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< User:Nmaligec
Revision as of 10:00, 14 August 2010 by Nmaligec (talk | contribs)
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This is an alternate proposal for the combat skill categories. This is also a proposal for how to handle gaining/assigning combat xp.

Concept

Group -> Special -> Skill

Skills

  • One Handed
  • Two Handed
  • Dual Wield
  • Ranged
  • Thrown
  • Armour??

Weapon Group

  • Sword
  • Dagger
  • Spear
  • Axe
  • Hammer
  • Polearm
  • Martial (for nunchakus)
  • Bow
  • X-bow
  • Darts
  • Bombs (alchemy potions like acid, fire, smoke)

Damage Type

  • Blunt
  • Pierce
  • Slash

Examples

Advantages

Disadvantages

Notes

  • Maybe add specializations per 10 skill lvls like sword specialty -> 110% dmg + accuracy.