m |
m |
||
Line 32: | Line 32: | ||
| style="border: 1px solid #e0c8b8; color: #000; background-color: #faeee6;" valign="top" | | | style="border: 1px solid #e0c8b8; color: #000; background-color: #faeee6;" valign="top" | | ||
==For players== | ==For players== | ||
{| cellspacing="3" cellpadding="3" width="100%" style="font-size: small;" | {| cellspacing="3" cellpadding="3" width="100%" | ||
| valign="top" | style="font-size: small;" | |||
===General information=== | ===General information=== | ||
*[[Developers|List of developers]] | *[[Developers|List of developers]] |
Revision as of 12:42, 11 December 2009
Project descriptionThe Mana World is a project that tries to create a free and open source MMORPG game with the looks of "old-fashioned" 2D RPG games such as those released for the SNES / Super Famicom in the 90's. The game client will continue to be free to download, and there won't be a monthly fee required. The Mana World aims to be a unique place for people to interact by not only fighting but also forming a community, a microcosm inside the game. The game should include background information to give it the altern reality feel, i.e. history (currently being worked on), politics, culture, countries, tribes, climate, etc. The player's story is built with quests and interaction. For this end, quests should lead to other quests. Quests should also encourage forming groups/parties so as to promote the community feel, therefore contributing to fulfill the objectives of the game. Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and operating systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement. Screenshots
| ||||
For players
| ||||
For developers |