From The Mana World

Things to do before we can start a TMWServ beta

Must-have

These things must be done before we can dare to invite players to the server.

Description Status Mantis Issues
Movement fixes Done Mantis #214
Secure authentication between servers Done Mantis #926
Make debug features less visible (walk sparks etc.) Done
Attack speed synced with animation

Depends on adding Hit Per Second new formula in server and in the client.

(We shouldn't care for TmwAthena AGI problems.)

Mantis #366
Fix equipping Done Mantis #927
Change game mechanic formulas to those described on http://doc.manasource.org/manaserv_statistics_system
Working Player-Player and Player-NPC trading
Content Release 1

Should-have

These things would be good to have at the release but we could do without when necessary.

Description Status Mantis Issues
New Login Sequence in the works
Proper handling of two one-handed weapons (or disabling it) Mantis #205
Automatic unstucking of stucked characters (because of broken warps, for example)
Easier server restarting (allow to start servers in any order) Done Mantis #25
Real-time changes of character- and correction points in status window while distributing them

(used to work once, most likely another regression during client merge)

Done
HP regeneration factor as a map property

Can-have

These things are not that important for now and should be left for later, but you won't get yelled at for working on them anyway.

Description Status Mantis Issues
Magic system in the works
Special Attack system
Customized Equipment
Support for TMWServ and eAthena in one client binary done