This article contains information for players or people interested in playing on the Classic server. If you are looking for information for The Mana World, go here The Mana World.
See also the Classic Portal
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
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Magic -
Spells -
Magic Quests -
Magic Skills -
Astral Soul Skill
WIP
Quest Overview | |
---|---|
Starting Location | 009-2 Legacy Hurnscald |
Level | - 10 for Legacy General Magic Skill level 1 - 30 for Legacy General Magic Skill level 2 - 45 for the dark path |
Prerequisites | None at the start, various for progressing |
Redoable | No, only once |
Note: If you are new to magic please read the Legacy Magic page of this wiki first.
It explains what magic means and tells you how to progress in it. This Legacy Magic Quests page is some kind of walkthrough showing you how to get which magic-related abilities.
Getting started: The Mana Seed
Mana Seed: First visit
To start the Legacy Magic Quests you need to touch the Legacy Mana Seed first. The Legacy Mana Seed can be found in a cave northwest of Legacy Hurnscald. To find it, head west from the Legacy Soul Menhir of Legacy Hurnscald. At the first fork (at a farm with many trees), go north. Continue north until the path forks again. Take the west fork and follow the path to a set of caves, one higher and one lower. Enter the higher cave, and continue through until it exits. Continue east along the stones in front of the cascade and into a second cave. The Legacy Mana Seed will be in the northeast corner.
After you touched it go to Legacy Wyara. You will need to drink the Legacy Mana Potion she can create for you before touching the Legacy Mana Seed a second time.
Wyara's Mana Potion
Wyara is able to create a Legacy Mana Potion for you. Legacy Auldsbel and Legacy Rauk The Alchemist are able to do so as well but Wyara is the best choice as she asks for the fewest items in exchange. Note that the option to ask her about the potion only appears after touching the Legacy Mana Seed the first time so you can't skip that point.
Costs:
Mauve Herbs are dropped by:
- Legacy Mauve Plant (30% + 30% + 30%)
- Legacy Vicious Squirrel (10%)
- Legacy Squirrel (10%)
- Legacy Fey Element (10% + 10%)
Bottles of Water are dropped by:
- Legacy White Slime (5%)
- Legacy Sea Slime (0.5%)
- Legacy Mouboo (7.5%)
- Legacy Angry Sea Slime (0.5%)
Reward:
Mana Seed: Second and third visit
Once the potion is made and you are at least level 10, drink it and go and touch the Mana Seed again to get the Legacy General Magic Skill (level 1).
Rewards:
- General Magic Skill level 1
- 1,000 EXP
Now it's time for some practicing. If you still didn't read the following section of the Legacy Magic page please do now as it describes how improving your magic works: Training and leveling up magic skills
When #abizit answers that "You feel in perfect control of your magic" and you are at least level 30, come back to get the General Magic Skill level 2.
Rewards:
- Legacy General Magic Skill level 2
- 10,000 EXP
Note: At the present time the players magic level cannot be greater than level 2.
Wyara
Cure The Pond
Legacy Wyara will also ask you to cure the pond at the west of Legacy Hurnscald. It is a very small pond with a rock in the middle. She will ask you to create a special potion for the pond, twice. Each potion requires 20 Legacy Mauve Herbs and 20 Legacy Maggot Slimes. To purify the pond, use the potion while standing at the center of the pond but do not drop it! Dropping the potion will result in nothing.
After you get Nature Magic you can ask Wyara to teach you some spells. She knows about #inwilt (who is around), #inzuwilt (locate spouse) and #kaflosh (magic rain). All these level 1 spells require Legacy General Magic Skill level 2.
Costs:
Mauve Herbs are dropped by:
- Legacy Mauve Plant (30% + 30% + 30%)
- Legacy Vicious Squirrel (10%)
- Legacy Squirrel (10%)
- Legacy Fey Element (10% + 10%)
Maggot Slimes are dropped by:
- Legacy Mana Bug (10%)
- Legacy Maggot (8%)
- Legacy Cave Maggot (8%)
- Legacy House Maggot (8%)
- Legacy Bat (8%)
- Legacy Fire Goblin (8%)
- Legacy Ice Goblin (8%)
- Legacy Angry Fire Goblin (8%)
Reward:
- Legacy Nature Magic Skill Level 2
- 5,000 EXP
- #inwilt spell
- #inzuwilt spell
- #kaflosh spell
Elanore The Healer
Creating Lifestones
Legacy Elanore asks you to fetch 10 of each herb. In return, she will create 5 Legacy Lifestones. You will also receive 100 EXP each time.
Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the #lum spell and explains how it works:
To be a good healer you must heal a lot of players who are heavily wounded. Elanore will take a close look at you to see if you are a good healer.
