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The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
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ID: 1116
Strength | 15 |
---|---|
Agility | 20 |
Vitality | 10 |
Intelligence | 25 |
Dexterity | 50 |
Luck | 40 |
May mutate 2 attributes up to 30%.
Moving
Attack | 50 |
---|---|
Range | 3 |
Speed | 550 |
Delay | 1500 |
Health Points | 4200 |
---|---|
Physical Resistance | 8% |
Magical Resistance | 31% |
Experience | 1012 |
---|---|
Job Experience | 722 |
Monster Points | 0 (?) |
Undead Witches haunt the caves south of Tulimshar, in the deepest parts south of the NPC's in the cave, and through the desert break into the snake-like caves that follow. They have a good range, and fire balls of bad forces at you, so keep your distance when dealing with these. They like to pick up any loot that is left behind by other monsters.