From The Mana World
(added dementia potion + monster oil) |
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# Go to the north of [[Hurnscald]] and enter the mining camp. Inside, you will see Caul. | # Go to the north of [[Hurnscald]] and enter the mining camp. Inside, you will see Caul. | ||
# Ask him about healing potions and give him 1 of each | # Ask him about healing potions and give him 1 of each kind of herb. | ||
# There will be a certain percentage for each type of Healing Potion depending on your intelligence. | # There will be a certain percentage for each type of Healing Potion depending on your intelligence stat. | ||
# You can also make [[Setzer Quest|Monter Oil]] used into the [[Setzer Quest]]. | # You can also make [[Setzer Quest|Monter Oil]] used into the [[Setzer Quest]]. | ||
# Then, you can make [[Focusing Skills|Griamce Of Dementia]] for the [[Focusing Skills]]. | # Then, you can make [[Focusing Skills|Griamce Of Dementia]] for the [[Focusing Skills]]. | ||
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'''Hints:''' | '''Hints:''' | ||
* The more you increase your intelligence, the better your potion will be. | * The more you increase your intelligence stat, the better your potion will be. | ||
* The ingredients used for alchemy are herbs which are dropped by immobile, non-attacking herb "monsters" as well as squirrels. They can be found on the maps south and west of Dimond's Cove and scattered throughout the | * The ingredients used for alchemy are herbs which are dropped by immobile, non-attacking herb "monsters" as well as squirrels. They can be found on the maps south and west of Dimond's Cove and scattered throughout the Woodland area. Herbs exist in 4 different colors: Alizarin (red), Gamboge (yellow), Mauve (purple) and Cobalt (blue). | ||
* For every potion you brew, a random number between 0 and the intelligence stat of the character is rolled. The result determines the created potion: | * For every potion you brew, a random number between 0 and the intelligence stat of the character is rolled. The result determines the created potion: | ||
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Roll | Roll | ||
! style="background:#efdead;" | Image | ! style="background:#efdead;" | Image | ||
! style="background:#efdead;" | Potion | ! style="background:#efdead;" | Potion Name | ||
! style="background:#efdead;" | HP Bonus | ! style="background:#efdead;" | HP Heal Bonus | ||
|- | |- | ||
| align="center" | 0 - 5 | | align="center" | 0 - 5 | ||
| align="center" | [[Image:tinypotion.png]] | | align="center" | [[Image:tinypotion.png]] | ||
| align="center" | Tiny Potion | | align="center" | Tiny Healing Potion | ||
| align="center" | +100 | | align="center" | +100 | ||
|- | |- | ||
| align="center" | 6 - 15 | | align="center" | 6 - 15 | ||
| align="center" | [[Image:smallpotion.png]] | | align="center" | [[Image:smallpotion.png]] | ||
| align="center" | Small Potion | | align="center" | Small Healing Potion | ||
| align="center" | +200 | | align="center" | +200 | ||
|- | |- | ||
| align="center" | 16 - 35 | | align="center" | 16 - 35 | ||
| align="center" | [[Image:mediumpotion.png]] | | align="center" | [[Image:mediumpotion.png]] | ||
| align="center" | Medium Potion | | align="center" | Medium Healing Potion | ||
| align="center" | +400 | | align="center" | +400 | ||
|- | |- | ||
| align="center" | 36 - 99 | | align="center" | 36 - 99 | ||
| align="center" | [[Image:largepotion.png]] | | align="center" | [[Image:largepotion.png]] | ||
| align="center" | Large Potion | | align="center" | Large Healing Potion | ||
| align="center" | +800 | | align="center" | +800 | ||
|} | |} | ||
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'''Mauve Herbs are dropped by:''' | '''Mauve Herbs are dropped by:''' | ||
* Mauve Plants ( | * Mauve Plants (30%) | ||
* Squirrels (10%) | * Squirrels (10%) | ||
'''Cobalt Herbs are dropped by:''' | '''Cobalt Herbs are dropped by:''' | ||
* Cobalt Plants ( | * Cobalt Plants (30%) | ||
* Squirrels (10%) | * Squirrels (10%) | ||
'''Gamboge Herbs are dropped by:''' | '''Gamboge Herbs are dropped by:''' | ||
* Gamboge Plants ( | * Gamboge Plants (30%) | ||
* Squirrels (10%) | * Squirrels (10%) | ||
'''Alizarin Herbs are dropped by:''' | '''Alizarin Herbs are dropped by:''' | ||
* Alizarin Plants ( | * Alizarin Plants (30%) | ||
* Squirrels (10%) | * Squirrels (10%) | ||
Revision as of 15:38, 17 June 2011
Quest Overview | |
---|---|
{{{Image}}} | |
Starting Location | 018-2 North of Hurnscald |
Level | 1 |
Prerequisites | None |
Redoable | Yes, forever |
What To Do:
- Go to the north of Hurnscald and enter the mining camp. Inside, you will see Caul.
- Ask him about healing potions and give him 1 of each kind of herb.
- There will be a certain percentage for each type of Healing Potion depending on your intelligence stat.
- You can also make Monter Oil used into the Setzer Quest.
- Then, you can make Griamce Of Dementia for the Focusing Skills.
Hints:
- The more you increase your intelligence stat, the better your potion will be.
- The ingredients used for alchemy are herbs which are dropped by immobile, non-attacking herb "monsters" as well as squirrels. They can be found on the maps south and west of Dimond's Cove and scattered throughout the Woodland area. Herbs exist in 4 different colors: Alizarin (red), Gamboge (yellow), Mauve (purple) and Cobalt (blue).
- For every potion you brew, a random number between 0 and the intelligence stat of the character is rolled. The result determines the created potion:
Mauve Herbs are dropped by:
- Mauve Plants (30%)
- Squirrels (10%)
Cobalt Herbs are dropped by:
- Cobalt Plants (30%)
- Squirrels (10%)
Gamboge Herbs are dropped by:
- Gamboge Plants (30%)
- Squirrels (10%)
Alizarin Herbs are dropped by:
- Alizarin Plants (30%)
- Squirrels (10%)
Reward:
- Healing Potion
Total Cost:
- Herbs