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| ==How to generate the main page== | | Since this is an redirect page now, we could use <nowiki>{{I18n|page=Monsters}}</nowiki> to link directly to the correct English page. By doing it that way would reduce a useless click. However this would break the link to the Italian language version. Any thoughts about this? [[User:EJlol|EJ]] ([[User talk:EJlol|talk]]) 07:17, 20 June 2020 (UTC) |
| The main article is generated by a python script that creates the monster page in wikicode from the eAthena configuration files, the script can be found on the [[Talk:Monster reference/Scripts|scripts subpage]].
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| ''Please use the python script to update the page, as manual changes may be overwritten by someone pasting in the output given from running the script.''
| | I moved the Italian version to comply to new naming standard. --[[User:Jesusalva|Jesusalva]] ([[User talk:Jesusalva|talk]]) 12:29, 3 December 2022 (UTC) |
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| == Strength of Red Scorpion ==
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| Wasnt the RED scorpion supposed to be a miniboss? that HP seems kinda low for one :o
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| --[[User:Bear|Bear]]
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| Cool, I was thinking about bosses too.
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| I believe that Red Guy is like a boss. There are too many snakes and spiders, a DRAGON should be a good idea for a boss. But ONLY ONE DRAGON, please. | |
| --[[User:BrightCiro|BrightCiro]] (Ciro Leonardo, the char)
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| == [FIXED] Agressive/nonagressive monsters? ==
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| Is there an easy way to list this attribute? [[User:Hoogli|Hoogli]] 21:02, 18 April 2008 (CEST)
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| :Another column for attributes (aggressive, cowardly, etc.) or name highlighting. — [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 01:48, 19 April 2008 (CEST)
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| :: I will take a look on this the next time I am working on the script, unless someone else wishes to take a look? (This is the first time I’m working with python.) ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 23:45, 28 October 2008 (CET)
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| ::: Ok. Last night I added this information to the script (not updated on the wiki yet). But I am not sure how to show it, a few suggestions follows. I did not want to put it in an additional column as the table is quite wide already (it will soon, if not already, get too wide for narrow screens/windows).
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| ::: The traits that TMW currently uses are as follows (either on/off): Moveable/Cannot move · Loots/Does not loot · Aggressive/Does not attack on sight · Assists/Does not help its friends · <A trait that may be related to a boss; currently Santa Slimes and Spiders have this, unsure what it really does...> · Has attack/Does not have any attack. Which ones should be shown, and more importantly to me, how? Suggestions welcome. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
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| ===Formatting examples===
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| '''Version 1'''—‘unusual’ mob traits listed below the name
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| {| border="1" cellspacing="0" cellpadding="5" width="100%" align="center"
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| ! style="background:#efdead;" | Image
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| ! style="background:#efdead;" | Name
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| ! style="background:#efdead;" | ID
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| ! style="background:#efdead;" | HP
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| ! style="background:#efdead;" | DEF
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| ! style="background:#efdead;" | ATT
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| ! style="background:#efdead;" | EXP
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| ! style="background:#efdead;" | JEXP
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| ! style="background:#efdead;" | Drops
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| |-
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| | align="center" | [[Image:Spider.png]]
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| | Spider<br />''Loots''<br />''Aggressive''<br />''Assists''
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| | align="center" | 1012
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| | align="center" | 800
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| | align="center" | 4%
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| | align="center" | 70-85
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| | align="center" | 375
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| | align="center" | 280
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| | Treasure Key (5%)<br>Apple (1%)
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| |}
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| * Doesn’t look good, though the formatting could be changed. Not sure about this idea. In my current version of the python script this is how I tested it; the following is displayed: Cannot move, Loots, Is aggressive, Assists, Do not attack. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
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| '''Version 2'''—aggressive mobs has their name listed in red
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| {| border="1" cellspacing="0" cellpadding="5" width="100%" align="center"
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| ! style="background:#efdead;" | Image
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| ! style="background:#efdead;" | Name
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| ! style="background:#efdead;" | ID
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| ! style="background:#efdead;" | HP
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| ! style="background:#efdead;" | DEF
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| ! style="background:#efdead;" | ATT
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| ! style="background:#efdead;" | EXP
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| ! style="background:#efdead;" | JEXP
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| ! style="background:#efdead;" | Drops
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| |-
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| | align="center" | [[Image:Spider.png]] | |
| | <span style="color:#ad1818">Spider</span>
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| | align="center" | 1012
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| | align="center" | 800
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| | align="center" | 4%
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| | align="center" | 70-85
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| | align="center" | 375
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| | align="center" | 280
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| | Treasure Key (5%)<br>Apple (1%)
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| |}
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| * Well works quite nicely for aggressive. But the other traits? ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
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| '''Version 3'''—a combination of the two previous alternatives
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| {| border="1" cellspacing="0" cellpadding="5" width="100%" align="center"
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| ! style="background:#efdead;" | Image
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| ! style="background:#efdead;" | Name
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| ! style="background:#efdead;" | ID
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| ! style="background:#efdead;" | HP
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| ! style="background:#efdead;" | DEF
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| ! style="background:#efdead;" | ATT
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| ! style="background:#efdead;" | EXP
