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Revision as of 17:01, 24 October 2008 by Fate (talk | contribs) (Item drawing order, slot IDs)

Item drawing order and item IDs:

[(BASE, -), (BOOTS, 64), (PANTS, 1), (SHIRT, 512), (MISC1, 16), (MISC2, 128), (HAIR, -), (HAT, 256), (CAPE, 8), (GLOVES, 4), (WEAPON, 2), (SHIELD, 32)]

I propose to use MISC1 as `amulet' slot and MISC2 as ring slot.