From The Mana World
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I'm a computer scientist who discovered [[The Mana World]] in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.
I'm a computer scientist who discovered [[The Mana World]] in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.


Until the 17th of March 2006 I was full time employed as an intern at Fraunhofer IPSI, Germany. After that I worked part-time for another 9 months while also working on my master thesis, which I hoped to finish by the end of 2006. Currently I'm working another 4 months part-time at Fraunhofer IGD, hoping to finish my master thesis by the end of April 2007.
On the 4th of July 2007 I finally finished my master thesis, which took me over a year to finish while I was working part time at Fraunhofer IPSI and IGD. I expect to start working full time from September 2007.


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Revision as of 12:57, 8 July 2007

About me

Bjørn's avatar (2000).jpg
Bjørn's avatar (2004).jpg
Bjorns avatar.png
Bjørn's avatar (2006).png
Bjørn's avatar (2007).jpg

I'm a computer scientist who discovered The Mana World in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.

On the 4th of July 2007 I finally finished my master thesis, which took me over a year to finish while I was working part time at Fraunhofer IPSI and IGD. I expect to start working full time from September 2007.

MSN and e-mail: bjorn@lindeijer.nl
Jabber: b.lindeijer@gmail.com
IRC and SourceForge: b_lindeijer
In game: Purple

Recently completed

  • 2007-03-24: Fixed several issues with the login and registration process and related error messages.
  • 2007-04-15: Made resizing windows easier and possible from all sides and corners.

Planned activity (whenever I get around to it)

  • Release Tiled 0.7.0, with embedded tile palette, enhanced stamp brush functionality, tile instance properties and import/export of configuration.
  • Add support for an arbitrary amount of map layers to TMW.
  • Keep the trunk up to date with changes to the 0.0 branch until it is discontinued.
  • Implement a more flexible listbox to be used in the buy and sell dialogs for showing item icons and aligning price better. Should at the same time be able to function as the base of a reimplemented ItemContainer.
  • Help implementing several subsystems in our own server.
  • Develop a small tool for building content updates based on Subversion revisions (will probably require Subversion >= 1.4).
  • When feasible, write a browser interface that can dynamically create animated GIFs from player base and chosen equipment sprites. Would be neat to also be able to download a layered XCF file to work on it with GIMP.


Gallery of stuff by me