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| ! style="background:#efdead;" | JEXP
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| ! style="background:#efdead;" | Drops
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| |-
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| | align="center" | [[Image:Plant-Alizarin.png]]
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| | Alizarin Plant<br /><span style="color:#ad1818">Stationary</span>
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| | align="center" | 1032
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| | align="center" | 1
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| | align="center" | 100%
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| | align="center" | <span style="color:#ad1818">N/A</span>
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| | align="center" | 1
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| | align="center" | 1
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| | Alizarin Herb (30%)<br>Alizarin Herb (30%)<br>Alizarin Herb (30%)
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| |-
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| | align="center" |
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| | Silkworm
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| | align="center" | 1035
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| | align="center" | 1
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| | align="center" | 2%
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| | align="center" | 0
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| | align="center" | 1
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| | align="center" | 100
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| | Silk Cocoon (50%)
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| |-
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| | align="center" | [[Image:Sleepflower.png]] | |
| | Flower<br /><span style="color:#ad1818">Stationary</span>
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| | align="center" | 1014
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| | align="center" | 700
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| | align="center" | 0%
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| | align="center" | 70-75
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| | align="center" | 375
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| | align="center" | 110
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| | Petal (5%)<br>Coin Bag (4%)<br>Apple (1%)<br>Arrow (1%)<br>Empty Bottle (0.10%)
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| |-
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| | align="center" | [[Image:Spider.png]]
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| | Spider<br ><span style="color:#ad1818">Assists</span>
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| | align="center" | 1012
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| | align="center" | 800
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| | align="center" | 4%
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| | align="center" | 70-85<br ><span style="color:#ad1818">Aggressive</span>
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| | align="center" | 375
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| | align="center" | 280
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| | Treasure Key (5%)<br>Apple (1%)<br ><span style="color:#ad1818">Picks up loot</span>
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| |}
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| * I think I like this the most, but I have not yet decided upon where to put the traits or how to format them. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
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| ::I support this one. Those locations are fine too. — [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 14:12, 30 October 2008 (CET)
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| :: This one is used for now. Script updated and main page regenerated. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 16:52, 30 October 2008 (CET)
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| == Accuracy/Evade ==
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| Wouldn't it effective to put down the accuracy and evade rates of enemies as well? It would help take the guessing game out and prevent further deaths of players via play-testing. (Esp. mountain snakes)
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| Since I am making an evade character, it would be nice to know the % to hit so I can adjust my evade accordingly so I dont go overboard and be weaker than I could be.
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| Scan9
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| : I am personally unsure whether I would want to display these secondary stats (secondary as in calculated by some formula from the primary stats). ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:56, 9 November 2008 (CET)
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| == [FIXED] Broken Link ==
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| This link at the top of the monster list ( [http://themanaworld.svn.sourceforge.net/viewcvs.cgi/themanaworld/server-data/trunk/db/mob_db.txt?view=markup]) returns:
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| "
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| An Exception Has Occurred
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| The root "viewcvs.cgi" is unknown. If you believe the value is correct, then please double-check your configuration.
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| HTTP Response Status
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| 404 Repository not found
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| "
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| This needs to be fixed.
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| : Fixed in an earlier revision. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 10:32, 28 October 2008 (CET)
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| == [FIXED] Question ==
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| What's MOBP? Mob points? Someone changed '''Job Exp.''' for '''Mobp.''' in the monster table.
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| I didn't changed it back because i don't know what it is. [[User:Gring0|Gring0]] 19:36, 28 October 2008 (CET)
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| :I think Kess meant monster points (for the "quest" in Tulimshar). THose aren't stored in the monster DB yet. I changed teh script back, feel free to regenerate the page. — [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 20:26, 28 October 2008 (CET)
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| ::Yes, I do not know what I was thinking making that change. I probably had a very “bright†moment or some such. The main page will be updated shortly. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 23:45, 28 October 2008 (CET)
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| == Links to quests ==
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| [[User:Siorinex|Siorinex]] added links to quests from item drops, while a generally speaking great idea, I think such information has a more practical use in the [[item reference]]. For now this information will be lost by me updating the page with the script, but [http://wiki.themanaworld.org/index.php?title=Monster_reference&diff=10632&oldid=10625 here is a link to the changes].
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| Some thoughts on what could be done:
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| * Have specific wiki page for each item, then the monster drops could be linked to their respective pages.
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| * Leave the items out of the [[monster reference]], but add a link somewhere to the [[item reference]].
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| For now I will add a link to the item reference. To create individual item pages is something I am not prepared/willing to undertake. In any regard I think such a thing would better wait till the move to tmwserv or at least till after a rebalance of the current game. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:56, 9 November 2008 (CET)
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