Hints:
- The difference between slightly damaged and heavily wounded players is big, so don't underestimate the efficiency.
- When you heal a player, you will receive EXP (the more damage you heal, the more EXP you earn - up to 400 exp with #lum).
- With Manaplus standard settings you can press the "Q" key to select the closest player and "C" (while targetting this player) to heal him/her. This is often more comfortable than typing "#lum Playername" in the chat tab.
Costs:
- 10 of each herb (Legacy Mauve Herb, Legacy Gamboge Herb, Legacy Alizarin Herb and Legacy Cobalt Herb) (for the 5 Lifestones)
Reward:
- 5 Legacy Lifestones and 100 EXP (repeatable)
- #lum spell
Get Life Magic Skill level 2
When you have healed enough players Legacy Elanore will accept you as a life magic student and you get the Legacy Life Magic Skill level 2 . When you achieved the Legacy General Magic Skill level 2 and have healed enough players she will teach you the #inma spell, the greatest healing spell currently in the game and how to make Legacy Lifestones yourself with #manpahil.
Costs:
- none
Reward:
- Legacy Life Magic Skill level 2
- #inma spell
- #manpahil spell
Pauline
Legacy Pauline will teach you how to summon Legacy Mouboos and Legacy Pinkies once you have already learned the Legacy Astral Magic Skill. To find her go to Tulimshar. She is located south of the magic school.
She will tell you the invocations to both the Summon Legacy Pinkie and the Summon Legacy Mouboo spells she found but she doesn't know the right ingredients for these spells. Your task is to find those ingredients. Starting with the Summon Mouboo spell you will have to type in the ingredients. The right ingredients are one Legacy Root and a Legacy Mouboo Figurine so you have to type "Root" and "MoubooFigurine". You also have to give her these items to complete this subquest. Once you typed in and gave her the correct ingredients she will spawn a Mouboo and give you 10,000 EXP as a reward.
Then she will ask for the ingredients of the Summon Pinkie spell which are "Root" and "PinkAntenna". Once you gave her both the ingredients she will spawn a Pinkie and give you another 10,000 EXP reward.
Hints:
- The input is case sensitive and will not accept spaces.
- You can type in any ingredient you want. If you have that with you she will take it and the item is gone. So do not give her any rare items just to play around. Items you give her trying to complete the Quest will be lost and cannot be restored.
Costs:
Reward:
- #kalboo spell
- #kalgina spell
- 20,000 EXP
Old Wizard
The Legacy Old Wizard lives with his apprentice, in a magic house in woodland hills, far north of hurnscald. To find his house, follow the stone road west to the first northern going stone road. Follow the road up to the T, turn right and take the first dirt path to the right: you will soon see it on the right of your character.
The Old Wizard can teach you the Legacy Astral Soul Skill if you give him 100 Legacy Acorns and 1 Pearl and the #anwiltyp spell.
While #anwiltyp only helps you to hide from other mages trying to locate you with #inwilt the Legacy Astral Soul Skill is a must-have for those wanting to specialize in magic as it increases your Magic Attack (M.Attack) if focused on. You will also get 2,500 EXP for that.
Auldsbel can also teach you the Astral Soul Skill, but the Old Wizard ask for less in exchange.
Costs:
- 100 Legacy Acorns
- 1 Legacy Pearl
Reward:
- Legacy Astral Soul Skill
- #anwiltyp spell
- 2,500 EXP
Auldsbel
Legacy Auldsbel is a wizard living in a house in the Legacy Woodlands, west of Legacy Hurnscald. He gives a lot of wise advices, read them!
Like Legacy Wyara, Legacy Auldsbel is also able to create a Mana Potion for you if you have already touched the Legacy Mana Seed before. However, Wyara is the better choice as Legacy Auldsbel asks for pretty much in exchange: 1 Legacy Pearl, 20 Legacy Mauve Herbs, 10 Legacy Gamboge Herbs and 10,000 GP.
Legacy Auldsbel can also teach you the Legacy Astral Soul Skill and reward you with 2,500 EXP for that, but he asks for 11,500 GP - better learn it from the Legacy Old Wizard.
Spells and the Transmutation Magic Skill
Auldsbel will teach you a lot of spells:
- #miteyo is mostly a training spell for the Legacy General Magic Skill.
- #parum <name>: Two old tritan names work with it: Skytlurk (#parum lurk) and Mouboo (#parum boo), but the first one systematically gives you a Warped Log as you don't know how a Skytlurk looks like. Unless #abizit tells you that you have at least "a very good control on your magic" it is likely your spell will fail. When Auldsbel sees a Legacy Mouboo Figurine that you created (you can't buy one and do it), he accepts you as a true apprentice and gives you his blessing (5,000 EXP and the Legacy Transmutation Magic Skill level 2).
