From The Mana World

I told Wombat I would help him with the storyline for this quest (and break it down into layman's terms) since there was some doubts spoken by people as to how this could be made to fit into a valid quest, and not just turn into player griefing. I pitched it to Wombat and he told em to post it, so here goes:


FLAVOR TEXT


Back in the time of the ancients, when the empires were grand and vast, and nations more powerful then today, one king arose above the other royalty and nations. King Darius commanded allegiances from many nations, and amassed great wealth and prestige in his lifetime. At the height of his power, he realized that Nu'rem, Keeper of the Dead allowed no man to take possessions with him. He would have no glory or riches in the afterlife. The idea began to obsess him, and kept him up many nights until he found a solution.

In the spring of his fortieth year, he began construction on a monumental subterranean tomb, that would house himself and his possessions in death - and most importantly, massive amounts of gold. King Darius made no secret of this fact, and as the work progress, the rumors grew of this massive tomb he would reside in..

Nearly twenty years later, his kingdom's treasuries nearly depleted, the work was finished on his tomb. The chief architects and many of the builders were imprisoned in the tomb, to keep the secrets of its workings from ever becoming known to the rest of the kingdom. In secret, he gather some of the darkest and vilest practitioners of magic to come to his tomb, and cast incantations and inscribe runes throughout his tomb that would forever cause the tomb to be infested with creatures of evil.

In a ceremony of grand proportion, the tomb was presented to the kingdom. The inscription above the entrance read

"Those that enter, beware the dry drowning of the desert,
the slippery sands of time
and the claws of evil that ensnare those within!"

The day after the tomb was unveiled and everything made perfect, King Darius was found dead in his royal bed. It is said that he was found with a smile upon his face, because he knew a secret that no other being knew - but rumors would shortly tell about in hushed conversations the kingdom over.

He was laid to rest in a grand ceremony, a large group of retainers and guards marching carrying him to his final resting place. As soon as the last one had entered, the door slammed shut and sand began to leak out from around the edges. In the air floated an hour glass with the time slowly draining. The gathered crowd waited patiently for the party to return, but as the last sands from the hour glass fluttered away, the door opened to reveal only one servant, who emerged, telling tales of horrible monsters and rising sands in the tomb - and of a giant demon that took twenty men to slay. The servant died shortly after, and the place was quickly abandoned, as the tomb's door opened and the sands sunk back beneath the floor.

Over the years, many thieves would attempt to remove all the gold they could carry - most would fail, but some would return with fabulous wealth and tall tails. Over time, nations rose and fell and the exact location of King Darius' Tomb was lost, as swirling sands buried it from view, and time erased it from memory. But the legend lived on, and tails are still told around brews and fireplaces of King Darius, who tried to take it all with him - and whoever was foolish enough to follow." [/quote]


END FLAVOR TEXT


Gameplay: The adventurer must navigate the tomb, which is rapidly filling with sand. There are four doors who must be opened in the correct order, using secret switches. (The order could change every time or remain static). The adventurer only has so much time until the section of the tomb he is in fills with sand, and kills him. Once he reaches the next section, it begins to fill with sand and he must race from section to section, fighting monsters along the way. The last antechamber before the King's Tomb contains a Boss Mob that the player(s) must defeat in order to unlock the King's Tomb. Once he has been defeated, the door opens and the player receives the loot - he then has 2 minutes (or whatever time) to make his way past all the monsters while the sand drains from the tomb and reach the exit, or he will be forever entombed with the King.

--Ceros 21:37, 18 October 2009 (UTC)