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User:Irukard/CR1 GFX status
From The Mana World
Purpose of this page
I've created this page to monitor current progress of graphics sub projects (mostly tilesets and maps) for Content Release One. I'm not a project coordinator, but somehow I feel a bit responsible for present state of gfx prepared for CR1.
GPT = General Purpose Tileset
CR1 Tiles MINIMAL SET
Academy area
- City - GPT (streets, pavements, lanterns, signs, fountains, statues, etc)
- City - Buildings (Byzantine style buildings, houses, library, shops, etc)
- City - Industrial buildings (forge, tailor, armory, etc)
- City - Garden (flowers, lawns, hedges, etc)
- City - Training grounds
- Academy Indoor - GPT
Academy surroundings (academy -> south)
- Grassland - GPT (grass, flowers, bushes, roads, etc)
- Grassland - River (8-directional river, bridges, near river flora)
- Farms - GPT (plows, fences, wells, etc)
- Farms - Buildings (barns, windmills, etc)
- Cliff - General purpose mountain cliff
Village surroundings (academy -> south -> west)
- Port - GPT (pier, docks, small boats, addons, etc)
- Port - Ships
- Port - Buildings (Storehouses, etc)
- Port - Lighthouse
- Village - GPT (roads, pavements, flower pots, trees, lanterns)
- Village - Buildings (houses, shops, offices)
- Beach - GPT (sand, sand, sand...)