From The Mana World
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* ''Solved'' - The stone at 19,28 is incorrectly not marked as obstacle. Some players have marked this stone as sacred though, and requested this not to be fixed. | * ''Solved'' - The stone at 19,28 is incorrectly not marked as obstacle. Some players have marked this stone as sacred though, and requested this not to be fixed. | ||
* ''Solved'' - This is a problem in this area: (109~110),(79~80). | * ''Solved'' - This is a problem in this area: (109~110),(79~80). | ||
* The tile at 25,36 should probably be marked as obstacle, as spawned monsters can't escape from there. | |||
==== Tulimshar (3-1) ==== | ==== Tulimshar (3-1) ==== |
Revision as of 10:55, 17 July 2005
Error and suggestions
If you encounter a map error, big or small, please add it to this list so that eventually a mapper can pick it up and include it the next time the map gets updated. Also feel free to add suggestions.
The desert area below town (1-1)
- Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn't seem to be linked with the map. Or am I wrong?
Modanung - This has most probably got something to do with that the edge of the world comes in sight, all sprites have this "strange behaviour".
- Solved - The crack at 101,23 is incorrectly marked as obstacle.
- Solved - The stone at 19,28 is incorrectly not marked as obstacle. Some players have marked this stone as sacred though, and requested this not to be fixed.
- Solved - This is a problem in this area: (109~110),(79~80).
- The tile at 25,36 should probably be marked as obstacle, as spawned monsters can't escape from there.
Tulimshar (3-1)
- The large empty area at 44,34 in new_3-1 is reserved for the city's "palace"
The Underground Palace (5-1)
- The wall at 59,89 hides the Players head ;) Stand on 59,90
I looked into the tmx file and it is marked unpassable, so it must be the drawing.