From The Mana World
Revision as of 07:50, 26 July 2010 by Bcs86 (talk | contribs) (Add a section with links pointing to relevant forums of playerset development.)

This article contains information for Artists working or interested in working for The Mana World


Current Playerset Sprite Sheets

Current Human Female
Current Human Male

Sprite Sheet Specification

  • Frame size: 64x64
  • Color depth: 32 bpp (including alpha layer)
  • Directions: 4 (north, south, east, west)

Total List of Playerset Actions

This list was last updated 2010-07-26 for the "1.5" version.

Things marked as [FIN] could still be improved before equipment work starts.

Most Important:

  • [FIN] Stand
  • [FIN] Walk
  • [REQ] Sitting (Needs better pose for female.)
  • [FIN] Stabbing with a dagger.
  • [REQ] Stabbing with a javelin
  • [WIP] One handed sword swing suitable for a shield
  • [WIP] Two handed sword swing
  • [FIN] Archery
  • [WIP] Spell casting/invocation/chanting
  • [FIN] Dead frame

Lower Priority:

  • [WIP] Polearm swing/stab
  • [REQ]Firearms/crossbows
  • [REQ] Horizontal swings
  • [REQ] Idle animations
  • [REQ] Sleeping
  • [REQ] Battle stance
  • [REQ] Run

Mechanics and Layering

There are 5 head frames: North, South, East, West, and Death.

Playerset layering.

Playerset sprites are divided into these layers: [*]

  • Eyes
  • Head
  • Upper Body (torso and arms)
  • Lower Body (underwear and legs)


Mirroring is used.

An XML Flip-H and Flip-V tag would eliminate the need for mirrored frames, thereby reducing sheet size.
http://bugs.manasource.org/view.php?id=76

An XML tag could also help make hair fit helmets.
No such fix is implemented as of 2010-038.

Known Flaws

The playerset is not at a 45 degree angle.
The sit frame is bad.

What About a Class System?

The Mana World Development Team has repeatedly rejected a class system:

Relevant Forums