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The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
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ID: 1069
Strength | 100 |
---|---|
Agility | 250 |
Vitality | 1 |
Intelligence | 1 |
Dexterity | 150 |
Luck | 90 |
Aggressive, mobile
Attack | 200-350 |
---|---|
Range | 1 |
Speed | 220 |
Delay | 700 |
Health Points | 3000 |
---|---|
Physical Resistance | 30% |
Magical Resistance | 10% |
Experience | 2416 |
---|---|
Job Experience | 617 |
Monster Points | 100 |
Scythes are very tough enemies. While their 3,000 HP aren't too high compared to other monsters, they can dodge a lot of attacks due to their outstanding high Agility of 250, making it hard to kill them, except you are a mage. Also they can do much damage because of their high stats in attack (200-350) and Luck (90), also a Dexterity of 150 makes them hardly miss an attack. As if this wasn't already enough they move very fast so archers and mages have quite a hard time finding the right moment to attack them.
However, Scythes are not in the game yet. They were and are planned to be released within the Reaper quest, the Crypts. So at the moment they can only be spawned by Game Masters.
Drops
- none