From The Mana World
Getting started
To get started on tileset development, please look into what kind of areas we plan to add to the game or what kind of changes we would still want to make to existing maps. See for example world development and concept art. Ideas of your own are welcome too!
GeneralSpecs
- Tile size: 32x32
- Tileset size: 512x512 (or 16x16 tiles), 512x256, 512x128, 512x64 or 512x32
- Color Depth: 24 or 32 bpp (alpha layer optional)
- File Format: PNG
- Current tilesets: http://cvs.sourceforge.net/viewcvs.py/themanaworld/tmw/data/graphics/tiles/
Tileset Engine
It would be nice if we had a better way to render things like grass and water, so that the player looks more integrated into his environment. Below an illustration of what would look nice for the grass, by Sull. The leftmost frame shows what it looks like now, the center frame what would look nice, and the rightmost frame shows the current problem.