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--[[User:Peacemaker|Peacemaker]] 19:23, 26 December 2005 (CET) | --[[User:Peacemaker|Peacemaker]] 19:23, 26 December 2005 (CET) | ||
:Nice work Peacemaker! | == Comments and Questions == | ||
:'''Q:''' Nice work Peacemaker! Is this still being considered for an official layout? --[[User:Madcap|Madcap]] 16:13, 13 November 2006 (GMT -9:00) | |||
:'''A:''' thanks, I believe it's not official, its still just a sketch (?). Its also not finished because the current (ingame) maps didn't fit into the layout at all. Changing the Worldmap is easier than changing finished ingame maps - So I think the Worldmap will be changed sooner or later... Here is an example of an [http://www.rainbowsix.org/temp/tmw/tmw_worldmap_v1_sliced.png "obligatory layout"] (one quad was meant to be a map of a fixed size) but I think its not good to limit the map artists to that... --[[User:Peacemaker|Peacemaker]] 20:06, 14 November 2006 (CET) |
Revision as of 19:06, 14 November 2006
That map is the result of making TMW Maps
based on Kyokai sketch but i changes a few things listed below...
Changelog
Landform
- Gloriana: (what is that?) there already 2 Regions -> was it meant to be lite this way? Gloriana=Region and the other 2 Regions=Landforms?
- Motetshi & Amplar Deadlands: no Region name -> maybe "The Unexplored" because its the "last unexplored continent"?
- Merene Archipelago: where does it belong to? -> maybe it is meant to be a Region?
Dungeon
- Island of Dungeon "Veshrim" has no name -> maybe "Demos" because is planned to be a Demon-Dungeon?
- Royal Thumbs: not on sketch!
- Geons Crater: described as a Region in the Wiki but a Landform would fit better (imo)
Kingdom
- Sonbrand: no Region and no Topography name -> Temp.name "Son"
--Peacemaker 19:23, 26 December 2005 (CET)
Comments and Questions
- Q: Nice work Peacemaker! Is this still being considered for an official layout? --Madcap 16:13, 13 November 2006 (GMT -9:00)
- A: thanks, I believe it's not official, its still just a sketch (?). Its also not finished because the current (ingame) maps didn't fit into the layout at all. Changing the Worldmap is easier than changing finished ingame maps - So I think the Worldmap will be changed sooner or later... Here is an example of an "obligatory layout" (one quad was meant to be a map of a fixed size) but I think its not good to limit the map artists to that... --Peacemaker 20:06, 14 November 2006 (CET)