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I am contributing to many different aspects of the project. Pixel artist, mapper, programmer, game concepts and i even tried to compose music, although with minor success. My credo is "when you want something to be done properly, do it yourself". | I am contributing to many different aspects of the project. Pixel artist, mapper, programmer, game concepts and i even tried to compose music, although with minor success. My credo is "when you want something to be done properly, do it yourself". | ||
I am always concerned about the opinions of other developers and the fan base. So i am usually showing a lot of unfinished work on the forum. | I am always concerned about the opinions of other developers and the fan base. So i am usually showing a lot of unfinished work on the forum. | ||
== Pixel Art == | ==Projects i took part in== | ||
=== Pixel Art === | |||
These pieces of art are mostly made by me: | These pieces of art are mostly made by me: | ||
* Woodland Tileset | * Woodland Tileset | ||
Line 24: | Line 18: | ||
* Shading of the mushroom monster. | * Shading of the mushroom monster. | ||
== Maps == | === Maps === | ||
The maps made by me in chronological order of creation: | The maps made by me in chronological order of creation: | ||
* new_9-1.tmx.gz (first woodland map) | * new_9-1.tmx.gz (first woodland map) | ||
Line 32: | Line 26: | ||
* new_16-1.tmx.gz (woodland map released with 0.0.21) | * new_16-1.tmx.gz (woodland map released with 0.0.21) | ||
== Programming == | === Programming === | ||
These are the subsystems of the client where i was the major programmer: | These are the subsystems of the client where i was the major programmer: | ||
* XML based animation system | * XML based animation system | ||
* Ambient overlays | * Ambient overlays | ||
* Smooth scrolling | * Smooth scrolling | ||
==Current projects== | |||
===Woodland village interior=== | |||
I already did the following graphics, but some still need a finishing touch: | |||
*Floor texture | |||
*Wall texture | |||
*Shelfs at the wall | |||
*Table horizontal and vertical | |||
*Cabinet horizontal and vertical | |||
*Counter | |||
*Chest | |||
At least these graphics are planned: | |||
*Fireplace | |||
*Kitchen workplace | |||
*Bed | |||
*Weapon racks (for weapon shop) | |||
*Bow and arrow racks (for archery shop) | |||
*Hunting trophys at walls | |||
*Lots of small stuff to put on tables, counters or shelfs | |||
Current status: Creative break | |||
===Female Cotton Shirt=== | |||
*General design approved | |||
*23/79 sprites finished. | |||
Current status: Active development | |||
===Hermit Crab Monster=== | |||
First design and first version of side attack and side movement animation finished. | |||
Current status: Halted because with Metallica a much more skilled monster sprite artist appeared, but he seems to have left without completing anything. Seems as if there is still need for this. I will complete this when I finished more urgent things. |
Revision as of 12:55, 4 October 2006
I am contributing to many different aspects of the project. Pixel artist, mapper, programmer, game concepts and i even tried to compose music, although with minor success. My credo is "when you want something to be done properly, do it yourself".
I am always concerned about the opinions of other developers and the fan base. So i am usually showing a lot of unfinished work on the forum.
Projects i took part in
Pixel Art
These pieces of art are mostly made by me:
- Woodland Tileset
- Woodland Village Tileset (unreleased yet)
- Pink monster
- Ambient GFX
- Headgear sprites
I also made some minor improvements at the following pieces:
- Desert tileset
- Dropshadow of the bats
- Shading of the mushroom monster.
Maps
The maps made by me in chronological order of creation:
- new_9-1.tmx.gz (first woodland map)
- new_4-1.tmx.gz (Bat Cave)
- new_14-1.tmx.gz (woodland map released with 0.0.21)
- new_15-1.tmx.gz (desert map released with 0.0.21)
- new_16-1.tmx.gz (woodland map released with 0.0.21)
Programming
These are the subsystems of the client where i was the major programmer:
- XML based animation system
- Ambient overlays
- Smooth scrolling
Current projects
Woodland village interior
I already did the following graphics, but some still need a finishing touch:
- Floor texture
- Wall texture
- Shelfs at the wall
- Table horizontal and vertical
- Cabinet horizontal and vertical
- Counter
- Chest
At least these graphics are planned:
- Fireplace
- Kitchen workplace
- Bed
- Weapon racks (for weapon shop)
- Bow and arrow racks (for archery shop)
- Hunting trophys at walls
- Lots of small stuff to put on tables, counters or shelfs
Current status: Creative break
Female Cotton Shirt
- General design approved
- 23/79 sprites finished.
Current status: Active development
Hermit Crab Monster
First design and first version of side attack and side movement animation finished.
Current status: Halted because with Metallica a much more skilled monster sprite artist appeared, but he seems to have left without completing anything. Seems as if there is still need for this. I will complete this when I finished more urgent things.