- #gole converts Piles of Ash to Legacy Sulphur Powder.
- #patviloree crafts a Legacy Short Tank Top.
- #patloree crafts a Legacy Tank Top - Auldsbel will ask you for 20 Legacy Mauve Herbs.
- #patmuploo crafts a Legacy Cotton Shirt - Auldsbel will ask you for 10 Legacy Scorpion Stingers.
- #kularzufrill converts Legacy Raw Logs to Legacy Arrows - Auldsbel will ask you for 20 Legacy Raw Logs and rewards you with 1,000 EXP.
Note: All the Transmutation Magic level 1 spells require General Magic level 2.
Costs:
Reward:
- Legacy Transmutation Magic Skill level 2
- 6,000 EXP
- Spells mentioned above
Helping With Experiments
You can help Legacy Auldsbel with his experiments now to earn gold and EXP. You do not have to know magic to perform this section.
For further information check Legacy Helping With Experiments.
Rauk The Alchemist
Legacy Rauk The Alchemist is located in the Legacy Woodlands, west of [Legacy [Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.
For the Legacy Mana Potion, just like Legacy Wyara and Legacy Auldsbel, you must have already touched the Legacy Mana Seed before you can ask Rauk what he knows about it, but since he will ask you for 1 Legacy Pearl, 1 Legacy Bottle of Water, 30 Legacy Mauve Herbs, 20 Legacy Gamboge Herbs and 5 Piles of Ash you better stick to Wyara.
You might want to come back to Rauk for his Powder Making offer since Legacy Iron Powder and Legacy Sulphur Powder are frequently used as ingredients for certain spells. Take him as second option though since trading with other players usually is less expensive for you.
Magic Swords
The Legacy Magic Swords are two among the 4 that are buried in a rock. Two of them will teach you the War Magic spells.
The "sister" stands in the middle of the river separating the Dimond's Cove from the woods to the west. You can only see it from the west bank.
The "brother" stands in the river in the cave underneath the Legacy Hurnscald's Inn. You can only see it from the west bank.
Spells and Skills taught by the Magic Swords:
- #flar (Sister Sword)
- #chiza (Brother Sword)
- War Magic Skill level 2 (Sister Sword) - Costs: 1,000 Monster Points - Reward: 5,000 EXP
- #upmarmu (Sister Sword) - Costs: 5,000 Monster Points - Reward: 1,000 EXP
- #frillyar (Brother Sword) - Costs: 5,000 Monster Points - Reward: 1,000 EXP
- #ingrav (Sister Sword) - Costs: 1 Iron Ore and 10,000 Monster Points - Reward: 1,000 EXP
Hints:
- If one refuses to talk with you, then try the other one.
- #upmarmu, #frillyar and #ingrav require the General Magic Skill level 2.
Costs:
- 21,000 Monster Points
- 1 Iron Ore
Reward:
- War Magic Skill level 2
- 8,000 EXP
- Spells mentioned above
Hinnak
Hinnak is located north of Hurnscald. After you helped him to get rid of the Pinkies in the Farmer's Scythe Quest, he asks for a Beer. When you give him one, he will tell you a scary and funny story and you will learn the #kalmurk spell.
Prerequisites:
Costs:
- 1 Beer
Reward:
- #kalmurk spell
Hurnscald Town Hall Bookshelf
On the first floor of Hurnscald's City hall, search for a book in the western bookshelf. When you're skilled enough in magic, you can understand what is written inside and learn the #zukminbirf spell which allows you to transmute Iron Ore into Iron Powder. To avoid wasting Iron Ores, do not try it before #abizit says that "you are in very good control of your magic".
Prerequisites:
- General Magic Skill level 2
- Transmutation Magic Skill level 2
Costs:
- none
Reward:
- #zukminbirf spell
Nina
Nina is a small girl playing just near the south entrance of Tulimshar's south bazaar. If you find how to speak to her she will tell you about the #itenplz spell.
Costs:
- none
Reward:
- #itenplz spell
Tondar
Tondar is the Tulimshar Magic School director. Though the school doesn't accept students at the moment, he may teach you the very important #abizit spell. However, like many other spells you can already use it before learning from him...
Costs:
- none
Reward:
- #abizit spell
Light and dark path of magic
In The Mana World there are two different types of mages: ones that follow the light path and ones that follow the dark one instead. Now it's time to choose between those paths.
