From The Mana World
(Added hyperlink for old info) |
(Quest rough draft 1) |
||
Line 1: | Line 1: | ||
==Nivalis Mayor Quest== | |||
Fight undead beneath Nivalis which threaten the citizens of the snowland village. | |||
* Requirements: Level 40, Completed Forest Bow, Forest Armor, Wooden Shield, Fur Boots and Winter Gloves Quests | |||
* Step One: Fight Snowland Lesser Undead, the fallen citizens of Nivalis and miners have become undead, created through the powerful earthquake. Collect drops relevant to the quest. | |||
* Step Two: Open a gateway to the Tomb of the Fallen Sage. | |||
* Step Three: Fight the Fallen Sage and his Ice Skull Minions. Reward: Key to the City of Nivalis. | |||
* Step Four: Mayor becomes a daily quest for bringing X number of the drops from the Nivalis Undead for gold and XP. | |||
==Artificer Quest== | |||
Find and save Thermin refugees following the great quake. | |||
* Requirements: Level 60 Completed Nivalis Mayor Quest. | |||
* Step One: the Artificer's fellow refugees are in trouble. Previously, he had been helping Thermin refugees from the earthquake, but they have stopped all contact and the last messenger that left never returned. Go to the cave they were hiding in and see what happened to them. | |||
* Step Two: After fighting through undead similar to those beneath Nivalis, the characters discover the way blocked by a powerful spell. Returning to the Artificer will reveal that he believes it to be a powerful dark magic barrier spell. He casts an aura on the characters, who need to possess certain ingredients to pass through the barrier, which are consumed upon passing. | |||
* Step Three: After passing through the barrier, the characters must fight Fallen Sages raised by the Dark Sage to hold the refugees, which he plans to sacrifice in order to gain dark power. Killing all the Fallen Sages will leave the Dark Sage defenseless and a prisoner of the refugees. | |||
* Step Four: Artificer rewards characters with opening as a daily quest location. | |||
===See Also=== | ===See Also=== |
Revision as of 18:22, 16 February 2015
Nivalis Mayor Quest
Fight undead beneath Nivalis which threaten the citizens of the snowland village.
- Requirements: Level 40, Completed Forest Bow, Forest Armor, Wooden Shield, Fur Boots and Winter Gloves Quests
- Step One: Fight Snowland Lesser Undead, the fallen citizens of Nivalis and miners have become undead, created through the powerful earthquake. Collect drops relevant to the quest.
- Step Two: Open a gateway to the Tomb of the Fallen Sage.
- Step Three: Fight the Fallen Sage and his Ice Skull Minions. Reward: Key to the City of Nivalis.
- Step Four: Mayor becomes a daily quest for bringing X number of the drops from the Nivalis Undead for gold and XP.
Artificer Quest
Find and save Thermin refugees following the great quake.
- Requirements: Level 60 Completed Nivalis Mayor Quest.
- Step One: the Artificer's fellow refugees are in trouble. Previously, he had been helping Thermin refugees from the earthquake, but they have stopped all contact and the last messenger that left never returned. Go to the cave they were hiding in and see what happened to them.
- Step Two: After fighting through undead similar to those beneath Nivalis, the characters discover the way blocked by a powerful spell. Returning to the Artificer will reveal that he believes it to be a powerful dark magic barrier spell. He casts an aura on the characters, who need to possess certain ingredients to pass through the barrier, which are consumed upon passing.
- Step Three: After passing through the barrier, the characters must fight Fallen Sages raised by the Dark Sage to hold the refugees, which he plans to sacrifice in order to gain dark power. Killing all the Fallen Sages will leave the Dark Sage defenseless and a prisoner of the refugees.
- Step Four: Artificer rewards characters with opening as a daily quest location.