From The Mana World
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Just some notes. | Just some notes. | ||
==Premise== | |||
* Every equipment piece is unique. | |||
* Weapons affect attack mechanics. | |||
* Armors affect received damage. | |||
* All items can optionally affect every basic and computed attribute positive or negative, percentual or absolute. | |||
Revision as of 07:33, 5 November 2007
Just some notes.
Premise
- Every equipment piece is unique.
- Weapons affect attack mechanics.
- Armors affect received damage.
- All items can optionally affect every basic and computed attribute positive or negative, percentual or absolute.
Weapons
Properties by formula:
- Weapon family and thus the skill used
- Attack Zone
- Attack speed
- Penetration
- Ratio between strength and dexterity required
Properties by material:
- Damage
- Durability
- Attribute requirements
- Weight
Armors (Including headgear, pants, gloves and shoes)
Armors require level because they are the status symbols #1 in MMORPGs.
Properties by formula:
- Sprite used
Properties by material:
- Default coloration of sprite
- Physical defence
- Magical defence
- Elemental modifier
- Level requirement
- Weight
Jewlery
Properties by formula:
- Equipment slot used
Properties by material:
- Attribute boni
Potions
Properties by formula:
- Weight
Properties by material:
- Effect