From The Mana World
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| align="center" | Détection de la magie
| align="center" | Détection de la magie
| align="center" | #miteyo
| align="center" | #miteyo
| align="center" | [[Fr:General Magic Skill|Compétence de  
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 3
| align="center" | 3
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| align="center" | Mettre en colère
| align="center" | Mettre en colère
| align="center" | #itenplz
| align="center" | #itenplz
| align="center" | Nature
| align="center" | [[Fr:Nature Magic|Compétence de Magie de la Nature]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 3
| align="center" | 3
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| align="center" | Demande son expérience magique
| align="center" | Demande son expérience magique
| align="center" | #abizit
| align="center" | #abizit
| align="center" | Générale
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 1
| align="center" | 1
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| align="center" | Figurine de Bois
| align="center" | Figurine de Bois
| align="center" | #parum boo
| align="center" | #parum boo
| align="center" | Générale
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | 1 Raw Log
| align="center" | 1 Raw Log
| align="center" | 5
| align="center" | 5
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| align="left" | Créé une figurine en bois à partir d'un Raw Low, la figurine dépend de l'argument donné. Pour l'instant, le seul argument possible est "boo", afin de fabriquer une figurine de Mouboo, on dit alors "#parum boo".<br>'''Astuce:''' Vérifiez votre contrôle de la magie avec #abizit et faites ce sort lorsque vous êtes assez évolué pour éviter de perdre des Raw Logs.
| align="left" | Créé une figurine en bois à partir d'un Raw Low, la figurine dépend de l'argument donné. Pour l'instant, le seul argument possible est "boo", afin de fabriquer une figurine de Mouboo, on dit alors "#parum boo".<br>'''Astuce:''' Vérifiez votre contrôle de la magie avec #abizit et faites ce sort lorsque vous êtes assez évolué pour éviter de perdre des Raw Logs.
|-
|-
| align="center" | [[Elanore]]
| align="center" | [[Fr:Elanore|Elanore]]
| align="center" | 1
| align="center" | 1
| align="center" | Soin léger
| align="center" | Soin léger
| align="center" | #lum "nom-du-joueur"
| align="center" | #lum "nom-du-joueur"
| align="center" | Vie
| align="center" | [[Fr:Life Magic Skill|Compétence de Magie de Vie]]
| align="center" | 1 Lifestone
| align="center" | 1 Lifestone
| align="center" | 6
| align="center" | 6
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| align="left" | Slowly heals yourself or another player. To save time, only the first 3 or 4 letters of a player's name needs to be typed. For example, if the mage is healing a player named "John The Dragon Slayer", they would only need to type "#lum john" to successfully cast the spell.
| align="left" | Slowly heals yourself or another player. To save time, only the first 3 or 4 letters of a player's name needs to be typed. For example, if the mage is healing a player named "John The Dragon Slayer", they would only need to type "#lum john" to successfully cast the spell.
|-
|-
| align="center" | [[Hinnak]]
| align="center" | [[Fr:Hinnak|Hinnak]]
| align="center" | 1
| align="center" | 1
| align="center" | Summon Maggots
| align="center" | Summon Maggots
| align="center" | #kalmurk
| align="center" | #kalmurk
| align="center" | Astral
| align="center" | [[Fr:Astral Magic|Compétence de Magie Astrale]]
| align="center" | 1 Maggot Slime<br>1 Root
| align="center" | 1 Maggot Slime<br>1 Root
| align="center" | 21
| align="center" | 21
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| align="left" | This spell will summon an arbitrary amount of maggots depending on your Magic Attack status.
| align="left" | This spell will summon an arbitrary amount of maggots depending on your Magic Attack status.
|-
|-
| align="center" | [[Magic_Swords | Sword (Cave)]]
| align="center" | [[Fr:Magic Swords|Épée (Caverne)]]
| align="center" | 1
| align="center" | 1
| align="center" | Magic blade
| align="center" | Magic blade
| align="center" | #chiza
| align="center" | #chiza
| align="center" | War
| align="center" | [[Fr:War Magic Skill|Compétence de Magie de Guerre]]
| align="center" | 1 Knife ''or'' 1 Sharp Knife
| align="center" | 1 Knife ''or'' 1 Sharp Knife
| align="center" | 5
| align="center" | 5
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| align="left" | A close combat attack that will consume either a Knife or Sharp Knife and enhance it for a short period of time. Unfortunately it does not deal much damage compared to the available regular weapons, however, because of the cheap ingredients it does make a good training spell.
