From The Mana World
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:The shapes of the land and such don't match. Especially Argaes. The one at the top of the article is out of date itself. — [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 14:16, 31 July 2009 (UTC) | :The shapes of the land and such don't match. Especially Argaes. The one at the top of the article is out of date itself. — [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 14:16, 31 July 2009 (UTC) | ||
== Far too ambious == | |||
The old world map was far too ambitious and had a number of problems with the conceptual build not matching the area /content /wiki | |||
== Base Idea == | |||
* Current idea is to reduce map to a smaller world map size | |||
* Smush current content into Argaes Like land mass as it contains most of the geography we need | |||
* Solidify content/wiki/maps then move on to another continent | |||
== Improvements == | |||
* Create maps that are uniform and coordinated (i.e. 001-001-1 is XXX-YYY-1) | |||
* Create Standard Overworld map size to enable future modes of travel easier by using map edges as warps | |||
* No more digging to find that map you want just look on the overworld | |||
* NPCs are easier to find as well | |||
* Non-overworld maps can stay the same. |
Revision as of 05:29, 20 February 2014
There's a higher-quality version here:
http://wiki.themanaworld.org/index.php/Image:WorldmapDevelopment.png
Why aren't we using it?
--Pauan
- The shapes of the land and such don't match. Especially Argaes. The one at the top of the article is out of date itself. — Jaxad0127 14:16, 31 July 2009 (UTC)
Far too ambious
The old world map was far too ambitious and had a number of problems with the conceptual build not matching the area /content /wiki
Base Idea
- Current idea is to reduce map to a smaller world map size
- Smush current content into Argaes Like land mass as it contains most of the geography we need
- Solidify content/wiki/maps then move on to another continent
Improvements
- Create maps that are uniform and coordinated (i.e. 001-001-1 is XXX-YYY-1)
- Create Standard Overworld map size to enable future modes of travel easier by using map edges as warps
- No more digging to find that map you want just look on the overworld
- NPCs are easier to find as well
- Non-overworld maps can stay the same.