From The Mana World
Note: this is incompletely developed.
This is my second magic system proposal.
Magic Energy
- Found in crystals
- Gained at birth by all living things, based on parents (inheritance of ability), region of birth (crystal environment), and time of birth (planet alignment).
Crystals
- Emanate energy signatures/patterns based on type and shape
- Must be aligned into different geomertrical/symmetrical patterns to synergize different effects and strengths thereof.
- ??? Can be cut (crafted) to change their shape for maximal efficiency or to marginally manipulate their energy pattern
Types of crystals
- Sun
- Moon
- Meteor
- Air
- Earth
- Water
- Fire
- Life (for healing, restoration)
- Force (for telekinesis)
To be finished...
Spell Effects
- Computed (no standard spell set) from the alignments of all living things, crystals, and planets
- This means that one can experiment with crystals and alignments to create spell effects
- Note: This would increase the fun factor for players, as well as taking the burden off of developers to maintain a standard spell list.
Alignment
- Weapons must be designed to hold crystals in different alignments
- Spell casters must use ornaments in which crystals are placed in geometrically designed positions (based on the spell effect)
- Spell casters must either equip ornaments onto different equipment or hold them in their hands
- Multiple ornaments can also be aligned with the body and with eachother to create a spell effect (postures and poses)