From The Mana World
< User:Jaxad0127
Revision as of 15:08, 29 March 2009 by Jaxad0127 (talk | contribs) (add more detail, clean up, etc)

This is my plan for centralizing the net code under the merged client.

First, TMWServ's Net namespace needs to be changed (I vote for TMWserv as the new name). Then a new Net namespace would be created to store references to the specific network back-end needed.

Here are the functions the generic back end needs (organized by type)

Login

  • Login(username, password)
  • Logout() (TMWServ protocol detail?)
  • ChangeEmail(email)
  • ChangePassword(username, oldPassword, newPassword)
  • ChooseServer(serverId)
  • Register(username, password, email)
  • Unregister(username, password)

Char

  • Connect() (eAthena protocol detail)
  • ChooseChar(number)
  • NewChar(name, gender, hairstyle, hair color) (more info can be done by calling the needed dialog and having it call a back end specific function)
  • DeleteChar(number) (conformation, which is technically needed by eAthena, can be done here using a dialog that calls a back end specific function)

Chat

  • Connect() (TMWServ protocol detail)
  • Logout() (TMWServ protocol detail)
  • Talk(text)
  • Me(text)
  • PrivateMsg(recipient, text)
  • ChannelList()
  • EnterChannel(channelId, password)
  • QuitChannel(channelId)
  • SendToChannel(channelId, text)
  • UserList(channelName)
  • SetChannelTopic(channelId, text)
  • SetUserMode(channelId, name, mode)
  • KickUser(channelId, name)

Map

  • Connect()
  • MapLoaded() (eAthena protocol detail?)
  • ClientPing(time) (eAthena protocol detail?)
  • Who()
  • Quit()

Being

  • Attack(beingId)
  • CharNameRequest(beingId) (eAthena protocol detail)

Player

  • (anything?)

LocalPlayer

  • Emote(emoteId)
  • IncStat(statId)
  • DecStat(statId)
  • PickUp(floorItemId)
  • SetDirection(direction)
  • SetDestination(x, y, direction)
  • Sit()
  • Respawn()
  • IgnorePlayer(playerID, ignore)
  • IgnoreAll(ignore)

Inventory

  • EquipItem(Item)
  • UnEquipItem(Item)
  • UseItem(Item)
  • Drop(slotNum, amount)
  • Split(slotNum, amount)
  • OpenStorage()
  • CloseStorage()
  • ChangeCart(...)
  • MoveItem(source, slotId, amount, destination) (handles item movement between inventory, storage, cart, ...)

NPC

  • Talk(npcId)
  • NextDialog(npcId)
  • CloseDialog(npcId)
  • ListInput(npcId, value)
  • IntegerInput(npcId, value)
  • StringIntput(npcId, value)
  • SendLetter(npcId, recipient, text)

Shop

  • Start(beingId)
  • Buy(beingId)
  • Sell(beingId)
  • BuyItem(beingId, itemId, ammount)
  • SellItem(beingId, itemId, ammount)
  • End(beingId)

Skill

  • Up(skillId)
  • Use(skillId, level, target)
  • Use(skillId, level, x, y)
  • Use(skillId, map)

Trade

  • Request(beingId)
  • Respond(accept)
  • AddItem(slotNum, ammount)
  • RemoveItem(slotNum, ammount)
  • SetMoney(ammount)
  • Confirm() (eAthena trade complete)
  • Finish() (eAthena trade OK)
  • Cancel()

Party

  • Create()
  • Join(partyId)
  • Invite(playerId)
  • InviteResponse(requestId?, response)
  • Leave()
  • Kick(playerId)
  • Chat(text)
  • PartyMembers()
  • Options(...)
  • Message(...)

Guild

  • Create()
  • Join(guildId)
  • Invite(playerId)
  • InviteResponse(requestId?, response)
  • Leave()
  • Kick(playerId)
  • Chat(text)
  • MemberList(guildId)
  • ChangeMemberPosition(guildId, ...)
  • RequestAlliance(guildid, ...)
  • RequestAllianceReply(guildId, response, ...)
  • EndAlliance(guildid, ...)

Admin/GM

  • Announce(text)
  • LocalAnnounce(text)
  • Hide(hide)
  • Kick(id)
  • Kick(name)
  • Ban(id)
  • Ban(name)
  • MutePlayer(playerId, type, limit)
  • ResetPlayer(...)
  • WarpToPlayer(...)
  • RecallPlayer(...)
  • SpawnMonster(...)
  • CreateItem(...)
  • ...
  • GMCommand(...)?

Unsorted eAthena (names from parse function names)

  • RemoveOption
  • GuildCheckMaster
  • GuildRequestInfo
  • GuildRequestEmblem
  • GuildChangeEmplem
  • GuildBreak
  • GuildChangePositionInfo
  • GuildChangeNotice
  • ItemIdentify
  • UseCard
  • InsertCard
  • GuildOpposition
  • SolveCharName
  • AutoSpell
  • GMReqNoChatCount
  • sn_doridori
  • CreateParty2?
  • sn_explosionspirits