From The Mana World
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== About me ==
== About me ==


<div style="float: right; margin-left: 10px;"><div style="float: left;">[[Image:Bjørn's avatar (2000).jpg]]</div><div style="float: left; margin-left: 2px">[[Image:Bjørn's avatar (2004).jpg]]</div><div style="float: left; margin-left: 2px;">[[Image:Bjorns avatar.png]]</div></div>
<div style="float: right; margin-left: 10px;"><div style="float: left;">[[Image:Bjørn's avatar (2000).jpg]]</div><div style="float: left; margin-left: 2px">[[Image:Bjørn's avatar (2004).jpg]]</div><div style="float: left; margin-left: 2px;">[[Image:Bjorns avatar.png]]</div><div style="float: left; margin-left: 2px;">[[Image:Bjørn's avatar (2006).png]]</div><div style="float: left; margin-left: 2px;">[[Image:Bjørn's avatar (2007).jpg|80px]]</div></div>


I'm a computer scientist who discovered [[The Mana World]] in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.
I'm a computer scientist who discovered [[Project description|The Mana World]] in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.


Until the 17th of March 2006 I was full time employed as an intern at Fraunhofer IPSI, Germany. After that I worked part-time for another 9 months while also working on my master thesis, which I hoped to finish by the end of 2006. Currently I'm working another 4 months part-time at Fraunhofer IGD, hoping to finish my master thesis by the end of April 2007.
On the 4th of July 2007 I finally finished my master thesis and from September 2007 I started working full time at Trolltech in Berlin. Unfortunately this meant I didn't have much time for The Mana World anymore. Apart from this I started putting more time into a rewrite of the Tiled map editor using Qt.
 
Today I am a gameplay and user-interface programmer at Blue Byte, Düsseldorf.


<div style="float: right; border: 1px solid gray; background-color: lightgray; padding: 5px 10px; font-size: x-small;">
<div style="float: right; border: 1px solid gray; background-color: lightgray; padding: 5px 10px; font-size: x-small;">
'''MSN and e-mail:''' &#098;&#106;&#111;&#114;&#110;&#064;&#108;&#105;&#110;&#100;&#101;&#105;&#106;&#101;&#114;&#046;&#110;&#108;<br>
'''E-mail:''' &#098;&#106;&#111;&#114;&#110;&#064;&#108;&#105;&#110;&#100;&#101;&#105;&#106;&#101;&#114;&#046;&#110;&#108;<br>
'''Jabber:''' &#098;&#046;&#108;&#105;&#110;&#100;&#101;&#105;&#106;&#101;&#114;&#064;&#103;&#109;&#097;&#105;&#108;&#046;&#099;&#111;&#109;<br>
'''Jabber:''' &#098;&#046;&#108;&#105;&#110;&#100;&#101;&#105;&#106;&#101;&#114;&#064;&#103;&#109;&#097;&#105;&#108;&#046;&#099;&#111;&#109;<br>
'''IRC and SourceForge:''' b_lindeijer<br>
'''SourceForge:''' b_lindeijer<br>
'''IRC:''' bjorn<br>
'''gitorious:''' bjorn<br>
'''In game:''' Purple
'''In game:''' Purple
</div>
</div>
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<div style="color: rgb(100,100,100);">
<div style="color: rgb(100,100,100);">
* 2006-11-19: Fixed joystick enabled checkbox and separated sprite definition from playback.
* 2011-12-11: Released Tiled Qt 0.8.0
* 2006-11-26: Added support for TGA images.
* 2011-09-27: Released Tiled Qt 0.7.1
* 2006-12-04: Introduced new Viewport class for combining mouse input handling and drawing of the map, as well as allowing widgets to be placed on the map in the future.
* 2006-12-08: Resolved PHP license issue by downgrading base64 codec to the one from PHP 3.
* 2006-12-09: Made use of the new animation system in character seletion/creation.
* 2006-12-24: Made many small fixes and cleanups in preparation of the 0.0.22 release.
* 2007-01-06: Fixed the long standing problem where tmwserv timer code freaked out and removed timer usage from the account server.
</div>
</div>


==== Planned activity (whenever I get around to it) ====
==== Planned activity (whenever I get around to it) ====


* Release [http://mapeditor.org Tiled] 0.7.0, with embedded tile palette, enhanced stamp brush functionality, tile instance properties and import/export of configuration.
* Add support for an arbitrary amount of map layers to TMW.
* Keep the trunk up to date with changes to the 0.0 branch until it is discontinued.
* Implement a more flexible listbox to be used in the buy and sell dialogs for showing item icons and aligning price better. Should at the same time be able to function as the base of a reimplemented ItemContainer.
* Implement a more flexible listbox to be used in the buy and sell dialogs for showing item icons and aligning price better. Should at the same time be able to function as the base of a reimplemented ItemContainer.
* Help implementing several subsystems in our own server.
* Help implementing several subsystems in our own server.
* Develop a small tool for building content updates based on Subversion revisions (will probably require Subversion >= 1.4).
* Develop a small tool for building content updates based on git revisions
* When feasible, write a browser interface that can dynamically create animated GIFs from player base and chosen equipment sprites. Would be neat to also be able to download a layered XCF file to work on it with [http://gimp.org GIMP].
* When feasible, write a browser interface that can dynamically create animated GIFs from player base and chosen equipment sprites. Would be neat to also be able to download a layered XCF file to work on it with [http://gimp.org GIMP].


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<div style="font-size: 90%;">
<div style="font-size: 90%;">
<gallery>
<gallery>
Image:Account dialog.png|Account dialog to replace server/login dialog.
Image:Perspective-schematic.png|An attempt to explain our 45 degrees down camera angle.
Image:Perspective-schematic.png|An attempt to explain our 45 degrees down camera angle.
Image:Client state diagram.png|A diagram showing the states on the client and how they connect.
Image:Client state diagram.png|A diagram showing the states on the client and how they connect.

Latest revision as of 17:47, 18 January 2024

About me

Bjørn's avatar (2000).jpg
Bjørn's avatar (2004).jpg
Bjorns avatar.png
Bjørn's avatar (2006).png
Bjørn's avatar (2007).jpg

I'm a computer scientist who discovered The Mana World in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.

On the 4th of July 2007 I finally finished my master thesis and from September 2007 I started working full time at Trolltech in Berlin. Unfortunately this meant I didn't have much time for The Mana World anymore. Apart from this I started putting more time into a rewrite of the Tiled map editor using Qt.

Today I am a gameplay and user-interface programmer at Blue Byte, Düsseldorf.

E-mail: bjorn@lindeijer.nl
Jabber: b.lindeijer@gmail.com
SourceForge: b_lindeijer
IRC: bjorn
gitorious: bjorn
In game: Purple

Recently completed

  • 2011-12-11: Released Tiled Qt 0.8.0
  • 2011-09-27: Released Tiled Qt 0.7.1

Planned activity (whenever I get around to it)

  • Implement a more flexible listbox to be used in the buy and sell dialogs for showing item icons and aligning price better. Should at the same time be able to function as the base of a reimplemented ItemContainer.
  • Help implementing several subsystems in our own server.
  • Develop a small tool for building content updates based on git revisions
  • When feasible, write a browser interface that can dynamically create animated GIFs from player base and chosen equipment sprites. Would be neat to also be able to download a layered XCF file to work on it with GIMP.


Gallery of stuff by me