| align="left" | A close combat attack that will consume either a Knife or Sharp Knife and enhance it for a short period of time. Unfortunately it does not deal much damage compared to the available regular weapons, however, because of the cheap ingredients it does make a good training spell.
|-
|-
| align="center" | [[Magic_Swords | Sword (Dimond)]]
| align="center" | [[Fr:Magic Swords|Épée (Dimond)]]
| align="center" | 1
| align="center" | 1
| align="center" | Flar dart
| align="center" | Flar dart
| align="center" | #flar
| align="center" | #flar
| align="center" | War
| align="center" | [[Fr:War Magic Skill|Compétence de Magie de Guerre]]
| align="center" | 1 Sulphur Powder
| align="center" | 1 Sulphur Powder
| align="center" | 10
| align="center" | 10
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| align="left" | A range attack that is fast, extremely accurate and fairly cheap though it doesn't do that much damage. Lasts for at least 5 hits, depending on your Magic Attack status.
| align="left" | A range attack that is fast, extremely accurate and fairly cheap though it doesn't do that much damage. Lasts for at least 5 hits, depending on your Magic Attack status.
|-
|-
| align="center" | Wyara
| align="center" | [[Fr:Wyara|Wyara]]
| align="center" | 2
| align="center" | 2
| align="center" | Sense spouse
| align="center" | Sense spouse
| align="center" | #inzuwilt
| align="center" | #inzuwilt
| align="center" | General
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 7
| align="center" | 7
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| align="left" | For married partners.
| align="left" | For married partners.
|-
|-
| align="center" | [[Sagatha]]
| align="center" | [[Fr:Sagatha|Sagatha]]
| align="center" | 2
| align="center" | 2
| align="center" | Shear
| align="center" | Shear
| align="center" | #chipchip
| align="center" | #chipchip
| align="center" | Nature
| align="center" | [[Fr:Nature Magic|Compétence de Magie de la Nature]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 23
| align="center" | 23
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* Spiky Mushrooms, drop Hard Spike
* Spiky Mushrooms, drop Hard Spike
|-
|-
| align="center" | [[Sagatha]] / [[Earth Spirit]]
| align="center" | [[Fr:Sagatha|Sagatha]] / [[Fr:Earth Spirit|Esprit de la Terre]]
| align="center" | 2
| align="center" | 2
| align="center" | Flying backpack
| align="center" | Flying backpack
| align="center" | #plugh
| align="center" | #plugh
| align="center" | Nature
| align="center" | [[Fr:Nature Magic|Compétence de Magie de la Nature]]
| align="center" | 1 Silkworm
| align="center" | 1 Silkworm
| align="center" | 12
| align="center" | 12
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| align="left" | A mystical force lifts your backpack. This will help regenerate your health and mana in the event that you are overloaded. The duration of this spell depends on you magical attack but usually lasts around 10-15 minutes.
| align="left" | A mystical force lifts your backpack. This will help regenerate your health and mana in the event that you are overloaded. The duration of this spell depends on you magical attack but usually lasts around 10-15 minutes.
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|-
| align="center" | [[Wyara]]
| align="center" | [[Fr:Wyara|Wyara]]
| align="center" | 2
| align="center" | 2
| align="center" | Detect players
| align="center" | Detect players
| align="center" | #inwilt
| align="center" | #inwilt
| align="center" | General
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 7
| align="center" | 7
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| align="left" | Will tell you the names and levels of everyone on your map except those who have cast a spell to guard against it.
| align="left" | Will tell you the names and levels of everyone on your map except those who have cast a spell to guard against it.
