From The Mana World
(A GIMPed screenshot, showing a possible dynamic lighting effect we could apply to the cave to make it more eerie. Two things to note about this: * It cannot be used to limit sight range, as the client could easily be modified to not apply the effect. * It) |
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* It cannot be used to limit sight range, as the client could easily be modified to not apply the effect. | * It cannot be used to limit sight range, as the client could easily be modified to not apply the effect. | ||
* It'd probably be slow for most people accept for those with decent OpenGL hardware acceleration, so if implemented it should be an option. | * It'd probably be slow for most people accept for those with decent OpenGL hardware acceleration, so if implemented it should be an option. | ||
Modification of [[:Image:TMW_screenshot_0.0.12-cave.png|this screenshot]]. |
Latest revision as of 14:02, 24 December 2005
A GIMPed screenshot, showing a possible dynamic lighting effect we could apply to the cave to make it more eerie. Two things to note about this:
- It cannot be used to limit sight range, as the client could easily be modified to not apply the effect.
- It'd probably be slow for most people accept for those with decent OpenGL hardware acceleration, so if implemented it should be an option.
Modification of this screenshot.
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current | 10:58, 21 September 2005 | ![]() | 800 × 600 (356 KB) | Bjørn (talk | contribs) | A GIMPed screenshot, showing a possible dynamic lighting effect we could apply to the cave to make it more eerie. Two things to note about this: * It cannot be used to limit sight range, as the client could easily be modified to not apply the effect. * It |
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