From The Mana World
(fixed xml)
 
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== Summary ==
== Summary ==
{{ProjectItem|Project=Balance}}
Finished for additional animations. by wushin
Finished for additional animations. by wushin
== Licensing ==
== Licensing ==

Latest revision as of 13:09, 27 October 2013

Summary

Finished for additional animations. by wushin

Licensing

GPL 2+ This work is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or any later version. This work is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See version 2 and version 3 of the GNU General Public License for more details.


XML

<syntaxhighlight lang="xml"> <?xml version="1.0"?> <sprite name="player" action="stand">

 <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png|W" width="64" height="64"/>
 <action name="stand" imageset="base">
   <animation direction="down">
     <frame index="0"/>
   </animation>
   <animation direction="left">
     <frame index="18"/>
   </animation>
   <animation direction="up">
     <frame index="36"/>
   </animation>
   <animation direction="right">
     <frame index="54"/>
   </animation>
 </action>
 <action name="walk" imageset="base">
   <animation direction="down">
     <sequence start="1" end="6" delay="75"/>
   </animation>
   <animation direction="left">
     <sequence start="19" end="24" delay="75"/>
   </animation>
   <animation direction="up">
     <sequence start="37" end="42" delay="75"/>
   </animation>
   <animation direction="right">
     <sequence start="55" end="60" delay="75"/>
   </animation>
 </action>
 <action name="sit" imageset="base">
   <animation direction="down">
     <frame index="7"/>
   </animation>
   <animation direction="left">
     <frame index="25"/>
   </animation>
   <animation direction="up">
     <frame index="43"/>
   </animation>
   <animation direction="right">
     <frame index="61"/>
   </animation>
 </action>
 <action name="dead" imageset="base">
   <animation direction="down">
     <frame index="8"/>
   </animation>
   <animation direction="left">
     <frame index="26"/>
   </animation>
   <animation direction="up">
     <frame index="44"/>
   </animation>
   <animation direction="right">
     <frame index="62"/>
   </animation>
 </action>
 <action name="attack" imageset="base">
   <animation direction="down">
     <sequence start="9" end="12" delay="75"/>
     <end/>
   </animation>
   <animation direction="left">
     <sequence start="27" end="30" delay="75"/>
     <end/>
   </animation>
   <animation direction="up">
     <sequence start="45" end="48" delay="75"/>
     <end/>
   </animation>
   <animation direction="right">
     <sequence start="63" end="66" delay="75"/>
     <end/>
   </animation>
 </action>
 <action name="attack_bow" imageset="base">
   <animation direction="down">
     <sequence start="13" end="17" delay="75"/>
     <end/>
   </animation>
   <animation direction="left">
     <sequence start="31" end="35" delay="75"/>
     <end/>
   </animation>
   <animation direction="up">
     <sequence start="49" end="53" delay="75"/>
     <end/>
   </animation>
   <animation direction="right">
     <sequence start="67" end="71" delay="75"/>
     <end/>
   </animation>
 </action>
 <action name="attack_polearm" imageset="base">
   <animation direction="down">
     <sequence start="72" end="75" delay="150"/>
     <end/>
   </animation>
   <animation direction="left">
     <sequence start="76" end="79" delay="150"/>
     <end/>
   </animation>
   <animation direction="up">
     <sequence start="81" end="84" delay="150"/>
     <end/>
   </animation>
   <animation direction="right">
     <sequence start="85" end="88" delay="150"/>
     <end/>
   </animation>
 </action>
 <action name="attack_1hand" imageset="base">
   <animation direction="down">
     <sequence start="90" end="93" delay="100"/>
     <end/>
   </animation>
   <animation direction="left">
     <sequence start="94" end="97" delay="100"/>
     <end/>
   </animation>
   <animation direction="up">
     <sequence start="99" end="102" delay="100"/>
     <end/>
   </animation>
   <animation direction="right">
     <sequence start="103" end="106" delay="100"/>
     <end/>
   </animation>
 </action>
 <action name="attack_2hand" imageset="base">
   <animation direction="down">
     <sequence start="108" end="111" delay="140"/>
     <end/>
   </animation>
   <animation direction="left">
     <sequence start="112" end="115" delay="140"/>
     <end/>
   </animation>
   <animation direction="up">
     <sequence start="117" end="120" delay="140"/>
     <end/>
   </animation>
   <animation direction="right">
     <sequence start="121" end="124" delay="140"/>
     <end/>
   </animation>
 </action>
 <action name="cast" imageset="base">
   <animation direction="down">
     <sequence start="126" end="127" delay="250"/>
     <end/>
   </animation>
   <animation direction="left">
     <sequence start="128" end="129" delay="250"/>
     <end/>
   </animation>
   <animation direction="up">
     <sequence start="130" end="131" delay="250"/>
     <end/>
   </animation>
   <animation direction="right">
     <sequence start="132" end="133" delay="250"/>
     <end/>
   </animation>
 </action>

</sprite>

File history

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Date/TimeThumbnailDimensionsUserComment
current14:01, 10 August 2013Thumbnail for version as of 14:01, 10 August 2013576 × 960 (51 KB)Wushin (talk | contribs){{ProjectItem|Project=Balance}} Finished for additional animations. by wushin

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