From The Mana World
(all rubbish - i'll restart from scratch.) |
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Just some notes. | |||
===Weapons=== | |||
Properties by formula: | |||
* Weapon family and thus the skill used | |||
* Attack Zone | |||
* Attack speed | |||
* Penetration | |||
* Ratio between strength and dexterity required | |||
Properties by material: | |||
* Damage | |||
* Durability | |||
* Attribute requirements | |||
* Weight | |||
===Armors (Including headgear, pants, gloves and shoes)=== | |||
Armors require level because they are the status symbols #1 in MMORPGs. | |||
Properties by formula: | |||
* Sprite used | |||
Properties by material: | |||
* Default coloration of sprite | |||
* Physical defence | |||
* Magical defence | |||
* Elemental modifier | |||
* Level requirement | |||
* Weight | |||
===Jewlery=== | |||
Properties by formula: | |||
* Equipment slot used | |||
Properties by material: | |||
* Attribute boni | |||
===Potions=== | |||
Properties by formula: | |||
* Weight | |||
Properties by material: | |||
* Effect |
Revision as of 03:29, 30 October 2007
Just some notes.
Weapons
Properties by formula:
- Weapon family and thus the skill used
- Attack Zone
- Attack speed
- Penetration
- Ratio between strength and dexterity required
Properties by material:
- Damage
- Durability
- Attribute requirements
- Weight
Armors (Including headgear, pants, gloves and shoes)
Armors require level because they are the status symbols #1 in MMORPGs.
Properties by formula:
- Sprite used
Properties by material:
- Default coloration of sprite
- Physical defence
- Magical defence
- Elemental modifier
- Level requirement
- Weight
Jewlery
Properties by formula:
- Equipment slot used
Properties by material:
- Attribute boni
Potions
Properties by formula:
- Weight
Properties by material:
- Effect