From The Mana World
Backstory
Quests/Plots
Delivery
- Continue Kryllian quests and open his shop.
Miners/Memorial/Expedition
- I want some ruins and dead miners around tulimshar from the earthquake.
- I have a memorial built for the them in the noble quarter and a quest planned around it.
- Basically this area like like the crypts & Cave2 set combined.
- Remember Us, On Release the memorial will not have a ghost. Instead the Council of Wizards are Organizing an Expedition to clear the Road to Gispaa.
- Each Member of the Council will require various materials and reward them with a supply crate (healing/mana items) and something to use to help spawn the ghost
Expedition
- Explorers from Nivalis are in Tonori doing research.
- Each of the 4 members has a quest for the player
- Each dealing with a various element local to Tulimshar
- Crick Slime Samples 043-3
- Others not decided.
Thieves Guild
- Suspicious Greeting, Shady Trader talks to those with level 80+
- Earning Our Trust, Multi-choice quests; B&E (Dex), PP (Agi), Chats (Int), Late Fees (Str)
- Player has to complete 10 successfully
- Prison, while performing some thief actions you can get caught
- Set save point to castle dungeon.
- spawn <GuardMob>, fight or flee.
- Escape, Sneak out, pay fine, work it off in the mines or Gladiator (PvP).
- Pirates!
- Stepping on Toes, Steal the pirates booze shipments located at various locations on 023-1 & 023-3.
- Doing the Two Step, Sell stolen booze to Buccuneer's Den owner at 004-2.
- Eviction Notice, Go into the caves under Buccuneer's Den and kill The Dread Pirate Marley.
- Sub-Quest, Pirates Riddle Room requires Treasure Map.
- Once complete the Cellar door in the basement of the Buccaneer's Den that would normally take you to 004-3 takes you to 004-2 the Thieves Guild which will contain an entrance to 004-3 similar to the existing one.
Tiles
- (wip) Tulimshar
- (wip) New Docks
- (wip) Noble
- (wip) Castle
- (wip) Desert
- (wip) Inn
- (wip) Shop/Equipment
- (wip) Smithy
- (wip) Forge
- (NARD) Noble Indoors
- (Req) Ruins
- Take the old walls off desert1 & desert2 plus that old style building, use the old tulimshar color and make everything ruins.
- (Req) Prison/Dungeon
Mobs
- Pirates (wip)
- Thug
- Swashbuckler
- Grenadier
- The Dread Pirate Marley (Boss)
- Slimes (wip)
- Slime Mother (Mini-Bosses)
- Lava Slime
- More Angry slimes (stronger slime variants)
- Prison (Req)
- Generic Gaurds
- Caves
- Miner Ghosts
NPCS
- Expedition
- Dr. Francis Crick (Scientist, M) (wip)
- Dr. Ibn Battuta (Scholar, M)
- Maeric, (Explorer, M)
- Vex, (Explorer, F)
- Thieves Guild (Smugglers) (Wushin)
- Stone, (GuildMaster,F)
- Benjamin Honey-cut (The Mouthpiece,M) (speech)
- Roland Locksbury (The Hidden,M) (stealth)
- Sharuca the Maul (The Muscle, F) (force)
- Prison (Req)
- Soul Menhir
- Traps (wip)
- Rope Trip wire
- Floor Spikes
- Wall Arrows
- Shops (wip)
- Manakins
- Castle
- Council of Wizards
- One Wizard per Magic type
Items
- Prison (wip)
- Pickaxe
- Slime Mother (wip)
- Slime Arrow
- Slime covered forest bow.
- Pirates (wip)
- Dyeable Bandanna
- Scientist (wip)
- Petri dish w/wo sample
- Cave
- Perished Miner (wip)
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