From The Mana World
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I used to work in the games industry as a Producer, so forgive me if my programming skills aren't quite at a professional level, even though I work freelance creating Mac ports of Windows games.
I used to work in the games industry as a Producer, so forgive me if my programming skills aren't quite at a professional level, even though I work freelance creating Mac ports of Windows games.


I live in the United Kingdom with my wife and 4 month old daughter. I also have a step son that visits every summer. My wife is American, and I will probably be moving to the US in the next 5 years or so. The amount of spare time I have because of these things, is minimal, I like to spend my time being productive, so tend to plan out everything I am going to do well in advance of being able to do it.
I live in the United Kingdom with my wife and 5 month old daughter. I also have a step son that visits every summer. My wife is American, and I will probably be moving to the US in the next 5 years or so. The amount of spare time I have because of these things, is minimal, I like to spend my time being productive, so tend to plan out everything I am going to do well in advance of being able to do it.


I started working on this project as I wanted to see how other people implemented the networking side of online games. I am learning so I can create my own network library for use in online games.
I started working on this project as I wanted to see how other people implemented the networking side of online games. I am learning so I can create my own network library for use in online games.

Revision as of 16:04, 21 March 2007

Trapdoor's work

I am the Mac developer on the team.

Work done

  • I have started the first stage of the chat channels and the guild system.
  • I have created a Mac OSX 10.4 version of The Mana World 0.0.22.2 which is available here

TODO

  • Start the party system.
  • Add bandwidth usage stats to the server, displaying bandwidth used per player and per server.
  • Overhaul UI.
  • Update Mac OSX version.

Contact Trapdoor

I can be contacted on IRC (#tmwdev on freenode or #gamedev on afternet)

Miscellaneous Info

I am a Mac user, with the majority of my computers being Macs, but I do have a PC, it is currently broken and in need of repair.

I used to work in the games industry as a Producer, so forgive me if my programming skills aren't quite at a professional level, even though I work freelance creating Mac ports of Windows games.

I live in the United Kingdom with my wife and 5 month old daughter. I also have a step son that visits every summer. My wife is American, and I will probably be moving to the US in the next 5 years or so. The amount of spare time I have because of these things, is minimal, I like to spend my time being productive, so tend to plan out everything I am going to do well in advance of being able to do it.

I started working on this project as I wanted to see how other people implemented the networking side of online games. I am learning so I can create my own network library for use in online games.

Trapdoor's code

All the code I create is released under the BSD license. This means its free to be used in commercial and other open source projects. Feel free to contact me if you wish to use any of my source code.