From The Mana World
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2009
Version 0.0.29.1+git
Screenshot from the next version in development.
Version 0.0.29.1
0.0.29.1 (9 June 2009) - Added the ability to change your password after logging in - The leader of a party is now displayed in bold - Status window was reorganized to allow larger numbers to be displayed - The client no longer quits when it can't find the current map - Fixed position of floating text for damage, pickup and experience - Fixed a possible crash on logging in to the map server - Fixed the crash when shift-clicking an item in the inventory - Fixed a crash related to item links in the chat window - Fixed a crash on whispering somebody again after closing their tab - Fixed lightspeed bug when stopping to attack - Fixed the -S/--home-dir command line option - Fixed Reset Windows to also reset the party window - Fixed problems with the context menu in the Brazilian translation - Fixed resetting the height of the chat on /clear - Fixed playing of login song and the music after login - Fixed a problem with the player skipping corners, desyncing from the server - Small optimizations to OpenGL mode when drawing certain GUI widgets - Updated Spanish, Polish, Portugese, Swedish, French and German translation
Version 0.0.29+patch
Screenshot from unofficial patch releases.
Version 0.0.29
0.0.29 (13 May 2009) - Added support for dynamic emotes and a new way to select them - Added speech balloons that wrap the text - Added item popup for showing detailed information - Added ability to refer to items in chat - Added the ability to see your own name in game - Added the option to hide player names - Added support for dynamically defined weight unit and currency - Added support for NPC item storage - Added compile-time support for tmwserv, as an alternative to eAthena - Added support for entering the port of the login server - Added support for creating parties and inviting other players to them - Added tabs to the chat window for party and private chats - Added ability to set initial player attributes when creating a new character - Added command line option to temporarily disable OpenGL (--no-opengl) - Added support for showing arrows flying through the air - Added option to show pickup as text particle instead of in the chat - Added ability to change the font size - Added support for the /me command to do actions - Added a /present command to show players present in the area - Added ability to record the chatlog to a file - Made emote shortcuts customizable in more detail - Made it possible to change resolution - Made many colors used by the game configurable - Made setup window available during login - Dynamically generate the item effects description - Minimap can now be told to stay on the screen - Minimap now adapts to the scale and size of the minimap image - Non-stackable items can now be sold more easily - Login dialog now remembers the list of recently used servers - Completely rewritten NPC interaction - GUI opacity now effects the whole user interface - Redesigned the trade window - Redesigned equipment window and allow unequip from there - Next level percentage is now displayed in hundredths - The player will no longer walk away when clicking the map while sitting - Keep the login screen from taking 100% CPU - No longer prompt for character server when there is only one - Fixed compilation with GCC 4.4 - Fixed scroll wheel handling and dragging glitches in lists - Many more bug fixes, small improvements and code cleanups - Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish translations
Version 0.0.28.1
0.0.28.1 (12 February 2009) - Enabled translations on Windows - Added command line option to set home directory path - Tweaked green chat color to be a bit more readable - Made font size configurable in the config file - Fixed restoring of punching animation after weapon removal - Fixed inability to chat while talking to NPCs - Updated German, Spanish, Finnish, Swedish and Polish translations
No screenshots available.
Version 0.0.28
0.0.28 (25 January 2009) - Added support for animated map tiles - Added support for internationalization, plus many translations - Added support for TrueType fonts - Trade window is now resizable - Obscure precise home directory name when making screenshots - Fixed follow-parent of nested and being-following particle emitters
2008
Version 0.0.27
0.0.27 (9 December 2008) - Added support for showing map name above minimap - Added showing how long the ban is when banned - Added --data parameter for developers - Added particle effect for critical hits - Added support for dynamic skill names and hair colors - Added support for status effects - Added ability to add equipment to the shortcut bar - Added ability to change configuration during login phase (from Aethyra) - Mouse cursor will now hide when not used for some time - Inventory window now displays amount of slots used - Center minimap on player when it is larger than the minimap window - Extended particle emitters with properties that can change over time - Extended the GUI font to support more characters - Only require a restart to switch to full screen with OpenGL on Windows - Make sure news and update file list aren't cached (from Aethyra) - Made NPC dialogs resizable (from Aethyra) - Made window shortcuts configurable - Fixed visibility of trade window on startup - Fixed a client input freeze when closing NPC script from server - Fixed dead players to lie on the ground instead of standing around - Fixed shortcuts being activated when trade window was visible - Fixed a crash when equipment window is open - Fixed money value on failing to buy (from Aethyra) - Fixed crash in right-click menu when used after a being disappeared
No screenshots available.
Version 0.0.26
0.0.26 (29 August 2008) - Added support for a newer version of eAthena server - Added support for showing custom being effects - Added new features to the particle engine - Position names and chat such that there is no overlap, when possible - Fixed a crash when loading a corrupt map that has too much layer data
Version 0.0.25
0.0.25 (27 July 2008) - Added support for whispering to other players - Added ability to ignore other players - Added command line argument for specifying the update host (-H) - Added support for receiving the update host from the server - Added support for displaying a shield sprite - Added shortcut window, allowing you to quickly access inventory items - Added message when gaining money from trade or quest - Added support for an arbitrary number of map layers - Added support for basing one sprite definition on another - Added the possibility to assign particle effects to NPCs - Added remembering whether windows are visible or not - Updated to work with Guichan 0.8.x - Improved accuracy of monster targeting with the mouse - Page up and page down will now scroll the chat window - Item icons are now loaded on demand and unloaded when no longer used - Fixed display of critical hits - Fixed multi-channel image dyeing - Fixed updating of money display after buying
No screenshots available.
Version 0.0.24.1
0.0.24.1 (7 April 2008) - Added /clear command to clear chat window - Added ability to close quit dialog by pressing ESC - Added key for targetting nearest player - Added the possibility to assign particle effects to monsters - Added possibility to pass through players with key controls - Fixed crash on exit after connection to server was lost - Fixed initialization of some variables - Fixed an error with chat messages without a sender that include a colon - Fixed minimap to not keep reappearing when hidden - Fixed a GCC 4.3 compile error - Fixed music loading from non-default location - Fixed crash on trying to show out of range emoticon - Updated Dev-C++ and Code::Blocks project files
No screenshots available.
Version 0.0.24+svn
Screenshot from the next version in development.