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Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and operating systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement. | Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and operating systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement. | ||
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==For players== | ==For players== |
Revision as of 20:57, 10 December 2009
Welcome to The Mana World wiki! This wiki is meant to provide information to our players, to provide an easy way to contribute to the development of certain parts of the game and to improve collaboration between people on the development team. We hope you will find what you are looking for. To be able to edit you have to login, but signing up is free and requires no activation.
Project description
The Mana World is a project that tries to create a free and open source MMORPG game with the looks of "old-fashioned" 2D RPG games such as those released for the SNES / Super Famicom in the 90's. The game client will continue to be free to download, and there won't be a monthly fee required.
The Mana World aims to be a unique place for people to interact by not only fighting but also forming a community, a microcosm inside the game. The game should include background information to give it the altern reality feel, i.e. history (currently being worked on), politics, culture, countries, tribes, climate, etc.
The player's story is built with quests and interaction. For this end, quests should lead to other quests. Quests should also encourage forming groups/parties so as to promote the community feel, therefore contributing to fulfill the objectives of the game.
Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and operating systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement.