From The Mana World
(A GIMPed screenshot, showing a possible dynamic lighting effect we could apply to the cave to make it more eerie. Two things to note about this: * It cannot be used to limit sight range, as the client could easily be modified to not apply the effect. * It)
 
(Refer to original)
 
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* It cannot be used to limit sight range, as the client could easily be modified to not apply the effect.
* It cannot be used to limit sight range, as the client could easily be modified to not apply the effect.
* It'd probably be slow for most people accept for those with decent OpenGL hardware acceleration, so if implemented it should be an option.
* It'd probably be slow for most people accept for those with decent OpenGL hardware acceleration, so if implemented it should be an option.
Modification of [[:Image:TMW_screenshot_0.0.12-cave.png|this screenshot]].

Latest revision as of 14:02, 24 December 2005

A GIMPed screenshot, showing a possible dynamic lighting effect we could apply to the cave to make it more eerie. Two things to note about this:

  • It cannot be used to limit sight range, as the client could easily be modified to not apply the effect.
  • It'd probably be slow for most people accept for those with decent OpenGL hardware acceleration, so if implemented it should be an option.

Modification of this screenshot.

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current10:58, 21 September 2005Thumbnail for version as of 10:58, 21 September 2005800 × 600 (356 KB)Bjørn (talk | contribs)A GIMPed screenshot, showing a possible dynamic lighting effect we could apply to the cave to make it more eerie. Two things to note about this: * It cannot be used to limit sight range, as the client could easily be modified to not apply the effect. * It

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