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|-
| align="center" | [[Auldsbel]]
| align="center" | [[Fr:Auldsbel|Auldsbel]]
| align="center" | 2
| align="center" | 2
| align="center" | Make Sulphur Powders
| align="center" | Make Sulphur Powders
| align="center" | #gole
| align="center" | #gole
| align="center" | Transmutation
| align="center" | [[Fr:Transmutation Magic|Compétence de Transmutation]]
| align="center" | 1 Pile Of Ash
| align="center" | 1 Pile Of Ash
| align="center" | 4
| align="center" | 4
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| align="left" | A resourceful spell that transmutes a Pile Of Ash into a Sulphur Powder with a ratio of 1:1 to 1:7 depending on your magic attack status or magic experience.<br>'''Tip:''' Check your magic experience with #abizit and try to have perfect control for best results.
| align="left" | A resourceful spell that transmutes a Pile Of Ash into a Sulphur Powder with a ratio of 1:1 to 1:7 depending on your magic attack status or magic experience.<br>'''Tip:''' Check your magic experience with #abizit and try to have perfect control for best results.
|-
|-
| align="center" | [[Auldsbel]]
| align="center" | [[Fr:Auldsbel|Auldsbel]]
| align="center" | 2
| align="center" | 2
| align="center" | Make Arrows
| align="center" | Make Arrows
| align="center" | #kularzufrill
| align="center" | #kularzufrill
| align="center" | Transmutation
| align="center" | [[Fr:Transmutation Magic|Compétence de Transmutation]]
| align="center" | 1 Raw Log
| align="center" | 1 Raw Log
| align="center" | 8
| align="center" | 8
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| align="left" | A spell to transmute a Raw Log into regular Arrows. The ratio varies on your magical attack, but expect between 1:1 and 1:14.<br>'''Tip:''' Check your magic experience with #abizit and try to be as close as possible from a perfect control for a better result.
| align="left" | A spell to transmute a Raw Log into regular Arrows. The ratio varies on your magical attack, but expect between 1:1 and 1:14.<br>'''Tip:''' Check your magic experience with #abizit and try to be as close as possible from a perfect control for a better result.
|-
|-
| align="center" | [[Elanore]]
| align="center" | [[Fr:Elanore|Elanore]]
| align="center" | 2
| align="center" | 2
| align="center" | Enchant Lifestone
| align="center" | Enchant Lifestone
| align="center" | #manpahil
| align="center" | #manpahil
| align="center" | General
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | 1 Bug Leg ''or'' 1 Maggot Slime ''or'' 4 different Herbs
| align="center" | 1 Bug Leg ''or'' 1 Maggot Slime ''or'' 4 different Herbs
| align="center" | 15
| align="center" | 15
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| align="left" | A fairly useful spell that creates lifestones for use with the lesser-healing spell with a ratio of 1:1. If you have all the optional items in your inventory then, the priority order is Bug Leg, then Maggot Slime, then 4 different Herbs (confirmed in game).
| align="left" | A fairly useful spell that creates lifestones for use with the lesser-healing spell with a ratio of 1:1. If you have all the optional items in your inventory then, the priority order is Bug Leg, then Maggot Slime, then 4 different Herbs (confirmed in game).
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|-
| align="center" | [[Mana Seed]]
| align="center" | [[Fr:Graine de Mana|Mana Seed]]
| align="center" | 2
| align="center" | 2
| align="center" | Happy curse
| align="center" | Happy curse
| align="center" | #joyplim
| align="center" | #joyplim
| align="center" | Nature
| align="center" | [[Fr:Nature Magic|Compétence de Magie de la Nature]]
| align="center" | 1 Ginger Bread Man
| align="center" | 1 Ginger Bread Man
| align="center" | 13
| align="center" | 13
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| align="left" | Causes smilies to pop up over the caster for a few seconds.
| align="left" | Causes smilies to pop up over the caster for a few seconds.
