This article is currently only a proposal
The features or design guidelines described in this article are only a proposal made by one or some persons. It has not been evaluated or accepted by the core development team yet. Feel free to add your personal opinion about them or make counter proposals.
Bjørn: This set of slots was suggested previously by Elven for human equipment:
- Head (helmet, crown, hat, etc.)
- Left hand (weapon/shield)
- Right hand (weapon/shield)
- Upper body (sweater)
- Lower body (trousers)
- Feet (shoes, boots)
Additional ones I'd like to see too for jewelry, potentially enchanted, probably not visible:
- Left and right hand ring fingers for wearing rings
- Left and right wrists for wearing bracelets
- Neck for wearing an amulet
And then there will be probably some pseudo-slots:
- Body, specifying the base body of the character (male/female, maybe skin color)
- Hair, for the different hair styles
- Eyes, for example different eye colors
As you see left and right hand instead of weapon slot. This is the standard way of handling one handed weapons, two handed weapons and shields, which could be combined. Upper body, lower body and feet slots instead of clothes slot, allowing for different sweater (or robe), trousers and shoe combinations.
I'm not sure about the accesory slots, or what they'd contain and do.