From The Mana World
Revision as of 14:46, 10 February 2010 by Bcs86 (talk | contribs) (→Mechanics and Layering : adding an image that illustrates the layering)
This article contains information for Artists working or interested in working for The Mana World
Current Playerset Sprite Sheets
Current Human Female
Current Human Male
Sprite Sheet Specification
- Frame size: 64x64
- Color depth: 32 bpp (including alpha layer)
- Directions: 4 (north, south, east, west)
Total List of Playerset Actions
Most Important:
- Stand
- Walk
- [FIXME] Sitting
- Stab (dagger)
- Stab (javelin)
- [WIP Fother J] One handed sword swing suitable for a shield (overhead swing preferred)
- [WIP bcs86] Two handed sword swing (overhead swing preferred)
- Archery
- [TODO] Spell casting/invocation/chanting
- Dead frame
Lower Priority:
- Polearm swing/stab
- Firearms/crossbows
- Horizontal swings
- Idle animations
- Sleeping
- Battle stance
- Run
Mechanics and Layering
There are 5 head frames: North, South, East, West, and Death.
Playerset sprites are divided into these layers: [*]
- Eyes
- Head
- Upper Body (torso and arms)
- Lower Body (underwear and legs)
Mirroring is used.
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.
No such ability is implemented as of 2010-038.
An XML tag could also help make hair fit helmets.
No such fix is implemented as of 2010-038.
Known Flaws
The playerset is not at a 45 degree angle.
The sit frame is bad.
What About a Class System?
The Mana World Development Team has repeatedly rejected a class system: