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the Central Continent
This landmass is centralized on the world map. Its ecosystem is compact when compared to the rest of the world. This is sometimes thought of (in modern times) as the capital continent of the world, mainly due to the location of the "Capital City" on the center of the continent.
- Unnamed Capital City
- Tulimshar - A desert fortess town and the birthplace of the demon race.
- Unnamed Town - A town located in the cold depth of a snow-covered tundra; birthplace to the human race.
- other locations are still being accepted and thought of.
Regions
Homelands of the Races
It should be assumed that the eight, single-element races will have a crystal located somewhere in the heart of thier native lands. They have all in their own way, taken up retainership to these crystals, which are now much smaller than they originally had been; the countless shards are scattered throughout the world.
Region | Terrain | Native Race | Regional Element | Description |
---|---|---|---|---|
Tulimshar | Desert | Demon | N/A | The great desert of Tulimshar is the largest in the world, serving as natural protection from most invaders. These harsh conditions also make life in the Tulimshar area quite challenging, for outsiders and natives alike. |
--comments-- | Tundra | Human | N/A | Home of the humans |
-- | -- | --comments-- | Space | -- |
-- | Wasteland, ancient Junkyard | Chelonan | Time | A conglomeration of barren land and broken machinery. |
-- | Caverns | Talpan | Earth | A maze of caverns and open valleys through the southeast mountains. |
-- | Above the clouds? | Daedalon | Light | A place where land meets sky in an isolated setting, surrounded by a sea of clouds; A resort village / tourism should be their primary economic hinge. |
-- | -- | --comments-- | Darkness | -- |
-- | Volcanic Plain | Ifriton | Fire | A large plain with lava rivers and lakes, small volcanos and basalt cliffs. |
-- | Underwater (--comments--) | Tritan | Water | -- |
-- | Canyon w/windy chasm | Sparron | Air | -- |
old location / region names
I want to avoid giving more than one name to a region, especially the areas that each major kingdom lies on.. ie, Tonori Desert / Tulimshar.. let's spread out our usable names a bit more and be realistic about how much the names might confuse people later on, if they're too abundant and redundant.
Sea of Dissonance, Motetshi, Amplar Deadlands, Moori Isthmus, Sea of Abbana, OsiruSea, Merene Archipelago, Kaisei River, Kaisei River Delta, Gispaa Island, Blachet Sea, Collis Forest, Ivari Sea, Issa Marsh, Collis Forest, Astra, Shaede, Aerol, Geons Crater, Tempus Keshlam, Tonori, Gispaa Island, Gaeas Hearth, Gasaro, KaziKazi, Frenshya Plains, Xartune, Toukai, Shimris, Abbana, Sonbrand, Mudoha, Macabre, Woodland Village, Gloriana
Commentary
human homeland
Dabe and Pauan discussed swapping demons to Tulimshar and humans to the "other" side of the continent, which is a snow region. This was mostly for graphical / environmental obviousness.. (red skin in snow would look dumb and it seems to fit the desert setting..)
Would anyone have any problems with this change?
If it's an acceptable change, what should we call the human's snow kingdom?
'Gloriana' was already intended to be a snow region and I sort of like the name. My second choice, just because I like the name; 'Sonbrand' - Dabe 23:57, 18 September 2006 (CEST)
changing a few races? (space, darkness, time, fire)
Space had Arachnos, based on spiders.
Darkness had Vampyros, based on bats.
Time had Chelonan, based on tortoise.
Fire had Ifriton, based on salamander.
The general consensus is that we do not want Arachnos or Vampyros.. and though Chelonan is an alright name, the tortoise thing seems kinda stupid.
The usage of lizard was suggested for something other than fire; salamander could be easily changed to scorpion - no big deal.
Here are the going votes for other animal-association possibilities(add your ideas, please): Bear, Raccoon, Cat, Lizard
The question at hand is pretty much, "Which animals should we base the Space, Darkness and Time races on?"
My votes: I'm having trouble deciding what I like best for Space and Darkness.. but I think Time should be the lizard race. - Dabe 00:16, 19 September 2006 (CEST)
Water race homeland; underwater or on the surface?
The issue of placing the Tritan raised a question about playability underwater. Though there are a number of ways we could implement something like this, the question remains, "Should the water race's homeland be submerged, requiring foreign race's to use a waterbreath ability/item of some kind..?"
I vote for an underwater town of some sort, regardless of the diving / swimming method - Dabe 00:16, 19 September 2006 (CEST)