From The Mana World
(added hide and seek labyrinth project to list, added several members to different teams, reformatted the teams section)
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='''Projects'''=
#REDIRECT [[TMW Team]]
 
Here is a list of the current projects under development.
 
 
==Tutorial==
 
'''Description of Project:'''
 
'''Team:''' Jenalya
 
'''New Monsters (Monster Drops):'''
 
'''New NPCs:'''
 
 
==Rossy Quests==
 
'''Description of Project:''' A string of quests connected to Rossy and her family. It starts by some fetch quests and finishes by several battles happening in some horrible caves.
 
'''Team:''' Dark_Mage, Ali-G
 
'''New Monsters (Monster Drops):''' Fey Element, Earth Spider, Earth Scorpion, Larvespa, Vespa
 
'''New NPCs:''' Clauquer, Rossy, Julia, Olana
 
'''Items and Equipment:''' Black Boots
 
 
==Hide and Seek==
 
'''Description of Project:''' A labyrinth adventure to get the four leaf clover to the enchanted silver pool.
 
'''Team:''' Dark_Mage, Ali-G
 
'''New Monsters (Monster Drops):'''
 
'''New NPCs:'''
 
'''Items and Equipment:''' Four Leaf Necklace
 
 
==Balance==
 
'''Team:''' General Content Team, Art Director
 
'''Role:''' Create a new balance system that can be understood by present and future TMW-eA developers and uses equipment tiers.
 
 
==Barbarian Hunting Grounds==
 
'''Description of Project:''' Barbarians hunt large game as a way of life.
 
'''Team:''' Jenalya, djai (BaseBallBoy), Chef Chelios, skipy
 
'''New Monsters (Monster Drops):''' Wolf monster
 
'''New NPCs:''' Barbarian NPCs
 
 
==Thermin==
 
'''Description of Project:''' Kaizei area town.  Once a large town that mined the firerock stones beneath the town, it was devastated by a poison gas leak.  During the crisis to survive, they collaborated on several new technologies to both defend the town from the rampaging Yeti surrounding the town and to find ways to get back to using the mine, despite the poison gas problem.
'''Team:''' Wombat, djai (BaseBallBoy), Lien
 
'''New Monsters (Monster drops):''' Fire lizard (Firerock)
 
'''New NPCs:''' Gasmask steam punk NPC, clockwork armor NPC, barbarian NPCs, generic pose NPCs (See the [http://forums.themanaworld.org/viewtopic.php?f=8&t=12839 Art Challenge])
 
'''Items and Equipment:''' Top hat, bowler hat, monocle, gasmask
 
 
==Thermin Poisonous Mine==
 
'''Description of Project:''' Poison gas mine.  A constant moving adventure with puzzles and traps to solve and disarm along the way.  Suggestions: Barriers of some type, puzzle mini-games (input code words chosen at random, arrange items, push buttons in a certain order, kill a certain monster on the map), a poison map flag, the use of event monster scripting instead of _mobs.txt spawning.
'''Team:''' Ali-G, Dark_Mage
 
'''New Monsters (Monster drops):''' Ice Skull, Purple Slime, Acid Goblin, Longjohn, Serqet, Fire Lizard (Firerock)
 
'''New NPCs:'''
 
'''Items and Equipment:''' Overlord Helmet, Paladin Helmet, Savior Chest Armor, Savior Leg Armor, 1,000 Bone Arrows
 
 
==Crypt==
 
'''Description of Project:''' Reaper boss quest
 
'''Team:''' Nmaligec, Argul
 
'''New Monsters (Monster drops):''' Reaper, scythe, the lost, ball lightning
 
'''Items and Equipment:''' Death's hand, reaper blade (reaper drop crafted into weapon)
 
 
==Lumber Camp==
 
'''Description:''' Southern Argaes expansion
 
'''Team:''' Poison Ivy, o11c
 
'''Quests:''' Help the Lumberjacks/Save the Dell (a choice); the Naturalist's Studies; ?
 
 
==Kageville==
 
'''Description:''' TBA
 
'''Lead:''' Kage
 
'''Quests:''' TBA
 
 
==Miscellaneous==
 
'''Description:''' A list of desired quests and npcs by various contributors.  Some have more work than others.
 
'''Lead:''' Wombat
 
'''Quests and NPCs:''' Desert Bow Quest, Chocolate Milk Quest, Sailor Hat Quest, Captain Hat Quest, Nivalis area Information NPC, Nivalis area storyline NPCs
 
 
=Map Reservations=
 
{| border="1" cellspacing="0" cellpadding="5"
! style="background:#efdead;" | Map Number
! style="background:#efdead;" | Lead
! style="background:#efdead;" | Project
|-
| 024-3 & 024-4
| Ali-G, Dark Mage
| Hide and Seek Labyrinth
|-
| 033 - 034
| Jenalya
| Barbarian/Thermin expansion
|-
| 035 - 039
| o11c
| Logging Camp
|-
| 040
| Kage
| Kageville
|-
| 043
| Jenalya/Ali-G
| Thermin/Poisonous Mine
|}
 
 
 
='''Teams'''=
 
{| border="1" cellspacing="0" cellpadding="5"
! style="background:#efdead;" | Name
! style="background:#efdead;" | Member(s)
! style="background:#efdead;" | Role
|-
| '''TMW-eA Content Lead'''
| Wombat
|Coordinate TMW-eA content.  Network and delegate tasks to progress usable content for the game.  Increase development participation.
|-
| '''Sound Lead'''
| Yubabax116
| Determines if sound on the forums is ready for the game.  Encourages people to get involved in sound and encourage players to try their hand at sound.  Attempts to meet the [REQ]s of content developers as well as creates any sound that may seem to add to the project, from monsters to maps to battle and beyond.
|-
| '''Art Director'''
| Poison_Ivy
| Determines if art on the forums is ready for the game.  Adds tags to be put on art topics.  Encourage artists contribute to the game and encourage players to try their hand at art.  Understand content priorities and attempt to steer art to meeting content [REQ]s when an artist is open to suggestion.
|-
| '''General Content Team'''
| Argul, Wombat, Jenalya, Alastrim, theKandiman
| Coordinates non-sound/non-art related content, adds content to the gitorious repositories.  Review content for mainline release.  Give reservations for requested maps.  Give reservations for existing items, equipment and monsters in their respective databases.  Communicates through IRC with the General Content Team, the Content Lead and Administration. Channel: #tmw-dev Server: irc.themanaworld.org
|-
| '''Monster Skills Lead'''
| Nmaligec
| Research and development with monster skills for complex monsters.
|-
| '''XML Team'''
| Wombat, Ali-G
| Fixes item, equipment, monsters, particles, player-set etc. images and xml for game animation.
|-
| '''Mapping Team'''
| Ali-G, djai
| Given maps by the General Content Team for review.  Check for proper use of black border, collision tiles, and application of tiles onto the correct layers they belong on.  Fix mapping errors.  If map has many errors, the Mapping team can return the map to its creator for fixing.
|}

Latest revision as of 03:56, 27 March 2024

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