From The Mana World
(Update the list of needed animations to reflect current progress.)
(Add a section with links pointing to relevant forums of playerset development.)
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* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846
== Relevant Forums ==
* [http://forums.themanaworld.org/viewtopic.php?t=8402 TMW CR1 Forum]
* [http://forums.themanaworld.org/viewtopic.php?f=30&t=10348 TMW Public Forum]
* [http://forums.themanaworld.org/viewtopic.php?f=8&t=323 TMW Graphics Forum]
* [http://ufbteam.com/phpbb/viewtopic.php?f=591&t=18558 UFB Team Forum] <!-- Third-party -->

Revision as of 07:50, 26 July 2010

This article contains information for Artists working or interested in working for The Mana World


Current Playerset Sprite Sheets

Current Human Female
Current Human Male

Sprite Sheet Specification

  • Frame size: 64x64
  • Color depth: 32 bpp (including alpha layer)
  • Directions: 4 (north, south, east, west)

Total List of Playerset Actions

This list was last updated 2010-07-26 for the "1.5" version.

Things marked as [FIN] could still be improved before equipment work starts.

Most Important:

  • [FIN] Stand
  • [FIN] Walk
  • [REQ] Sitting (Needs better pose for female.)
  • [FIN] Stabbing with a dagger.
  • [REQ] Stabbing with a javelin
  • [WIP] One handed sword swing suitable for a shield
  • [WIP] Two handed sword swing
  • [FIN] Archery
  • [WIP] Spell casting/invocation/chanting
  • [FIN] Dead frame

Lower Priority:

  • [WIP] Polearm swing/stab
  • [REQ]Firearms/crossbows
  • [REQ] Horizontal swings
  • [REQ] Idle animations
  • [REQ] Sleeping
  • [REQ] Battle stance
  • [REQ] Run

Mechanics and Layering

There are 5 head frames: North, South, East, West, and Death.

Playerset layering.

Playerset sprites are divided into these layers: [*]

  • Eyes
  • Head
  • Upper Body (torso and arms)
  • Lower Body (underwear and legs)


Mirroring is used.

An XML Flip-H and Flip-V tag would eliminate the need for mirrored frames, thereby reducing sheet size.
http://bugs.manasource.org/view.php?id=76

An XML tag could also help make hair fit helmets.
No such fix is implemented as of 2010-038.

Known Flaws

The playerset is not at a 45 degree angle.
The sit frame is bad.

What About a Class System?

The Mana World Development Team has repeatedly rejected a class system:

Relevant Forums