From The Mana World
(→‎General Content: Jenalya added to general content leadership)
(formatting changes and updates)
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==Quest Docket==
=Projects=


'''Description:'''A list of quests due to be released.  Some have more work than others.
Here is a list of the current projects under development.


Orum Quest (Candle Helmet), Black Boots Quest (Black Boots), Desert Bow Quest (Desert Bow), Wizard's Hat/Quarterstaff Quest (Wizards Hat/Quarterstaff), Chocolate Milk Quest (Chocolate Milk)
==Quest Docket==


'''Leads:''' Wombat, argul
'''Description:'' A list of quests by various contributors due to be released.  Some have more work than others.


==Kaizei==
'''Lead:''' Wombat


'''Description of Project:''' Re-release of snowland area, new maps, new tilesets and new feel to move it away from the "Christmas Land" and towards having a unique feel. Introduction of several backstory forces which may open a stronger plot development.
'''Quests:''' Orum Quest (Candle Helmet), Black Boots Quest, Desert Bow Quest, Chocolate Milk Quest, Sailor Hat Quest, Captain Hat Quest


'''Project Lead:''' Wombat, argul
==Information/Storyline NPCs==


'''New Monsters (Monster drops):''' Yeti (yeti mask, yeti claw, yeti tear), Ice Element
'''Description:''' Some of the quests that use the same variable can be confusing.  The game is lacking in enough NPCs that bring the overall backstory and plots of the areas forward.  These NPCs are meant to help answer this problem.


'''Items and Equipment:''' Quarterstaff, Wizard's Hat, Chocolate Milk
'''Lead:'''Wombat


==South-Western Argaes==
'''NPCs:''' TMW-Quest Information NPC, Nivalis area Information NPC, Nivalis area storyline NPCs


'''Description of Project:''' Graveyard Inn and Crypt maps. Higher level equipment, Reaper boss quest, introduction of "undead" NPCs, high level gambling
==Thermin==


'''Project Leads:''' Wombat, nmalegic
'''Description of Project:''' Kaizei area town.  Once a large human and dwarven town that mined the firerock stones beneath the town, it was devastated by a poison gas leak.  During the crisis to survive, the humans and dwarves collaborated on several new technologies to both defend the town from the rampaging Yeti surrounding the town and to find ways to get back to using the mine, despite the poison gas problem.
'''Lead:''' Wombat, Lien


'''New Monsters (Monster drops):''' Reaper, Spinning Scythe, the Lost, Reaper death ball
'''New Monsters (Monster drops):''' Fire Lizard (Firerock)


'''Items and Equipment:''' Death's Hand, Reaper Blade
'''New NPCs''': Gasmask Steam Punk NPC, several dwarf type NPCs, clockwork armor NPC, barbarian NPCs


==Barbarians of the Ancean Isles==
'''Items and Equipment:''' Top hat, bowler hat, monocle, gasmask, wheel lock pistol


'''Description of Project:''' Simple game to test the expanded player set. Will have its own git repo. New maps, including a town map, will be made to give the game a unique flavor for testing enjoyment. This game may remain a "git only" release, unless a third party server picks up the game and uses it for public play. Game type will focus on solo playing for those interested in testing.
==South-Western Argaes==


'''Project Lead:''' Wombat
'''Description of Project:''' Graveyard Inn and Crypt maps. Higher level equipment, Reaper boss quest, introduction of "undead" NPCs, high level gambling


'''New Monsters (Monster Drops):''' Because this is a testing game, making monsters dyeable or using dyeable monsters with stats that vary from the mainline is acceptable. No new monsters will be made for this game.
'''Project Leads:''' Wombat, nmalegic


'''Quests and Scheduled Equipment:''' TMW-eA: BAI Content Targets (draft): 1. Starting level quests, which will lead to approximatively 1/2 hour of enjoyable game play. 2. One weapon per new attack type, one or two draft shield types. 3. Begin equipment fixing for this game. Once equipment is at a minimum of approx. 80% equipment fixed, we will discuss releasing the expanded player set into the mainline.
'''New Monsters (Monster drops):''' Reaper, scythe, the lost, ball lightning


'''Notes:''' This will be released on git shortly after Western Argaes is released.
'''Items and Equipment:''' Death's hand, reaper blade


==Northern Argaes==
==Barbarians of the Ancean Isles Debug Maps==


'''Description of Project:''' Farming area with new quest/skill concepts.
'''Description of Project:''' Simple game to test the expanded player set.  Will be located on debug maps. New maps, including a town map, will be made to give the game a unique flavor for testing enjoyment. This game may remain a "testing only" release.  Game type will focus on solo playing for those interested in testing.


'''Project Lead:''' poison_ivy
'''Project Lead:''' Wombat
 
'''New Monsters (Monster drops):'''


'''Quests and Scheduled Equipment:'''
=Leadership=


==Leadership==
'''TMW-eA Content Lead:''' Wombat
 
'''Content Lead:''' Wombat


'''Role:''' Coordinate TMW-eA content.  Network and delegate tasks to progress usable content for the game.  Increase development participation.  Review content for mainline release.
'''Role:''' Coordinate TMW-eA content.  Network and delegate tasks to progress usable content for the game.  Increase development participation.  Review content for mainline release.


