From The Mana World
(New page: ==Damage calculation== ''Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agilit...) |
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''Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agility. This can be done by use formulas to increase the amount of damage based on stats, similar to how it already works.'' | ''Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agility. This can be done by use formulas to increase the amount of damage based on stats, similar to how it already works.'' | ||
This will be a balancing nightmare. When we designed the [[Attributes|attribute system]] we explicitely decided to avoid having this to keep it simple. As an alternative approach I would suggest to use attributes | This will be a balancing nightmare. When we designed the [[Attributes|attribute system]] we explicitely decided to avoid having this to keep it simple. As an alternative approach I would suggest to use minimum attributes to be able to equip weapons (or use them without a severe penalty). | ||
--[[User:Crush2|Crush]] 12:55, 28 May 2009 (UTC) | --[[User:Crush2|Crush]] 12:55, 28 May 2009 (UTC) |
Revision as of 15:26, 28 May 2009
Damage calculation
Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agility. This can be done by use formulas to increase the amount of damage based on stats, similar to how it already works.
This will be a balancing nightmare. When we designed the attribute system we explicitely decided to avoid having this to keep it simple. As an alternative approach I would suggest to use minimum attributes to be able to equip weapons (or use them without a severe penalty). --Crush 12:55, 28 May 2009 (UTC)