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m (Move page script moved page Dev:Units.xml to Development:Units.xml: Rename Dev: to Development: so the miraheze import works) |
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===<unit>=== | ===<unit>=== | ||
And individual unit definition. <code>unit</code>s have <code>type</code>s, <code>base</code>s, <code>mixed</code>, and <code>round</code>, and <code>conversion</code> values. The <code>type</code> describes the function of this unit, like "currency" or "weight". The <code>base</code> is the symbol of the base unit, like "gold" or "g" (gram). The optional <code>mixed</code> describes how to handle different units (described later; default tbd). <code>round</code> describes how many decimal places to round decimals (defaults to | And individual unit definition. <code>unit</code>s have <code>type</code>s, <code>base</code>s, <code>mixed</code>, and <code>round</code>, and <code>conversion</code> values. The <code>type</code> describes the function of this unit, like "currency" or "weight". The <code>base</code> is the symbol of the base unit, like "gold" or "g" (gram). The optional <code>mixed</code> describes how to handle different units (described later; default tbd). <code>round</code> describes how many decimal places to round decimals (defaults to 2 places). <code>conversion</code> is the factor applied to the internal units to reach these units (defaults to 1). | ||
===<level>=== | ===<level>=== | ||
Line 18: | Line 18: | ||
<units> | <units> | ||
<unit type="currency" base="GP"/> | <unit type="currency" base="GP"/> | ||
<unit | <unit type="weight" base="g" mixed="no"> | ||
<level symbol="kg" count="1000"/> | <level symbol="kg" count="1000"/> | ||
</unit> | </unit> |
Latest revision as of 03:56, 27 March 2024
This file describes the various units used in the interface, like currency and weight.
Structure
Unit files are in XML format.
<units>
This is the root element of the file.
<unit>
And individual unit definition. unit
s have type
s, base
s, mixed
, and round
, and conversion
values. The type
describes the function of this unit, like "currency" or "weight". The base
is the symbol of the base unit, like "gold" or "g" (gram). The optional mixed
describes how to handle different units (described later; default tbd). round
describes how many decimal places to round decimals (defaults to 2 places). conversion
is the factor applied to the internal units to reach these units (defaults to 1).
<level>
Each unit can have multiple levels. level
s have symbol
s, count
s, and round
s. symbol
is the symbol to use for this level. count
describes how many of the previous level is needed to for this level. round
is as above, except it only applies to this level.
Example
<units>
<unit type="currency" base="GP"/>
<unit type="weight" base="g" mixed="no">
<level symbol="kg" count="1000"/>
</unit>
...
</units>
When mixed
is no
, a decimal with the largest units needed is used (ex: 1.05kg). When mixed
is yes
, all non-0 levels are shown (ex: 1kg, 50g).