From The Mana World
(Added info about higher levels. Removed inappropriate commentary. Minor other edits.) |
|||
Line 39: | Line 39: | ||
* Then, she tells you the ratio between each 2 components, rounded down to the nearest integer. | * Then, she tells you the ratio between each 2 components, rounded down to the nearest integer. | ||
* If the ratio rounds to 1, she won't say anything about that pair, so you'll know it; if it is less than one you'll get information from the inverse relation. | * If the ratio rounds to 1, she won't say anything about that pair, so you'll know it; if it is less than one you'll get information from the inverse relation. | ||
* From the set of messages during the attempt, you can determine whether there was too much healing potion and/or venom: | |||
<table> | |||
<tr> <th> Healing, Venom </th> <th> Expression </th> </tr> | |||
<tr> <td> too much of both </td> <td> The feeling of happiness disappears, but you seem to be still poisoned. </td> </tr> | |||
<tr> <td> too much healing </td> <td> "Very well, you are sober again." </td> </tr> | |||
<tr> <td> too much venom </td> <td> (you die) </td> </tr> | |||
<tr> <td> too little of both </td> <td> The antidote seems to have no effect. </td> </tr> | |||
<tr> <td> both correct </td> <td> "Oh yes, the concentration of the healing potions and the venom extracts seem to be right." </td> </tr> | |||
</table> | |||
* And, if you didn't die, the nurse tells you directly whether the stabilizer was correct, too little, or too much. | |||
'''Reward:''' | '''Reward:''' |
Revision as of 05:47, 18 February 2011
Quest Overview | |
---|---|
{{{Image}}} | |
Starting Location | 009-2 Hurnscald's hospital |
Level | 35 |
Prerequisites | Focus |
Redoable | Until sucessful |
Important Notes:
- This skill increases your resistance to poison and causes the poison to last for less time.
- Higher levels make it less likely your character will be poisoned, and any poison will end more quickly.
- Very high vitality and luck makes your character immune to poison regardless of this skill.
What To Do:
- Bring the Snake Tongues and Black Scorpion Stingers.
- Bring the Acorns, Red Apples and Oranges, and Healing Potions.
- Make educated guesses for between 1 and 24 drops each of the venom, stabilizer, and healing potions.
- Try up to 3 times before you have to get the ingredients again
The minigame:
Note: First, the nurse tells you an approximation of how much of each item you need to be able to do the Resist Poison Skill. (Note that these ranges are approximate.)
Quantity | Expression |
---|---|
1-3 | very little |
4-7 | only a little |
8-11 | little |
12-15 | much |
16-19 | a lot |
20-23 | very much |
24 | a huge amount |
- Then, she tells you the ratio between each 2 components, rounded down to the nearest integer.
- If the ratio rounds to 1, she won't say anything about that pair, so you'll know it; if it is less than one you'll get information from the inverse relation.
- From the set of messages during the attempt, you can determine whether there was too much healing potion and/or venom:
Healing, Venom | Expression |
---|---|
too much of both | The feeling of happiness disappears, but you seem to be still poisoned. |
too much healing | "Very well, you are sober again." |
too much venom | (you die) |
too little of both | The antidote seems to have no effect. |
both correct | "Oh yes, the concentration of the healing potions and the venom extracts seem to be right." |
- And, if you didn't die, the nurse tells you directly whether the stabilizer was correct, too little, or too much.
Reward:
- Resist Poison skill
Total Cost (Per 3 attempts):
- 5 snake tongues
- 10 black scorpion stingers
- 10 acorns
- 5 green apples
- 5 red apples
- 5 oranges
- 3 small healing potions