From The Mana World
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Below you'll find specification for item icons and a list of items currently in development. For a list of completed items that are ready for use, see the ItemReference.
Below you'll find specification for item icons and a list of items currently in development. For a list of completed items that are ready for use, see the ItemReference.
== Further readings ==
In order to get ideas and inspiration, you should take a look at our older item entries:
* [[Master equipment list]]
* [[Generic items]]
* [[Equipment system]]


== Item icon specs ==
== Item icon specs ==

Revision as of 12:54, 24 May 2005

Item development plan

The development of a new item for in the game consists of a number of steps. These are:

  • The item needs a name, description and purpose. A small piece of information about the item's origins and current uses could also be helpful. The point of this part is the the item will need a place in the world, inhabitants could mention the item or it could be used in quests. Some information about the item is helpful to make the occurances of the item in the world more natural.
  • Relevant graphics need to be drawn. In most cases this is at least an icon to be able to show the item on the map and in inventory. In the case of visible equipment this should also include the character overlay to be used.
  • The attributes of the item need to be specified. Here we mean to point out exactly what happens when you use or equip an item and what it's value, weight and id are. With our new server this part will include composing the related XML item definition.
  • Finally, use the item in the game. Make certain monsters drop the item, or have it be sold in certain stores. Incorporate it in a quest or allow it to be harvested in certain places. It should be easy to find out where an item is being used later, possibly by its id which could be prefixed by "item".

Below you'll find specification for item icons and a list of items currently in development. For a list of completed items that are ready for use, see the ItemReference.

Further readings

In order to get ideas and inspiration, you should take a look at our older item entries:

Item icon specs

  • Dimension: 32x32
  • Color depth: 32 bpp
  • File format: PNG
  • Background: transparent

Items in development

Someone wants to add a table here? ;)

Weapons

  • Name: Knife

ID: 1201 http://themanaworld.sourceforge.net/archive/kekskiller/twm_wpn_short_sword.png

  • Name: Blood axe

http://themanaworld.sourceforge.net/archive/kekskiller/twm_wpn_blood_axe.png

  • Name: Broad sword

http://themanaworld.sourceforge.net/archive/kekskiller/twm_wpn_broad_sword.png

  • Name: Pair sword

http://kekskiller.cybton.com/twm_wpn_pair_swords.png

  • Name: Shuriken

http://themanaworld.sourceforge.net/archive/kekskiller/twm_wpn_shuriken.png

  • Name: Throw spear

http://themanaworld.sourceforge.net/archive/kekskiller/twm_wpn_throw_spear.png

  • Name: Arrow

ID: 1199 Image info: an arrow Priority: URGENT

  • Name: Bow

ID: 1200 Image info: a simple bow Priority: URGENT

  • Name: Cotton shirt

ID: 1202 Image info: a white cotton shirt Priority: URGENT


Items

Name: Cactus drink ID: 501 / Effect: +10 HP


  • Name: Cactus potion

ID: 502 / Effect: +10 MP
http://themanaworld.sourceforge.net/archive/kekskiller/cactuspotion.png


  • Name: Casino coins

ID: 503 / Effect:
http://themanaworld.sourceforge.net/archive/kekskiller/casinocoins.png


  • Name: Decor candy cane

ID: 504 / Effect:
http://themanaworld.sourceforge.net/archive/kekskiller/candycane.png


  • Name: Maggot slime

ID: 505 / Effect:
http://kekskiller.cybton.com/twm_itm_maggotslime.png

  • Name: Candy cane

ID: 506 / Effect: +7 HP
http://themanaworld.sourceforge.net/archive/kekskiller/twm_itm_candycane.png

  • Name: Scorpion stinger

ID: 507 / Effect:
http://img190.exs.cx/img190/3299/stingerblack9ak.gif

  • Name: Xmas cake

ID: 508 / Effect: +10 HP
http://themanaworld.sourceforge.net/archive/kekskiller/cake.png

  • Name: Chocolate

ID: 509 / Effect: +15 HP
http://themanaworld.sourceforge.net/archive/kekskiller/twm_itm_chocolate.png

  • Name: Candy

ID: 510 / Effect: +5 HP
http://themanaworld.sourceforge.net/archive/kekskiller/twm_itm_candy.png

  • Name: Santa's hat

ID: 511 / Effect:
http://themanaworld.sourceforge.net/archive/kekskiller/hat.png

  • Name: Gingerbread man

ID: 512 / Effect: +20 HP
http://themanaworld.sourceforge.net/archive/kekskiller/twm_itm_xmascake.png

  • Name: Slice of cake

ID: 513 / Effect: +20 HP
http://themanaworld.sourceforge.net/archive/kekskiller/twm_itm_cakeslice.png

  • Name: Xmas candy cane

ID: 514 / Effect: +14 HP
http://themanaworld.sourceforge.net/archive/kekskiller/CandyC.png Image info: a white and red curved candy cane

  • Name: Pink present

ID: 515 / Effect:
http://themanaworld.sourceforge.net/archive/kekskiller/presentpink.png

  • Name: Yellow present

ID: 516 / Effect:
http://themanaworld.sourceforge.net/archive/kekskiller/presentyellow.png

  • Name: Red Stinger

ID: 517 / Effect:
http://themanaworld.sourceforge.net/archive/kekskiller/stinger2jw.gif

  • Name: Bug Leg

ID: 518 / Effect:
http://kekskiller.cybton.com/twm_itm_bugleg.png

  • Name: Slice of cake with a cherry

ID: 519 / Effect: +20 HP
http://kekskiller.cybton.com/twm_itm_cakeslice_with_cherry.png

Talaroc: Graphic developer: you should replace Image info with your images. Database developer: add new items to the items database.