(Changed un-buyable amounts to N/A.) |
Papiertiger (talk | contribs) (bow and arrow prices updated) |
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Line 257: | Line 257: | ||
| align="center" | [1199] | | align="center" | [1199] | ||
| align="center" | 25 (0) | | align="center" | 25 (0) | ||
| align="right" | | | align="right" | 3 GP<br>1 gp | ||
| align="center" | 8 | | align="center" | 8 | ||
| A standard arrow. | | A standard arrow. | ||
Line 265: | Line 265: | ||
| align="center" | [529] | | align="center" | [529] | ||
| align="center" | 50 (0) | | align="center" | 50 (0) | ||
| align="right" | | | align="right" | 5<br>1 gp | ||
| align="center" | 12 | | align="center" | 12 | ||
| A hard arrow made of iron. | | A hard arrow made of iron. | ||
Line 281: | Line 281: | ||
| align="center" | [545] | | align="center" | [545] | ||
| align="center" | 65 (5) | | align="center" | 65 (5) | ||
| align="right" | | | align="right" | 20000<br>2500 gp | ||
| align="center" | 530 | | align="center" | 530 | ||
| A bow usually used to hunt. | | A bow usually used to hunt. |
Revision as of 22:13, 1 March 2007
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
Updated last on Mon Dec 25 2006
Re-created page on Mon Dec 25 2006
Warning: this reference might be out of date. The python programs to generate this page can be found on the discussion page.
Here you have a link to the most up to date eAthena item database and a link to the most up to date client item database
The items are sorted first by efficiency, then by price. Thus, an armor that costs 5 gp and gives +1 defense will be at the top of the list, whereas a weapon that costs 999,999g and does +9,999 damage will be at the bottom. If two (or more) items have both the same efficiency and price, they are sorted by ID. Please keep this in mind when submitting new items to this list.