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|Start = 017-4 Hideout | |Start = 017-4 Hideout | ||
|Level = 40 - 60 (recommended) | |Level = 40 - 60 (recommended) | ||
|Prerequisites = [[ | |Prerequisites = [[Classic:Orum Quest|Orum Quest]] | ||
|Reward = '''Orum''': 1 [[ | |Reward = '''Orum''': 1 [[Classic:Rose Hat|Rose Hat]], 100,000 EXP, 100,000 GP <br> '''Waric''' (optional): [[Classic:Dark Magic Skill|Dark Magic Skill]], 150,000 EXP | ||
|Cost = Various items | |Cost = Various items | ||
}} | }} | ||
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===Orum=== | ===Orum=== | ||
# Go to the Northern [[ | # Go to the Northern [[Classic:Woodland|Woodland]] Hills and enter the [[Classic:Woodland|Woodland]] Hills Labyrinth. The [[Classic:Woodland|Woodland]] Hills Labyrinth is the series of caves that are situated on the Northern-most path in the [[Classic:Woodland|Woodland]] Hills area. You get there by heading West from [[Classic:Hurnscald|Hurnscald]], and turning North just after the orchards, before the stream. When you reach the T intersection, turn right, and follow the roads NorthEast. When you are on the high road, go off-road, taking a path through the grass, and continue heading East along the top edge until you find the cave entrance. When you are inside the Labyrinth, move around the entrance counterclockwise and enter the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the South-East entrance (if you suffer from Labyrinthophobia...did I make that up???...just be brave. It isn't as scary as it looks). Persuade the guardian spirit to let you into the cave.<br><br> | ||
# Talk to Orum and offer him your services.<br><br> | # Talk to Orum and offer him your services.<br><br> | ||
# First, you must bring him 5 [[ | # First, you must bring him 5 [[Classic:Small Mushroom|Small Mushroom]]s, 5 [[Classic:Pile of Ash|Piles of Ash]] and 1 [[Classic:Tulip|Orange Tulip]]. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the East to find the spot on a small hill. It is a flower garden, in a square format. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.<br><br> | ||
# Now, you must collect for him 5 [[ | # Now, you must collect for him 5 [[Classic:Pink Petal|Pink Petal]]s, 5 [[Classic:Scorpion Stinger|Scorpion Stinger]]s and 1 [[Classic:Tulip|Pink Tulip]]. Leave the cave and head South to pass the Old Man's hut. On the next map, head South and West to follow the path that leads to the [[Classic:Terranite Cave|Terranite Cave]]. In the cave North of '''[[Classic:Blossom|Blossom]]'''s area (just above her head), head East at every branch (if you open your SOC tab, you can Navigate to Small Closed Hill to get there). You'll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.<br><br> | ||
# For the third magical flower, you'll have to collect 5 [[ | # For the third magical flower, you'll have to collect 5 [[Classic:White Fur|White Fur]]s, 5 [[Classic:Red Scorpion Stinger|Red Scorpion Stinger]]s and 1 [[Classic:Tulip|White Tulip]]. However, you'll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it's bubbling "heavily" and pour it. Once you've got the third magical flower, go back to [[Classic:Hurnscald|Hurnscald]] and enter [[Classic:Hurnscald|Hurnscald]]'s Mines. Head East, pass the [[Classic:Yellow Slime|Yellow Slime]]s and head South until you reach the [[Classic:Spider|Spider]]s nest. Here, head West and take the first exit that faces North. Place the flower on the spot, kill the monsters, and return to Orum.<br><br> | ||
# He now asks you for 5 [[ | # He now asks you for 5 [[Classic:Hard Spike|Hard Spike]]s, 5 [[Classic:Angry Scorpion Stinger|Angry Scorpion Stinger]]s and 1 [[Classic:Rose|Yellow Rose]]. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it's too dark. If it remains orange, without dark or light, add small amounts, trying to keep it orange. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head East until you reach the main path. Here, follow it East until you see a small trail heading South. Follow the small trail to the next map and continue East at the T intersection. Follow it past the bench on a hill near some logs stacked in piles, and some pots. Continue following the path to the end. When you reach the end, turn right (West) at the main path. There is a portal into a cave at the back of that hill that you come across. Enter it from the road side, even though you can see an entrance from the opposite side (the actual entrance you need is hidden in normal view). Once inside the cave, head East until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.<br><br> | ||
# For the last magical flower, Orum wants you to collect 20 [[ | # For the last magical flower, Orum wants you to collect 20 [[Classic:Acorn|Acorn]]s, 3 [[Classic:Pearl|Pearl]]s, 5 [[Classic:Black Scorpion Stinger|Black Scorpion Stinger]]s and 1 [[Classic:Rose|Red Rose]]. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum's pocket. He gives it to you.<br><br> | ||
# Bring him a new [[ | # Bring him a new [[Classic:Rose|Red Rose]] to make the last magical flower. Go outside the cave, head East to enter the Woods and make your way to the road, continuing in that direction. Once again, you will see the small trail. Head down there, but this time, head East at the first section of grass that allows you to walk through (3rd or 4th elbow). Place your flower on the spot near the big tree. To see the big tree, you must have "Normal View" enabled. Kill the monsters and return to Orum who gives you 100,000 exp and 100,000GP as a reward. (If you want to kill ALL the monsters spawned, you will need to also go to [[Classic:Sagatha|Sagatha]]'s map, and the [[Classic:Old Wizard|Old Wizard]] area. They spawn all over that map. Still, it is unnecessary to kill all of them.) | ||
'''[[Classic:Small Mushroom|Small Mushrooms]] are dropped by:''' | |||
'''[[ | * [[Classic:Evil Mushroom|Evil Mushroom]] (10%) | ||
* [[ | * [[Classic:Wicked Mushroom|Wicked Mushroom]] (10%) | ||
* [[ | * [[Classic:Moonshroom|Moonshroom]] (5%) | ||
* [[ | * [[Classic:Aidan And Ishi's Monster Points|Aidan and Ishi]] | ||
'''[[ | '''[[Classic:Pile of Ash|Piles Of Ash]] are dropped by:''' | ||
* [[ | * [[Classic:Fire Skull|Fire Skull]] (50%) | ||
* [[ | * [[Classic:Fire Goblin|Fire Goblin]] (5%) | ||
'''[[ | * [[Classic:Aidan And Ishi's Monster Points|Aidan and Ishi]] | ||
* [[ | '''[[Classic:Pink Petal|Pink Petals]] are dropped by:''' | ||
'''[[ | * [[Classic:Pink Flower|Pink Flower]] (10%) | ||
* [[ | * [[Classic:Aidan And Ishi's Monster Points|Aidan and Ishi]] | ||
* [[ | '''[[Classic:White Fur|White Furs]] are dropped by:''' | ||
'''[[ | * [[Classic:Fluffy|Fluffy]] drop (8%) | ||
* [[ | * [[Classic:Moggun|Moggun]] drop (6%) | ||
* [[ | * [[Classic:Hungry Fluffy|Hungry Fluffy]] drop (5%) | ||
'''[[ | * [[Classic:Pollett|Pollett]] drop (5%) | ||
* [[ | * [[Classic:Aidan And Ishi's Monster Points|Aidan and Ishi]] | ||
* [[ | '''[[Classic:Hard Spike|Hard Spikes]] are dropped by:''' | ||
'''[[ | * [[Classic:Wicked Mushroom|Wicked Mushroom]] (6%) | ||
* [[ | * [[Classic:Spiky Mushroom|Spiky Mushroom]] (4%) | ||
* [[ | '''[[Classic:Acorn|Acorns]] are dropped by:''' | ||
* [[ | * [[Classic:Squirrel|Squirrel]] (70%) | ||
* [[ | * [[Classic:Log Head|Log Head]] (30%) | ||
* [[ | '''[[Classic:Pearl|Pearls]] are dropped by:''' | ||
* [[ | * [[Classic:Pollett|Pollett]] (3%) | ||
* [[ | * [[Classic:Thug|Thug]] (2.5%) | ||
