From The Mana World
(→‎Academy area: Progress in →‎City - Buildings: thanks to IvanMorves contributions)
 
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|-
|-
| City - Walls || Block walls, towers, gates, doors, windows, ornaments, etc  
| City - Walls || Block walls, towers, gates, doors, windows, ornaments, etc  
* [http://mruk.wordpress.com/files/2008/10/tmw-block_walls-0043.png Block walls]
* [http://mruk.files.wordpress.com/2010/09/tmw-block_walls-0-0-6.png Block walls]
| [[User:Irukard|Irukard]] || 70%
| [[User:Irukard|Irukard]] || 80%
|-
|-
| Academy Indoor - GPT || To be discussed || None || 0%
| Academy Indoor - GPT || To be discussed || None || 0%
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|-
!colspan="4" style="background-color:#ccc"| Total
!colspan="4" style="background-color:#ccc"| Total
!style="background-color:#9c9"| 10,6%
!style="background-color:#9c9"| 11,7%
|}
|}



Latest revision as of 19:29, 27 September 2010

Purpose of this page

I've created this page to monitor current progress of graphics sub projects (mostly tilesets and maps) for Content Release One. I'm not a project coordinator, but somehow I feel a bit responsible for present state of gfx prepared for CR1.

GPT = General Purpose Tileset

CR1 Tiles MINIMAL SET

Academy area

Map Type Description Assignment Progress
Tutorial Island - Academy.png City - GPT Streets, pavements, lanterns, signs, fountains, statues, stairs, balustrade/railing, etc None 5%
City - Buildings Byzantine style buildings, houses, library, shops, etc None 20%
City - Industrial buildings Forge, tailor, armory, etc None 0%
City - Garden Flowers, lawns, hedges, trees, etc None 0%
City - Training grounds For warrior and archer, some dummies and targets would be nice etc None 0%
City - Walls Block walls, towers, gates, doors, windows, ornaments, etc Irukard 80%
Academy Indoor - GPT To be discussed None 0%
Outdoor map Academy outdoor map None 0%
Indor map Academy indor map None 0%
Total 11,7%

Academy surroundings

Map Type Description Assignment Progress
Tutorial Island - Grassland and farms.png Grassland - GPT Typical base tiles. Grass, flowers, bushes, roads, etc None 0%
Grassland - River 8-directional river, bridges, near river flora, etc None 0%
Farms - GPT Plows, crops, fences, wells, etc None 0%
Farms - Buildings Barns, windmills, stables, etc IvanMorve 60%
Cliff - GPT Cliff tiles Axltrozz 40%
Outdoor map Farm surroundings None 0%
Indoor map Optional indoor map None 0%
Total 14,2%

Village surroundings

Map Type Description Assignment Progress
Tutorial Island - Village and port.png Port - GPT Docks landscape. Pier, docks, small boats, addons, cargo, boxes, bags, etc None 0%
Port - Ships Larger intercontinental ships Irukard 70%
Port - Buildings Storehouses, cargo cranes, etc None 0%
Port - Lighthouse Lighthouse outdoor tiles Axltrozz, Irukard 80%
Village - GPT Sand roads, rock/stone pavements, flower pots, trees, lanterns None 10%
Village - Buildings Houses, shops, offices, tool sheds, etc None 0%
Beach - GPT Sand, sand, yet more sand None 0%
Sea - GPT Animated water tiles for sea shore None 0%
Village/Port Indoor - GPT Typical village house interior None 0%
Outdoor map Village and port outdoor map None 0%
Village indoor map Houses, shops None 0%
Port indoor map Storehouses, tax office, etc None 0%
Total 13,3%