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== '''Money sinks and taxation''' == | == '''Money sinks and taxation''' == | ||
1.Tax | '''1.Tax''' | ||
1.1 voluntary tax | '''1.1 voluntary tax''' | ||
This is the service tax , it would provide basic social services such as: | |||
Health system (npc that cure you wounds free of charge) | |||
Public transport system (npc that warp you from desert to snow or from woodland to desert instantly , free of charge) | |||
And Other things to be added later | |||
The voluntary tax would be 1.75% of your total amount of money at the moment that you will pay each week , one week of payment allows two weeks of social service , players dont pay by default , when they want to pay they just talk to the NPC , and talk back to stop paying , you have to wait , at least one month after deciding to pay , to stop paying.Players which dont pay , wouldn't be allowed to do certain things , and players who payed would have tiny privileges , such as wearing the tax payer hat , newbies would pay a reduced fee of just 0.5% of their money. | |||
1.2 Gambling tax | |||
25% of all winnings , compulsory | |||
1.3 Bank taxes | |||
5.5% of money in bank account , every time you want to take money out, | |||
0.5% of your money , every time you put money inside. | |||
Also , as compensation , people would have a 3.25% interest payed every month they manage to keep their money inside the bank untouched. This would promote business and impatient people would pay other players for their banking services. | |||
But a 11% tax if you don't take your money out in 9 months time. | |||
1.4 trading tax | |||
50% tax of transition money if the other player doesn't give you an item in return | |||
which would prevent partially , people concealing money in other accounts. | |||
1% tax for the rest of trading , this tax would be reduced to 0.14% for people that donated money to charity NPC once in a while. ( such as newbie protection charities) | |||
2. Money sinks | |||
complete with ideas | |||
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== '''Money and item creation''' == | == '''Money and item creation''' == | ||
Monsters SHOULD NOT give money | |||
every person which trades with a newbie will receive a 0.25% of their money as price | |||
every person which remains without killing monsters in one year , will recieve 25% of his money as price!! | |||
2. Manufacturing | |||
complete with ideas | |||
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== ''' Trading systems''' == | == ''' Trading systems''' == | ||
complete with ideas |
Revision as of 15:38, 4 February 2009
Saving the economy
I have observed economy problems in TMW so i have designed the MWEBP (Mana World Economy Boost plan)
Money sinks and taxation
1.Tax
1.1 voluntary tax
This is the service tax , it would provide basic social services such as:
Health system (npc that cure you wounds free of charge)
Public transport system (npc that warp you from desert to snow or from woodland to desert instantly , free of charge)
And Other things to be added later
The voluntary tax would be 1.75% of your total amount of money at the moment that you will pay each week , one week of payment allows two weeks of social service , players dont pay by default , when they want to pay they just talk to the NPC , and talk back to stop paying , you have to wait , at least one month after deciding to pay , to stop paying.Players which dont pay , wouldn't be allowed to do certain things , and players who payed would have tiny privileges , such as wearing the tax payer hat , newbies would pay a reduced fee of just 0.5% of their money.
1.2 Gambling tax
25% of all winnings , compulsory
1.3 Bank taxes
5.5% of money in bank account , every time you want to take money out, 0.5% of your money , every time you put money inside. Also , as compensation , people would have a 3.25% interest payed every month they manage to keep their money inside the bank untouched. This would promote business and impatient people would pay other players for their banking services. But a 11% tax if you don't take your money out in 9 months time.
1.4 trading tax
50% tax of transition money if the other player doesn't give you an item in return which would prevent partially , people concealing money in other accounts.
1% tax for the rest of trading , this tax would be reduced to 0.14% for people that donated money to charity NPC once in a while. ( such as newbie protection charities)
2. Money sinks
complete with ideas
Money and item creation
Monsters SHOULD NOT give money
every person which trades with a newbie will receive a 0.25% of their money as price
every person which remains without killing monsters in one year , will recieve 25% of his money as price!!
2. Manufacturing
complete with ideas
Trading systems
complete with ideas