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|-
| align="center" | [[Hurnscald_Bookshelf | Hurnscald's Bookshelf]]
| align="center" | [[Fr:Hurnscald Bookshelf|Étagère de Hurnscald]]
| align="center" | 2
| align="center" | 2
| align="center" | Make [[Iron Powder]]
| align="center" | Make [[Iron Powder]]
| align="center" | #zukminbirf
| align="center" | #zukminbirf
| align="center" | Transmutation
| align="center" | [[Fr:Transmutation Magic|Compétence de Transmutation]]
| align="center" | 1 [[Iron Ore]]
| align="center" | 1 [[Iron Ore]]
| align="center" | 8
| align="center" | 8
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| align="left" | A high level spell that converts [[Iron Ore]] to [[Iron Powder]]. This requires quite a bit of training and Iron Ore to perfect. Failed transmutation '''no longer''' produces a hilarious "Iten".<br>'''Tip:''' Check your control of magic with #abizit and try to have perfect control before trying #zukminbirf in order to prevent loss of Iron Ore.
| align="left" | A high level spell that converts [[Iron Ore]] to [[Iron Powder]]. This requires quite a bit of training and Iron Ore to perfect. Failed transmutation '''no longer''' produces a hilarious "Iten".<br>'''Tip:''' Check your control of magic with #abizit and try to have perfect control before trying #zukminbirf in order to prevent loss of Iron Ore.
|-
|-
| align="center" | [[Sagatha]]
| align="center" | [[Fr:Sagatha|Sagatha]]
| align="center" | 2
| align="center" | 2
| align="center" | Summon Spiky Mushrooms
| align="center" | Summon Spiky Mushrooms
| align="center" | #kalrenk
| align="center" | #kalrenk
| align="center" | Astral
| align="center" | [[Fr:Astral Magic|Compétence de Magie Astrale]]
| align="center" | 1 Hard Spike, 1 Root
| align="center" | 1 Hard Spike, 1 Root
| align="center" | 33
| align="center" | 33
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| align="left" | Summons Spiky Mushrooms.
| align="left" | Summons Spiky Mushrooms.
|-
|-
| align="center" | [[Sagatha]]
| align="center" | [[Fr:Sagatha|Sagatha]]
| align="center" | 2
| align="center" | 2
| align="center" | Summon Fluffies
| align="center" | Summon Fluffies
| align="center" | #kalakarenk
| align="center" | #kalakarenk
| align="center" | Astral
| align="center" | [[Fr:Astral Magic|Compétence de Magie Astrale]]
| align="center" | 1 Root, 1 White Fur
| align="center" | 1 Root, 1 White Fur
| align="center" | 39
| align="center" | 39
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| align="left" | Summons Fluffies.
| align="left" | Summons Fluffies.
|-
|-
| align="center" | [[Magic_Swords | Sword (Cave)]]
| align="center" | [[Fr:Magic Swords|Épée (Caverne)]]
| align="center" | 2
| align="center" | 2
| align="center" | Magic Knuckles
| align="center" | Magic Knuckles
| align="center" | #upmarmu
| align="center" | #upmarmu
| align="center" | War
| align="center" | [[Fr:War Magic Skill|Compétence de Magie de Guerre]]
| align="center" | 1 Beer
| align="center" | 1 Beer
| align="center" | 20
| align="center" | 20
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| align="left" | A close combat attack that turns your fist into somewhat powerful weapons.
| align="left" | A close combat attack that turns your fist into somewhat powerful weapons.
|-
|-
| align="center" | [[Sagatha]] / [[Wyara]]
| align="center" | [[Fr:Sagatha|Sagatha]] / [[Fr:Wyara|Wyara]]
| align="center" | 2
| align="center" | 2
| align="center" | Rain
| align="center" | Rain
| align="center" | #kaflosh
| align="center" | #kaflosh
| align="center" | Nature
| align="center" | [[Fr:Nature Magic|Compétence de Magie de la Nature]]
| align="center" | 1 Bottle Of Water
| align="center" | 1 Bottle Of Water
| align="center" | 17
| align="center" | 17
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| align="left" | Used in quest. Useful for disrupting others casting lightning. Useful for killing fire based mobs.
| align="left" | Used in quest. Useful for disrupting others casting lightning. Useful for killing fire based mobs.
|-
|-
| align="center" | [[Auldsbel]]
| align="center" | [[Auldsbel|Auldsbel]]
| align="center" | 2
| align="center" | 2
| align="center" | Make a Short Tank Top
| align="center" | Make a Short Tank Top
| align="center" | #patviloree
| align="center" | #patviloree
| align="center" | Transmutation
| align="center" | [[Fr:Transmutation Magic|Compétence de Transmutation]]
| align="center" | 3 Cotton Cloths
| align="center" | 3 Cotton Cloths
| align="center" | 25
| align="center" | 25
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| align="left" | A spell to transmute a Short Tank Top.
