From The Mana World
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Because TMW is smaller and more personal than many other MMORPGs, the structure of the economy is slightly different. For one thing, player-to-player trading is more difficult. Also, it is less effective to "buy" prestige through rare items.
Because TMW is smaller and more personal than many other MMORPGs, the structure of the economy is slightly different. For one thing, player-to-player trading is more difficult. Also, it is less effective to "buy" prestige through rare items.


That being said, there are a number of valuable items traded among players:
==Profitable to trade with other players==
*Equipment
*Equipment
*Herbs
*Herbs
*Magic ingredients
*Magic ingredients - ashes, iron ore/powder, sulphur, raw logs
*Equipment ingredients - snake skin, cloth, dye, white fur
*Equipment ingredients - snake skin, cloth, dye, white fur
*Quest items - snake tongues, scorpion stingers, raw logs


There are also a few items that NPC shops will buy at a high price:
==Profitable to sell to shops==
*Bat wing - 100gp
*Bat wing - 100gp
*Bat teeth - 150gp
*Bat teeth - 150gp
*Root - 200gp
*Root - 200gp
*Cloth - (?)gp
*Cloth - 250 (?) gp
*Dagger - 500gp
*Dagger - 500gp
*Pearl - 3000gp


Killing bats is an easy way to make money, as they drop wings (30%), teeth (20%), and daggers (0.7%). They also drop slime (8%) and bug legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are the perfect way for newbies to make money.
Killing bats is an easy way to make money, as they drop wings (30%), teeth (20%), and daggers (0.7%). They also drop slime (8%) and bug legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are the perfect way for newbies (and experienced players) to make money.
 
Other good targets are Fire Goblins, squirrels, log heads, and spiky mushrooms. See the [[monster reference]] for details.
 
==Player market prices==
[todo]

Revision as of 02:09, 16 August 2009

Because TMW is smaller and more personal than many other MMORPGs, the structure of the economy is slightly different. For one thing, player-to-player trading is more difficult. Also, it is less effective to "buy" prestige through rare items.

Profitable to trade with other players

  • Equipment
  • Herbs
  • Magic ingredients - ashes, iron ore/powder, sulphur, raw logs
  • Equipment ingredients - snake skin, cloth, dye, white fur
  • Quest items - snake tongues, scorpion stingers, raw logs

Profitable to sell to shops

  • Bat wing - 100gp
  • Bat teeth - 150gp
  • Root - 200gp
  • Cloth - 250 (?) gp
  • Dagger - 500gp
  • Pearl - 3000gp

Killing bats is an easy way to make money, as they drop wings (30%), teeth (20%), and daggers (0.7%). They also drop slime (8%) and bug legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are the perfect way for newbies (and experienced players) to make money.

Other good targets are Fire Goblins, squirrels, log heads, and spiky mushrooms. See the monster reference for details.

Player market prices

[todo]