From The Mana World
(Added info about higher levels. Removed inappropriate commentary. Minor other edits.)
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* Then, she tells you the ratio between each 2 components, rounded down to the nearest integer.
* Then, she tells you the ratio between each 2 components, rounded down to the nearest integer.
* If the ratio rounds to 1, she won't say anything about that pair, so you'll know it; if it is less than one you'll get information from the inverse relation.
* If the ratio rounds to 1, she won't say anything about that pair, so you'll know it; if it is less than one you'll get information from the inverse relation.
* From the set of messages during the attempt, you can determine whether there was too much healing potion and/or venom:
<table>
<tr> <th> Healing, Venom </th> <th> Expression </th> </tr>
<tr> <td> too much of both </td> <td> The feeling of happiness disappears, but you seem to be still poisoned. </td> </tr>
<tr> <td> too much healing </td> <td> "Very well, you are sober again." </td> </tr>
<tr> <td> too much venom </td> <td> (you die) </td> </tr>
<tr> <td> too little of both </td> <td> The antidote seems to have no effect. </td> </tr>
<tr> <td> both correct </td> <td> "Oh yes, the concentration of the healing potions and the venom extracts seem to be right." </td> </tr>
</table>
* And, if you didn't die, the nurse tells you directly whether the stabilizer was correct, too little, or too much.


'''Reward:'''
'''Reward:'''

Revision as of 05:47, 18 February 2011

Quest Overview
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Starting Location 009-2 Hurnscald's hospital
Level 35
Prerequisites Focus
Redoable Until sucessful


Important Notes:

  • This skill increases your resistance to poison and causes the poison to last for less time.
  • Higher levels make it less likely your character will be poisoned, and any poison will end more quickly.
  • Very high vitality and luck makes your character immune to poison regardless of this skill.

What To Do:

  1. Bring the Snake Tongues and Black Scorpion Stingers.
  2. Bring the Acorns, Red Apples and Oranges, and Healing Potions.
  3. Make educated guesses for between 1 and 24 drops each of the venom, stabilizer, and healing potions.
  4. Try up to 3 times before you have to get the ingredients again

The minigame:

Note: First, the nurse tells you an approximation of how much of each item you need to be able to do the Resist Poison Skill. (Note that these ranges are approximate.)

Quantity Expression
1-3 very little
4-7 only a little
8-11 little
12-15 much
16-19 a lot
20-23 very much
24 a huge amount
  • Then, she tells you the ratio between each 2 components, rounded down to the nearest integer.
  • If the ratio rounds to 1, she won't say anything about that pair, so you'll know it; if it is less than one you'll get information from the inverse relation.
  • From the set of messages during the attempt, you can determine whether there was too much healing potion and/or venom:
Healing, Venom Expression
too much of both The feeling of happiness disappears, but you seem to be still poisoned.
too much healing "Very well, you are sober again."
too much venom (you die)
too little of both The antidote seems to have no effect.
both correct "Oh yes, the concentration of the healing potions and the venom extracts seem to be right."
  • And, if you didn't die, the nurse tells you directly whether the stabilizer was correct, too little, or too much.

Reward:

  • Resist Poison skill

Total Cost (Per 3 attempts):

  • 5 snake tongues
  • 10 black scorpion stingers
  • 10 acorns
  • 5 green apples
  • 5 red apples
  • 5 oranges
  • 3 small healing potions