Being on the dark path makes you unable to learn Nature Magic with Wyara or Astral Magic with Sagatha: if you chose the Dark Path of Magic, the Earth Spirit will only teach you Nature Magic. Wyara and Sagatha will refuse to speak to you. On the other hand you can only learn the Dark Magic Skill along with dark magic spell on the dark path.
WARNING: It's not possible to change the paths so think twice before starting to follow either the light or dark path!
Light path: Wyara
Wyara has two more missions for you. One is saving an old tree, another one is curing a Mouboo. Of course you will get rewards by doing so, but much more important it will make Sagatha help you to improve your magic.
Old Druid Tree
If you speak to Wyara about training you once you are Level 2 in the General Magic Skill, she will talk you about a dying tree in the desert southeast from Tulimshar that needs to be helped. Use the #kaflosh spell (requires Nature Magic Skill and General Magic Skill, both at Level 2). You also need to hug Sagatha's Tree by typing in your chat tab: "/me hugs tree" while being next to the tree.
Warning to Manaplus users: A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.
Costs:
- None
Rewards:
- 20,000 EXP
Injured Mouboo
Begin by going west from Hurnscald, then proceed north from Auldsbel's house. Enter the cave with a "Danger" sign near it (the other entrance is the path to Mana Seed cave). The Mouboo is located on the 2nd level at the south end outside once you are out of the cave. You can use the #inma spell, "#inma mouboo" (not "#inma boo") on the injured Mouboo to heal it but you must have Level 2 Life Magic first. If you don't have Life Magic Level 2, then give it a Large Healing Potion.
Costs:
- None if using #inma
- Large Healing Potion
Large Healing Potions can be crafted by:
Reward:
- 5,000 EXP
Dark path: Earth Spirit
The Earth Spirit stands in the Tulimshar's desert. Go south of the Soul Menhir located at Tulimshar through the gate and head east. In the eastern part of this map you will find a well. The Earth Spirit is in this well so just talk to it.
Injured Mouboo
While light mages have to save the Mouboo, dark mages have to kill it with a Bone Knife. Note that you have to be level 45 or higher to be able to kill it.
Begin by going west from Hurnscald, then proceed north from Auldsbel's house. Enter the cave with a "Danger" sign near it (the other entrance is the path to Mana Seed cave). The Mouboo is located on the 2nd level at the south end outside once you are out of the cave.
Speak to the Mouboo while having the Bone Knife equipped in order to kill it.
Reward:
- Black Turtleneck Sweater
- 100 EXP
Old Druid Tree
Instead of saving the tree you the Earth Spirit wants you to cut off a branch of it. The tree is in the same map as the spirit, just a bit more northwest. Speak to it and cut off a branch while having the Bone Knife equipped.
Reward:
Earth Spirit
In order to become the Earth Spirit's student you will need to bring it the Druid Tree Branch and to pay 100,000 GP as enrollment fee.
Furthermore the Earth Spirit will teach you some Nature Magic Skill spell, namely #plugh and #betsanc but asking for 20,000GP for each spell that it teach you.
Costs:
- Druid Tree Branch
- 140,000 GP
Reward:
- 6,000 EXP
- #plugh spell
- #betsanc spell
Light path: Sagatha
Sagatha will only really talk to you if you are on the light path of magic and once you have achieved Level 2 in the General Magic Skill and Nature Magic Skill. Also your evil monster kill count must be greater than your innocent creature kill count. However, she has her own ideas of good and evil monsters. Take a look at below table to see which ones she consideres as good and which as evil. The number (#) indicates how much it affects Sagatha. The "unhappiness" of Sagatha is limited to 15 so you don't have to kill a lot of scorpions to make her be happy.
Good | Bad |
---|---|
Squirrel (2) | Scorpion |
Fluffy (3) | Angry Scorpion |
Easter Fluffy (3) | Red Scorpion |
Reinboo (3) | Black Scorpion |
Santaboo (3) | |
Pollett (3) | |
Mouboo (4) |
Reward:
- Astral Magic Skill
- 5,000 EXP
Spells taught by Sagatha:
- #chipchip
- #plugh
- #kalrenk
- #kalakarenk
- #kaflosh
- #betsanc
- #asorm
Dark path: Waric
Waric is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicious and not very well known kind of magic, he has the Dark Magic skill.
- Warning !!
If you decide to learn Dark Magic you will not be able to learn Astral Magic from Sagatha anymore.
Prerequisites:
- You must have already done the Orum Quest and the Orum follow-up Quest before you ask Waric what to teach you Dark Magic.
- You must have killed the injured mouboo and cut the Druid Tree to be on the Dark Path of Magic. But it's not needed to talk and doing the Earth Spirit quest.
Spells taught by Waric:
- #helorp
- #phlex
- #halhiss