gateway for trade with Tulimshar.
Geography
The Desert Trade Path
Merchants make their fortunes carting crystals into Tulimshar and returning to Gispaa with supplies for the miners. This central area is the safest of the deep desert, as such traffic has forced dangerous creatures further north and south. While there is no distinct path to follow through the sandstorm, practiced adventurers do well not to venture too far away from the corridor.
The Deep Desert
While the deep Tonori Desert, to the north and south of the central trade path, is blanketed with dangerous, violent, and poisonous creatures, a nomadic people live in and migrate throughout the harsh environment. Descendants of ranchers that lived in the area before the quake turned the plains into barren sands, this hardened group presumably survives on snakes and cactus. The nomads are renowned for their leather, but live in despicable conditions that only tested adventurers dare traverse to seek them. The strong red dye marks on their leather homes provide a guiding beacon for those in search of their wares.
The Gispaan Mountains
Once cherished for bountiful ore deposits, the tops of these mountains exploded in lava during the Great Quake. Now quietly resting, the mountains have since become famous for bearing crystals. Lone miners live scattered in tents, or come together in small groups to work the mountains despite fear of future volcanic activity.
The Volcanic Mountains
A pool of lava rests at the base of the two active volcanoes that make up the Volcanic Mountains. Strange things dwell within the mountains, in places seemingly uninhabitable. A loud and violent region of lava, fire, and ash, the mountains are a place only for the strongest of curious adventurers.
Creatures
Maggot
- Eats: scavenges filth, gardens, corpses;
- Located: Within Tulimshar city limits, port, and city outskirts
Scorpion
- Eats: Maggots, fire goblins, scavenge
- Located: Within Tulimshar city limits, city outskirts
Bat
- Eats: Small bugs, may eat slime, small bugs
- Located: Holes, caves throughout area, Tulimshar basements
Fire Goblin
- Eats: Maggots, scorpions, giant maggots
- Located: Tulimshar port, and city outskirts, Gispaa outskirts
Yellow Slime
- Eats: Unknown, may eat spiders, bat droppings, or mountain moisture
- Located: Gispaan Mountain caves
Red Slime
- Eats: Unknown, may eat spiders, bat droppings, or mountain moisture
- Located: Gispaan Mountain caves, C/N/S Tonori Desert caves
Red Scorpion
- Eats: Small bugs, scavenge corpses
- Located: Tulimshar basements, outskirts, within Gispaa limits, outskirts, C/S Tonori Desert
Giant Maggot
- Eats: Maggots, fire goblins, scorpions (rare), scavenge
- Located: Tulimshar city outskirts
Black Scorpion
- Eats: Red scorpions, black scorpions (cannibalistic), scavenge
- Located: Gispaa outskirts, Gispaa Mountains, mountain caves, C/N/S Tonori Desert, desert caves
Spider
- Eats: Attacks anything in its territory
- Located: Holes, caves throughout area, Tulimshar basements
Snake
- Eats: Spiders, scorpions, scavenges
- Located: N/S Tonori Desert, C Tonori Desert (rare), Gispaan Mountain caves, various holes caves throughout area
Notes
- In this concept of Tonori, as there is not an 'ifron' or fire race, the mountains over Gispaa are inactive volcanoes, while the mountains to the south remain active, but harbor no city. For this reason, the volcanic mountains might be made larger than in the concept map, and the Gispaan mountains smaller.
- Please somebody rename the volcanic mountains
Please feel free to provide comments, criticism and questions here.