'''[[ | * [[Classic:Swashbuckler|Swashbuckler]] (2.5%) | ||
* [[ | * [[Classic:Grenadier|Grenadier]] (2.5%) | ||
'''[[ | * [[Classic:Sea Slime|Sea Slime]] (1%) | ||
* [[ | * [[Classic:Angry Sea Slime|Angry Sea Slime]] (1%) | ||
'''[[ | * [[Classic:Sea Slime Mother|Sea Slime Mother]] (1%) | ||
* [[ | '''[[Classic:Scorpion Stinger|Scorpion Stingers]] are dropped by:''' | ||
'''[[ | * [[Classic:Scorpion|Scorpion]] (7%) | ||
* [[ | * [[Classic:Aidan And Ishi's Monster Points|Aidan and Ishi]] | ||
'''[[Classic:Red Scorpion Stinger|Red Scorpion Stingers]] are dropped by:''' | |||
* [[Classic:Red Scorpion|Red Scorpion]] (20%) | |||
'''[[Classic:Angry Scorpion Stinger|Angry Scorpion Stingers]] are dropped by:''' | |||
* [[Classic:Angry Scorpion|Angry Scorpion]] (7%) | |||
'''[[Classic:Black Scorpion Stinger|Black Scorpion Stingers]] are dropped by:''' | |||
* [[Classic:Black Scorpion|Black Scorpion]] (8%) | |||
'''Roses and Tulips are sold by:''' | '''Roses and Tulips are sold by:''' | ||
* [[ | * [[Classic:Blossom|Blossom]] ([[Classic:Woodland|Woodland]] Hills) | ||
'''Rewards:''' | '''Rewards:''' | ||
* 1 [[ | * 1 [[Classic:Rose Hat|Rose Hat]] (Defense +1, M. Attack +8) | ||
* 100,000 EXP | * 100,000 EXP | ||
* 100,000 GP | * 100,000 GP | ||
'''Total Cost:''' | '''Total Cost:''' | ||
* 5 [[ | * 5 [[Classic:Small Mushroom|Small Mushrooms]] | ||
* 5 [[ | * 5 [[Classic:Pile of Ash|Piles Of Ash]] | ||
* 5 [[ | * 5 [[Classic:Pink Petal|Pink Petals]] | ||
* 5 [[ | * 5 [[Classic:White Fur|White Furs]] | ||
* 5 [[ | * 5 [[Classic:Hard Spike|Hard Spikes]] | ||
* 20 [[ | * 20 [[Classic:Acorn|Acorns]] | ||
* 3 [[ | * 3 [[Classic:Pearl|Pearls]] | ||
* 5 [[ | * 5 [[Classic:Scorpion Stinger|Scorpion Stingers]] | ||
* 5 [[Red Scorpion Stinger|Red Scorpion Stingers]] | * 5 [[Red Scorpion Stinger|Red Scorpion Stingers]] | ||
* 5 [[ | * 5 [[Classic:Angry Scorpion Stinger|Angry Scorpion Stingers]] | ||
* 5 [[ | * 5 [[Classic:Black Scorpion Stinger|Black Scorpion Stingers]] | ||
* 1 [[ | * 1 [[Classic:Tulip|Orange Tulip]] | ||
* 1 [[ | * 1 [[Classic:Tulip|Pink Tulip]] | ||
* 1 [[ | * 1 [[Classic:Tulip|White Tulip]] | ||
* 1 [[ | * 1 [[Classic:Rose|Yellow Rose]] | ||
* 2 [[ | * 2 [[Classic:Rose|Red Roses]] | ||
===Waric=== | ===Waric=== | ||
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After completing the quest with Orum '''you are not required''' to talk with Waric. As a matter of fact, consider these next points carefully. | After completing the quest with Orum '''you are not required''' to talk with Waric. As a matter of fact, consider these next points carefully. | ||
<span style="color:#ff0000; font-size:100%">'''Warning :'''</span> This next part of the quest (with Waric) will set you on the path to [[ | <span style="color:#ff0000; font-size:100%">'''Warning :'''</span> This next part of the quest (with Waric) will set you on the path to [[Classic:Dark Magic Skill|Dark Magic]] and this is ''irreversible!'' | ||
If you choose to continue with the next part of this quest, and follow Waric's instructions, you will not be able to learn the [[Astral_Magic_Skill|Astral Magic]] with Sagatha. | If you choose to continue with the next part of this quest, and follow Waric's instructions, you will not be able to learn the [[Astral_Magic_Skill|Astral Magic]] with Sagatha. | ||
This means you have to choose carefully here, as it will determine the rest of your gameplay with the character you are using. | This means you have to choose carefully here, as it will determine the rest of your gameplay with the character you are using. | ||