| align="left" | A spell to transmute a Short Tank Top.
|-
|-
| align="center" | [[Auldsbel]]
| align="center" | [[Fr:Auldsbel|Auldsbel]]
| align="center" | 2
| align="center" | 2
| align="center" | Make a Tank Top
| align="center" | Make a Tank Top
| align="center" | #patloree
| align="center" | #patloree
| align="center" | Transmutation
| align="center" | [[Fr:Transmutation Magic|Compétence de Transmutation]]
| align="center" | 4 Cotton Cloths
| align="center" | 4 Cotton Cloths
| align="center" | 25
| align="center" | 25
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| align="left" | A spell to transmute a Tank Top.
| align="left" | A spell to transmute a Tank Top.
|-
|-
| align="center" | [[Auldsbel]]
| align="center" | [[Fr:Auldsbel|Auldsbel]]
| align="center" | 2
| align="center" | 2
| align="center" | Make a Cotton Shirt
| align="center" | Make a Cotton Shirt
| align="center" | #patmuploo
| align="center" | #patmuploo
| align="center" | Transmutation
| align="center" | [[Fr:Transmutation Magic|Compétence de Transmutation]]
| align="center" | 5 Cotton Cloths
| align="center" | 5 Cotton Cloths
| align="center" | 25
| align="center" | 25
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| align="left" | A spell to transmute a Cotton Shirt.
| align="left" | A spell to transmute a Cotton Shirt.
|-
|-
| align="center" | [[Magic_Swords | Sword (Cave)]]
| align="center" | [[Fr:Magic Swords|Épée (Caverne)]]
| align="center" | 2
| align="center" | 2
| align="center" | Arrow hail
| align="center" | Arrow hail
| align="center" | #frillyar
| align="center" | #frillyar
| align="center" | War
| align="center" | [[Fr:War Magic Skill|Compétence de Magie de Guerre]]
| align="center" | 20 Arrows, 1 Sulphur Powder
| align="center" | 20 Arrows, 1 Sulphur Powder
| align="center" | 25
| align="center" | 25
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| align="left" | Creates a shower of Arrows that concentrates fire on a group of beings and lasts for some time. This spell can only be used outdoors as well as over walls and barriers.
| align="left" | Creates a shower of Arrows that concentrates fire on a group of beings and lasts for some time. This spell can only be used outdoors as well as over walls and barriers.
|-
|-
| align="center" | [[Magic_Swords | Sword (Dimond)]]
| align="center" | [[Fr:Magic Swords|Épée (Dimond)]]
| align="center" | 2
| align="center" | 2
| align="center" | Lightning strike
| align="center" | Lightning strike
| align="center" | #ingrav
| align="center" | #ingrav
| align="center" | War
| align="center" | [[Fr:War Magic Skill|Compétence de Magie de Guerre]]
| align="center" | 1 [[Iron Powder]]
| align="center" | 1 [[Iron Powder]]
| align="center" | 20
| align="center" | 20
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| align="left" | An extremely powerful range attack that smites a being with a tremendous bolt of lightning. One cast will give you around one to five bolts of lightning with about 700 damage depending on your magic attack status. Unfortunately its a very slow attack, however, it will give you the edge against warriors against the more tougher monsters like Skulls and Jack O. This spell cannot be used over walls or barriers and is somewhat expensive.
| align="left" | An extremely powerful range attack that smites a being with a tremendous bolt of lightning. One cast will give you around one to five bolts of lightning with about 700 damage depending on your magic attack status. Unfortunately its a very slow attack, however, it will give you the edge against warriors against the more tougher monsters like Skulls and Jack O. This spell cannot be used over walls or barriers and is somewhat expensive.
|-
|-
| align="center" | [[Sagatha]] / [[Earth Spirit]]
| align="center" | [[Fr:Sagatha|Sagatha]] / [[Fr:Earth Spirit|Esprit de la Terre]]
| align="center" | 2
| align="center" | 2
| align="center" | Physical protection
| align="center" | Physical protection
| align="center" | #betsanc
| align="center" | #betsanc
| align="center" | Nature
| align="center" | [[Fr:Nature Magic|Compétence de Magie de la Nature]]
| align="center" | 1 Hard Spike
| align="center" | 1 Hard Spike
| align="center" | 14
| align="center" | 14
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| align="left" | A protect spell that increases your regular defence. The strength and duration of this spell depends on your magical attack.
| align="left" | A protect spell that increases your regular defence. The strength and duration of this spell depends on your magical attack.
|-
|-
| align="center" | [[Sagatha]]
| align="center" | [[Fr:Sagatha|Sagatha]]
| align="center" | 2
| align="center" | 2
| align="center" | Magic barrier
| align="center" | Magic barrier
| align="center" | #asorm
| align="center" | #asorm
| align="center" | Astral
| align="center" | [[Fr:Astral Magic|Compétence de Magie Astrale]]
| align="center" | 1 Small Mushroom
| align="center" | 1 Small Mushroom
| align="center" | 16
| align="center" | 16
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| align="left" | A protection spell that increases your magical defences and guards you against other magic spells used by players such as #inwilt.
| align="left" | A protection spell that increases your magical defences and guards you against other magic spells used by players such as #inwilt.
|-
|-
| align="center" | [[Elanore]]
| align="center" | [[Fr:Elanore|Elanore]]
| align="center" | 2
| align="center" | 2
| align="center" | Lay on hands
| align="center" | Lay on hands
| align="center" | #inma "playername"
| align="center" | #inma "playername"
| align="center" | Life
| align="center" | [[Fr:Life Magic Skill|Compétence de Magie de Vie]]
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | ''<span style="color:#ad1818">N/A</span>''
| align="center" | 10
| align="center" | 10
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| align="left" | An advanced healing spell that instantly heals a player up to 800 HP depending on your magic attack status, you also gain regular experience which encourages mages to participate in raids and play a support role without losing out on experience. This spell only works well if your own health is full, otherwise it will only heal a percentage of your own health. It requires quite a bit of mana, however, this is a good trade off as it may be used over walls and barriers so that vulnerable mages can heal from a safe distance. The range of this spell increases with your magic attack status. The same method of selecting a target can be applied as discussed in the the lesser-heal spell. However a player can't heal himself with this spell. After casting the spell, the caster will be unable to be healed using healing spells (even by other magi) for a short amount of time.
| align="left" | An advanced healing spell that instantly heals a player up to 800 HP depending on your magic attack status, you also gain regular experience which encourages mages to participate in raids and play a support role without losing out on experience. This spell only works well if your own health is full, otherwise it will only heal a percentage of your own health. It requires quite a bit of mana, however, this is a good trade off as it may be used over walls and barriers so that vulnerable mages can heal from a safe distance. The range of this spell increases with your magic attack status. The same method of selecting a target can be applied as discussed in the the lesser-heal spell. However a player can't heal himself with this spell. After casting the spell, the caster will be unable to be healed using healing spells (even by other magi) for a short amount of time.
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| align="center" | [[Old Wizard]]
| align="center" | [[Fr:Old Wizard|Vieux Magicien]]
| align="center" | 2
| align="center" | 2
| align="center" | Detection barrier
| align="center" | Detection barrier
| align="center" | #anwiltyp
| align="center" | #anwiltyp
| align="center" | General
| align="center" | [[Fr:General Magic Skill|Compétence de Magie de Base]]
| align="center" | 1 Cotton Cloth
| align="center" | 1 Cotton Cloth
| align="center" | 11
| align="center" | 11

Revision as of 12:54, 2 October 2011


Liste des Sorts


Voici les sorts magiques du jeu, enseignés par des PNJs dans les Quêtes Magiques ou simplement en leur parlant.

Ces sorts sont d'abord rangés par niveau, puis par expérience, ensuite par les PNJs et finalement par le Mana.

PNJ Niveau Nom Invocation Type Objets requis Mana Expérience Recharge (en seconds) Description
Auldsbel 1 Détection de la magie #miteyo Compétence de Magie de Base N/A 3 0 6 Détecte les PNJs magiques dans les environs.