===Sound===
==Sound==


'''Sound Lead:''' saturn
'''Sound Lead:''' saturn
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'''Role:''' Determines if sound on the forums is ready for the game.  Encourages people to get involved in sound and encourage players to try their hand at sound.  Attempts to meet the [REQ]s of content developers as well as creates any sound that may seem to add to the project, from monsters to maps to battle and beyond.
'''Role:''' Determines if sound on the forums is ready for the game.  Encourages people to get involved in sound and encourage players to try their hand at sound.  Attempts to meet the [REQ]s of content developers as well as creates any sound that may seem to add to the project, from monsters to maps to battle and beyond.


===Art===
==Art==


'''Graphics Leadership Team:''' Arikel, Lien, Meway, Skipy  
'''Graphics Leadership Team:''' Arikel, Lien, Meway, Skipy  
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'''Role:''' Determines if art on the forums is ready for the game.  Requests tags to be put on art topics.  Encourage artists contribute to the game and encourage players to try their hand at art.  All art must have everything ready to be marked [RC], which includes adding the animation xml.  Understand content priorities and attempt to steer art to meeting content [REQ]s when an artist is open to suggestion.
'''Role:''' Determines if art on the forums is ready for the game.  Requests tags to be put on art topics.  Encourage artists contribute to the game and encourage players to try their hand at art.  All art must have everything ready to be marked [RC], which includes adding the animation xml.  Understand content priorities and attempt to steer art to meeting content [REQ]s when an artist is open to suggestion.


====Player-set====
===Player-set===
 
'''Project Lead:''' Skipy


'''Notes:''' Player-set 1.5 is complete and ready for testing. "Barbarians of the Ancean Isles" is a testing ground for the expanded player set. Quests and other releases for BAI will be based on equipment fixed for the expanded player set, as well as experimental methods for quests, focusing on easy mainstays that can act as a tutorial for people new to scripting.
'''Lead:''' Skipy


===General Content===
==General Content==


'''General Content Leadership Team:'''Argul, Wombat, nmalegic, Jenalya
'''General Content Leadership Team:''' Argul, Wombat, nmalegic, Jenalya


'''Role:''' Coordinates non-sound/non-art related content, adds content to the cache branch gitorious repositories.
'''Role:''' Coordinates non-sound/non-art related content, adds content to the cache branch gitorious repositories.


====Magic====
===Magic===


'''Project Lead:''' Argul
'''Lead:''' Argul


====Maps====
===Maps===


'''Project Lead:''' Argul
'''Lead:''' Argul

Revision as of 18:25, 12 January 2011

Projects

Here is a list of the current projects under development.

Quest Docket

'Description: A list of quests by various contributors due to be released. Some have more work than others.

Lead: Wombat

Quests: Orum Quest (Candle Helmet), Black Boots Quest, Desert Bow Quest, Chocolate Milk Quest, Sailor Hat Quest, Captain Hat Quest

Information/Storyline NPCs

Description: Some of the quests that use the same variable can be confusing. The game is lacking in enough NPCs that bring the overall backstory and plots of the areas forward. These NPCs are meant to help answer this problem.

Lead:Wombat

NPCs: TMW-Quest Information NPC, Nivalis area Information NPC, Nivalis area storyline NPCs

Thermin

Description of Project: Kaizei area town. Once a large human and dwarven town that mined the firerock stones beneath the town, it was devastated by a poison gas leak. During the crisis to survive, the humans and dwarves collaborated on several new technologies to both defend the town from the rampaging Yeti surrounding the town and to find ways to get back to using the mine, despite the poison gas problem.

Lead: Wombat, Lien

New Monsters (Monster drops): Fire Lizard (Firerock)

New NPCs: Gasmask Steam Punk NPC, several dwarf type NPCs, clockwork armor NPC, barbarian NPCs

Items and Equipment: Top hat, bowler hat, monocle, gasmask, wheel lock pistol

South-Western Argaes

Description of Project: Graveyard Inn and Crypt maps. Higher level equipment, Reaper boss quest, introduction of "undead" NPCs, high level gambling

Project Leads: Wombat, nmalegic

New Monsters (Monster drops): Reaper, scythe, the lost, ball lightning

Items and Equipment: Death's hand, reaper blade

Barbarians of the Ancean Isles Debug Maps

Description of Project: Simple game to test the expanded player set. Will be located on debug maps. New maps, including a town map, will be made to give the game a unique flavor for testing enjoyment. This game may remain a "testing only" release. Game type will focus on solo playing for those interested in testing.

Project Lead: Wombat

Leadership

TMW-eA Content Lead: Wombat

Role: Coordinate TMW-eA content. Network and delegate tasks to progress usable content for the game. Increase development participation. Review content for mainline release.

Sound

Sound Lead: saturn

Role: Determines if sound on the forums is ready for the game. Encourages people to get involved in sound and encourage players to try their hand at sound. Attempts to meet the [REQ]s of content developers as well as creates any sound that may seem to add to the project, from monsters to maps to battle and beyond.

Art

Graphics Leadership Team: Arikel, Lien, Meway, Skipy

Role: Determines if art on the forums is ready for the game. Requests tags to be put on art topics. Encourage artists contribute to the game and encourage players to try their hand at art. All art must have everything ready to be marked [RC], which includes adding the animation xml. Understand content priorities and attempt to steer art to meeting content [REQ]s when an artist is open to suggestion.

Player-set

Lead: Skipy

General Content

General Content Leadership Team: Argul, Wombat, nmalegic, Jenalya

Role: Coordinates non-sound/non-art related content, adds content to the cache branch gitorious repositories.

Magic

Lead: Argul

Maps

Lead: Argul