To do Waric, you should also be on the Dark Path of Magic, which means that you cut the Druid tree branch and that you killed the Injured Mouboo (see Legacy Magic Quests #light and dark path of magic), but not necessarily meaning that you've talked to the [[Magic Quests#Dark path: Earth Spirit|Earth Spirit]]. | To do Waric, you should also be on the Dark Path of Magic, which means that you cut the Druid tree branch and that you killed the Injured Mouboo (see Legacy Magic Quests #light and dark path of magic), but not necessarily meaning that you've talked to the [[Magic Quests#Dark path: Earth Spirit|Earth Spirit]]. | ||
However, if you decide to pursue this path '''''refer to the''''' [[ | However, if you decide to pursue this path '''''refer to the''''' [[Classic:Dark Magic Skill|Dark Magic Skill]] ''for more''. | ||
But know in advance how this [[Magic Quests#Dark path: Waric|Dark Magic quest]] will affect you, namely, how it will reward you and what it will cost you in items, GP, etc. | But know in advance how this [[Magic Quests#Dark path: Waric|Dark Magic quest]] will affect you, namely, how it will reward you and what it will cost you in items, GP, etc. | ||
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'''Total Cost:''' | '''Total Cost:''' | ||
* 1 [[ | * 1 [[Classic:Root|Root]] | ||
* 1 [[ | * 1 [[Classic:Snake Egg|Snake Egg]] | ||
[[Category:Quest]] | [[Category:Quest]] |
Latest revision as of 20:58, 5 March 2023
This article contains information for players or people interested in playing on the Classic server. If you are looking for information for The Mana World, go here The Mana World.
See also the Classic Portal
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
Quest Overview | |
---|---|
Starting Location | 017-4 Hideout |
Level | 40 - 60 (recommended) |
Prerequisites | Orum Quest |
Redoable | No, only once |
Walkthrough
Orum
- Go to the Northern Woodland Hills and enter the Woodland Hills Labyrinth. The Woodland Hills Labyrinth is the series of caves that are situated on the Northern-most path in the Woodland Hills area. You get there by heading West from Hurnscald, and turning North just after the orchards, before the stream. When you reach the T intersection, turn right, and follow the roads NorthEast. When you are on the high road, go off-road, taking a path through the grass, and continue heading East along the top edge until you find the cave entrance. When you are inside the Labyrinth, move around the entrance counterclockwise and enter the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the South-East entrance (if you suffer from Labyrinthophobia...did I make that up???...just be brave. It isn't as scary as it looks). Persuade the guardian spirit to let you into the cave.
- Talk to Orum and offer him your services.
- First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the East to find the spot on a small hill. It is a flower garden, in a square format. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.
- Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head South to pass the Old Man's hut. On the next map, head South and West to follow the path that leads to the Terranite Cave. In the cave North of Blossoms area (just above her head), head East at every branch (if you open your SOC tab, you can Navigate to Small Closed Hill to get there). You'll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.
- For the third magical flower, you'll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you'll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it's bubbling "heavily" and pour it. Once you've got the third magical flower, go back to Hurnscald and enter Hurnscald's Mines. Head East, pass the Yellow Slimes and head South until you reach the Spiders nest. Here, head West and take the first exit that faces North. Place the flower on the spot, kill the monsters, and return to Orum.