Nina ou Ryan 1 Mettre en colère #itenplz Compétence de Magie de la Nature N/A 3 0 1 Mets en colère les monstres environnants, même les passifs.
Tondar 1 Demande son expérience magique #abizit Compétence de Magie de Base N/A 1 0 1 Ce sort vous donnera votre statut magique. Voyez cette page pour plus d'informations.
Auldsbel 1 Figurine de Bois #parum boo Compétence de Magie de Base 1 Raw Log 5 1 4 Créé une figurine en bois à partir d'un Raw Low, la figurine dépend de l'argument donné. Pour l'instant, le seul argument possible est "boo", afin de fabriquer une figurine de Mouboo, on dit alors "#parum boo".
Astuce: Vérifiez votre contrôle de la magie avec #abizit et faites ce sort lorsque vous êtes assez évolué pour éviter de perdre des Raw Logs.
Elanore 1 Soin léger #lum "nom-du-joueur" Compétence de Magie de Vie 1 Lifestone 6 1 0,5 Slowly heals yourself or another player. To save time, only the first 3 or 4 letters of a player's name needs to be typed. For example, if the mage is healing a player named "John The Dragon Slayer", they would only need to type "#lum john" to successfully cast the spell.
Hinnak 1 Summon Maggots #kalmurk Compétence de Magie Astrale 1 Maggot Slime
1 Root
21 1 6 This spell will summon an arbitrary amount of maggots depending on your Magic Attack status.
Épée (Caverne) 1 Magic blade #chiza Compétence de Magie de Guerre 1 Knife or 1 Sharp Knife 5 1 0,5 A close combat attack that will consume either a Knife or Sharp Knife and enhance it for a short period of time. Unfortunately it does not deal much damage compared to the available regular weapons, however, because of the cheap ingredients it does make a good training spell.
Épée (Dimond) 1 Flar dart #flar Compétence de Magie de Guerre 1 Sulphur Powder 10 1 0,5 A range attack that is fast, extremely accurate and fairly cheap though it doesn't do that much damage. Lasts for at least 5 hits, depending on your Magic Attack status.
Wyara 2 Sense spouse #inzuwilt Compétence de Magie de Base N/A 7 0 0,4 For married partners.
Sagatha 2 Shear #chipchip Compétence de Magie de la Nature N/A 23 0 1 This spell shears a creature. After casting the spell, attack a creature once to shear it. Sometimes the creature will drop a gift for you. This spell can only be used on a creature once every 10 minutes. Creatures that can be sheared are:
  • Fluffies, drop White Fur
  • Herbs, drop Leaf
  • Mogguns, drop White Fur
  • Mouboos, drop Cloth
  • Silkworms, drop Silk Cocoon
  • Spiky Mushrooms, drop Hard Spike
Sagatha / Esprit de la Terre 2 Flying backpack #plugh Compétence de Magie de la Nature 1 Silkworm 12 0 1 A mystical force lifts your backpack. This will help regenerate your health and mana in the event that you are overloaded. The duration of this spell depends on you magical attack but usually lasts around 10-15 minutes.
Wyara 2 Detect players #inwilt Compétence de Magie de Base N/A 7 0 0,3 Will tell you the names and levels of everyone on your map except those who have cast a spell to guard against it.
Auldsbel 2 Make Sulphur Powders #gole Compétence de Transmutation 1 Pile Of Ash 4 1 4 A resourceful spell that transmutes a Pile Of Ash into a Sulphur Powder with a ratio of 1:1 to 1:7 depending on your magic attack status or magic experience.
Tip: Check your magic experience with #abizit and try to have perfect control for best results.
Auldsbel 2 Make Arrows #kularzufrill Compétence de Transmutation 1 Raw Log 8 1 5 A spell to transmute a Raw Log into regular Arrows. The ratio varies on your magical attack, but expect between 1:1 and 1:14.
Tip: Check your magic experience with #abizit and try to be as close as possible from a perfect control for a better result.
Elanore 2 Enchant Lifestone #manpahil Compétence de Magie de Base 1 Bug Leg or 1 Maggot Slime or 4 different Herbs 15 1 4 A fairly useful spell that creates lifestones for use with the lesser-healing spell with a ratio of 1:1. If you have all the optional items in your inventory then, the priority order is Bug Leg, then Maggot Slime, then 4 different Herbs (confirmed in game).
Mana Seed 2 Happy curse #joyplim Compétence de Magie de la Nature 1 Ginger Bread Man 13 1 1 Causes smilies to pop up over the caster for a few seconds.
Étagère de Hurnscald 2 Make Iron Powder #zukminbirf Compétence de Transmutation 1 Iron Ore 8 3 5 A high level spell that converts Iron Ore to Iron Powder. This requires quite a bit of training and Iron Ore to perfect. Failed transmutation no longer produces a hilarious "Iten".
Tip: Check your control of magic with #abizit and try to have perfect control before trying #zukminbirf in order to prevent loss of Iron Ore.
Sagatha 2 Summon Spiky Mushrooms #kalrenk Compétence de Magie Astrale 1 Hard Spike, 1 Root 33 1 20 Summons Spiky Mushrooms.
Sagatha 2 Summon Fluffies #kalakarenk Compétence de Magie Astrale 1 Root, 1 White Fur 39 1 20 Summons Fluffies.
Épée (Caverne) 2 Magic Knuckles #upmarmu Compétence de Magie de Guerre 1 Beer 20 1 0,5 A close combat attack that turns your fist into somewhat powerful weapons.
Sagatha / Wyara 2 Rain #kaflosh Compétence de Magie de la Nature 1 Bottle Of Water 17 1 3 Used in quest. Useful for disrupting others casting lightning. Useful for killing fire based mobs.
Auldsbel 2 Make a Short Tank Top #patviloree Compétence de Transmutation 3 Cotton Cloths 25 2 5 A spell to transmute a Short Tank Top.
Auldsbel 2 Make a Tank Top #patloree Compétence de Transmutation 4 Cotton Cloths 25 2 5 A spell to transmute a Tank Top.
Auldsbel 2 Make a Cotton Shirt #patmuploo Compétence de Transmutation 5 Cotton Cloths 25 2 5 A spell to transmute a Cotton Shirt.
Épée (Caverne) 2 Arrow hail #frillyar Compétence de Magie de Guerre 20 Arrows, 1 Sulphur Powder 25 2 5 Creates a shower of Arrows that concentrates fire on a group of beings and lasts for some time. This spell can only be used outdoors as well as over walls and barriers.
Épée (Dimond) 2 Lightning strike #ingrav Compétence de Magie de Guerre 1 Iron Powder 20 2 1 An extremely powerful range attack that smites a being with a tremendous bolt of lightning. One cast will give you around one to five bolts of lightning with about 700 damage depending on your magic attack status. Unfortunately its a very slow attack, however, it will give you the edge against warriors against the more tougher monsters like Skulls and Jack O. This spell cannot be used over walls or barriers and is somewhat expensive.
Sagatha / Esprit de la Terre 2 Physical protection #betsanc Compétence de Magie de la Nature 1 Hard Spike 14 2 1,5 A protect spell that increases your regular defence. The strength and duration of this spell depends on your magical attack.
Sagatha 2 Magic barrier #asorm Compétence de Magie Astrale 1 Small Mushroom 16 3 1 A protection spell that increases your magical defences and guards you against other magic spells used by players such as #inwilt.
Elanore 2 Lay on hands #inma "playername" Compétence de Magie de Vie N/A 10 0-4* 0,5 An advanced healing spell that instantly heals a player up to 800 HP depending on your magic attack status, you also gain regular experience which encourages mages to participate in raids and play a support role without losing out on experience. This spell only works well if your own health is full, otherwise it will only heal a percentage of your own health. It requires quite a bit of mana, however, this is a good trade off as it may be used over walls and barriers so that vulnerable mages can heal from a safe distance. The range of this spell increases with your magic attack status. The same method of selecting a target can be applied as discussed in the the lesser-heal spell. However a player can't heal himself with this spell. After casting the spell, the caster will be unable to be healed using healing spells (even by other magi) for a short amount of time.
Vieux Magicien 2 Detection barrier #anwiltyp Compétence de Magie de Base 1 Cotton Cloth 11 2 1 Causes the target (either the caster or another character) to be undetectable with the #inwilt spell.