- He now asks you for 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it's too dark. If it remains orange, without dark or light, add small amounts, trying to keep it orange. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head East until you reach the main path. Here, follow it East until you see a small trail heading South. Follow the small trail to the next map and continue East at the T intersection. Follow it past the bench on a hill near some logs stacked in piles, and some pots. Continue following the path to the end. When you reach the end, turn right (West) at the main path. There is a portal into a cave at the back of that hill that you come across. Enter it from the road side, even though you can see an entrance from the opposite side (the actual entrance you need is hidden in normal view). Once inside the cave, head East until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.
- For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum's pocket. He gives it to you.
- Bring him a new Red Rose to make the last magical flower. Go outside the cave, head East to enter the Woods and make your way to the road, continuing in that direction. Once again, you will see the small trail. Head down there, but this time, head East at the first section of grass that allows you to walk through (3rd or 4th elbow). Place your flower on the spot near the big tree. To see the big tree, you must have "Normal View" enabled. Kill the monsters and return to Orum who gives you 100,000 exp and 100,000GP as a reward. (If you want to kill ALL the monsters spawned, you will need to also go to Sagatha's map, and the Old Wizard area. They spawn all over that map. Still, it is unnecessary to kill all of them.)
Small Mushrooms are dropped by:
- Evil Mushroom (10%)
- Wicked Mushroom (10%)
- Moonshroom (5%)
- Aidan and Ishi
Piles Of Ash are dropped by:
- Fire Skull (50%)
- Fire Goblin (5%)
- Aidan and Ishi
Pink Petals are dropped by:
- Pink Flower (10%)
- Aidan and Ishi
White Furs are dropped by:
- Fluffy drop (8%)
- Moggun drop (6%)
- Hungry Fluffy drop (5%)
- Pollett drop (5%)
- Aidan and Ishi
Hard Spikes are dropped by:
- Wicked Mushroom (6%)
- Spiky Mushroom (4%)
Acorns are dropped by:
Pearls are dropped by:
- Pollett (3%)
- Thug (2.5%)
- Swashbuckler (2.5%)
- Grenadier (2.5%)
- Sea Slime (1%)
- Angry Sea Slime (1%)
- Sea Slime Mother (1%)
Scorpion Stingers are dropped by:
- Scorpion (7%)
- Aidan and Ishi
Red Scorpion Stingers are dropped by:
- Red Scorpion (20%)
Angry Scorpion Stingers are dropped by:
- Angry Scorpion (7%)
Black Scorpion Stingers are dropped by:
- Black Scorpion (8%)
Roses and Tulips are sold by:
Rewards:
- 1 Rose Hat (Defense +1, M. Attack +8)
- 100,000 EXP
- 100,000 GP
Total Cost:
- 5 Small Mushrooms
- 5 Piles Of Ash
- 5 Pink Petals
- 5 White Furs
- 5 Hard Spikes
- 20 Acorns
- 3 Pearls
- 5 Scorpion Stingers
- 5 Red Scorpion Stingers
- 5 Angry Scorpion Stingers
- 5 Black Scorpion Stingers
- 1 Orange Tulip
- 1 Pink Tulip
- 1 White Tulip
- 1 Yellow Rose
- 2 Red Roses
Waric
After completing the quest with Orum you are not required to talk with Waric. As a matter of fact, consider these next points carefully.
Warning : This next part of the quest (with Waric) will set you on the path to Dark Magic and this is irreversible! If you choose to continue with the next part of this quest, and follow Waric's instructions, you will not be able to learn the Astral Magic with Sagatha. This means you have to choose carefully here, as it will determine the rest of your gameplay with the character you are using. To do Waric, you should also be on the Dark Path of Magic, which means that you cut the Druid tree branch and that you killed the Injured Mouboo (see Legacy Magic Quests #light and dark path of magic), but not necessarily meaning that you've talked to the Earth Spirit.
However, if you decide to pursue this path refer to the Dark Magic Skill for more. But know in advance how this Dark Magic quest will affect you, namely, how it will reward you and what it will cost you in items, GP, etc.
Rewards:
- Dark Magic Skill
- 150,000 EXP
Total Cost: